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Sentinel and marauder balance

STAR WARS: The Old Republic > English > PvP
Sentinel and marauder balance

Athena-Nike's Avatar


Athena-Nike
01.14.2013 , 12:35 AM | #161
I love how in the PvP forums there are loads of people acknowledging how OP smashmonkies are while at the same time theres a thread in GD with a bunch of people defending smashmonkies saying they aren't OP....

Ramtar's Avatar


Ramtar
01.14.2013 , 01:28 AM | #162
Quote: Originally Posted by Athena-Nike View Post
I love how in the PvP forums there are loads of people acknowledging how OP smashmonkies are while at the same time theres a thread in GD with a bunch of people defending smashmonkies saying they aren't OP....
devs will look more into what the people in GD are saying because they are PvErs and PvPers whine a lot about everything.

Eszi's Avatar


Eszi
01.14.2013 , 01:30 AM | #163
Quote: Originally Posted by AngusFTW View Post
shhh let the forum qqers believe that GBTF/UR is our "OP" defensive cooldown pls. Shame that half the fotm rerollers seem to waste it on sorcs.
That's nothing, I've seen a pug using it every time it went off cd and he was at 100% hp

Racter's Avatar


Racter
01.16.2013 , 06:07 PM | #164
What server are you on where the pyro pts are so bad they can't beat smashers?


Or is it that you are all so bad you run in to get smashed, boosting his damage numbers?

Not trying to be rude, just saying. I get hit with a buffed smash less than 10 times an average night and I have nothing but mdps characters.

V-Serp's Avatar


V-Serp
01.16.2013 , 06:23 PM | #165
Quote: Originally Posted by Ramtar View Post
the Leap interruption should be changed to a root. I have no problem on increasing the DPS for Mercs/Sorcs just as long as their healing abilities are reduced the same amount when not specced full heal. And who cares if they become OP in PvE because devs can jack up the NPCs to offset any increase.
lol this lame class, the people that play it don't even know their abilities, they just assume people are standing there stupidly because they are so much better players than them.

As someone else stated, it already does that, it pretty much does everything except make toast.

SharpG's Avatar


SharpG
01.16.2013 , 07:16 PM | #166
Honestly I think changing things slowly and in small increments is the best option.

I think starting with the removal interrupts from leaps would go a LONG way in helping out the cast heavy classes from getting completely shut down. If that isn't enough/too much move from there.

AdmiralParmesan's Avatar


AdmiralParmesan
01.17.2013 , 04:14 AM | #167
Quote: Originally Posted by SharpG View Post
Honestly I think changing things slowly and in small increments is the best option.

I think starting with the removal interrupts from leaps would go a LONG way in helping out the cast heavy classes from getting completely shut down. If that isn't enough/too much move from there.
I agree with this
Depreva (Sith Sorcerer) - Prophecy of the Five-

NoTomorrow's Avatar


NoTomorrow
01.17.2013 , 04:17 AM | #168
Quote: Originally Posted by SharpG View Post
Honestly I think changing things slowly and in small increments is the best option.

I think starting with the removal interrupts from leaps would go a LONG way in helping out the cast heavy classes from getting completely shut down. If that isn't enough/too much move from there.
they stopped doing this after 1.2, you would no longer see any balance changes between major patches. Unfortunately.
Quote: Originally Posted by EricMusco View Post
Scatter Bombs are meant to be a fun bit of extra damage that occurs when you roll into or away from the action. That said, we’re okay with you trapping an unsuspecting enemy for a “wall bang” every now and then.

cultivatedmass's Avatar


cultivatedmass
01.17.2013 , 01:06 PM | #169
Quote: Originally Posted by NathanielStarr View Post
My worry is that the Devs are seeing that the vast majority of the playerbase plays this class and will not balance them because of that.
don't have to worry about this. they nerfed sorc/sage when 80%(no joke) of the population played them.

it took a long time, but it happened.