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Easiest (Republic) PvE class for casual player?

STAR WARS: The Old Republic > English > Classes
Easiest (Republic) PvE class for casual player?

MantorokTwelve's Avatar


MantorokTwelve
12.31.2012 , 05:01 PM | #11
Quote: Originally Posted by Dabrixmgp View Post
Oh wait people care about PvE? Was talking about PvP.
Jesus read the OP, he says PVE.

Master-Nala's Avatar


Master-Nala
12.31.2012 , 05:03 PM | #12
Quote: Originally Posted by NoFishing View Post
Shadows also get their healer pet fairly early, and since you can spec for tank, they can be very durable.
I would go with a Shadow for this reason. Another very reasonable option is a Vanguard.
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Projawa's Avatar


Projawa
12.31.2012 , 10:29 PM | #13
The easiest is probably a vanguard trooper specced as assault specialist. The skill rotation is very simple and strong and you get your healing companion pretty early. The story is good as well.

The smuggler story is the funniest in the game. A dps scoundrel has stealth and a simple rotation as well. You don't get your healer comp until. 4/5 of the way through.

CarthOnansi's Avatar


CarthOnansi
01.01.2013 , 07:48 AM | #14
Quote: Originally Posted by Projawa View Post
The easiest is probably a vanguard trooper specced as assault specialist. The skill rotation is very simple and strong and you get your healing companion pretty early. The story is good as well.

The smuggler story is the funniest in the game. A dps scoundrel has stealth and a simple rotation as well. You don't get your healer comp until. 4/5 of the way through.
If you play a scoundrel dps properly there is never a need for a healer just a tank, you burst in let the tank grab aggro then start finishing things off one by one, as well as occasionally throwing an offheal (underworld medicine, spec 2 points into it) to keep ur tank up and give you an extra stack of upper hand.
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Aelaias's Avatar


Aelaias
01.01.2013 , 11:39 AM | #15
Quote: Originally Posted by Projawa View Post
The easiest is probably a vanguard trooper specced as assault specialist. The skill rotation is very simple and strong and you get your healing companion pretty early. The story is good as well.

The smuggler story is the funniest in the game. A dps scoundrel has stealth and a simple rotation as well. You don't get your healer comp until. 4/5 of the way through.
That's it right there. Although you can solo more content if you play a healer character.
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Quething's Avatar


Quething
01.03.2013 , 08:01 AM | #16
Quote: Originally Posted by NoFishing View Post
Least grind? Go with a stealth class, which means either a shadow or scoundrel.

Scoundrel healers are pretty good, if that appeals to you. Shadows also get their healer pet fairly early, and since you can spec for tank, they can be very durable.
They're not pets, dammit, they're companions!

That said, NoFishing is spot on here. Stealth is amazing, every time I go back to leveling my Op or Shadow I wonder how I played fifty levels of Guardian without it. And which companions you get when makes a huge difference to ease of leveling. By that metric, Shadow is probably the best choice; you get stealth, and you get your (skeezy, horrible, but mechanically superior) healer very early. Your resource is the most straightforward and easy to manage as well, and you get an awesome speed buff cooldown that will make life so much easier during those long indoor areas where speeders aren't permitted.

That said, a lot of people don't care for the class story, and the animations are uniformly terrible. Smuggler is the better option on both counts, there, and Sawbones Scoundrel + Corso is just as potent as Kinetic Shadow + Theran if you want to solo heroics.

Either Trooper AC is also a really solid choice, since the rotations are straightforward, itemizing your team is blindingly simple, and you get your first DPS, first tank, and healer on the first four planets. You spend a lot more time killing trash mobs than with a stealth class, but you've got the best AoE in the game, so it goes pretty quick regardless. Good story, too, with a better use of LS/DS than most of the Republic classes IMO.

Dallayna's Avatar


Dallayna
01.03.2013 , 11:01 AM | #17
I'm with everyone else here that's recommending Stealth and here's the reason why:

In any RPG there are just going to be some of those areas that I call "Pound of Flesh" areas. I call them that because it takes about a pound of flesh in order to get anywhere. These areas- no matter what the game is always go- take two steps... major fight.... heal up..... take two steps.... major fight.... heal up.... crud, can't quit because I'm in the middle of freaking nowhere... take two steps... whaddya mean the flipping medibay is twenty minutes of fighting back there?!!!.....

Yeah. Anyone who's ever done an RPG knows that area.

Needless to say that they are always a PITA and a major grind. Now, usually, in most RPGs I've played the Stealth classes wind up a bit under-leveled because the back-game always assumes that you have barreled through those areas like Sherman's March and gained all of that XP from them. SWTOR on the other hand takes this into account and so provides the Bonus Missions on various planets that makes up for that. So... Recommendation?

Anything with stealth and do the bonuses. Because you can zip through the boring areas thus spending far less time "Street sweeping" in those annoyingly brutal areas and more time doing actual content for the same XP and still remain on track the entire way.

urborror's Avatar


urborror
01.03.2013 , 12:26 PM | #18
Jedi Sage / Sorcerer, despite being the "mage," is maybe the easiest class to use. "Force lightning/force lightning/force lightning" is a totally effective rotation, and you'll never run out of force mana that way.

With healing, you can always heal your companions and basically win a fight that way, and it's not complicated. You have simple tools to never die in single-player content. Bubble/heal once, and the boss is basically defeated. I one-shotted every boss in the game, even avatar of sel-makor and guys designed to kill you once or twice at the very least.

Bubble/heal/cc on heroics, and you're the MVP (heroics should be 25% of the game, I think.) Going from sorcerer to gunslinger, I feel kind of helpless during heroics and flashpoints. If we don't have a sage, it becomes that much harder, and somebody might die on every pull. When you're the sage, no problem. Healing is really not complicated--and it's insurance against anything single-player or multiplayer throws at you.

Petnil's Avatar


Petnil
01.07.2013 , 06:42 AM | #19
I realy liked the smugler story. Mainly because of all the flirt options. My scoundrell is a real don juan. I remember on tatooine at one point having 3 women on the sceene at the same time and i had flirted with all of them. No easy wa out of that one :P

Having said that i probably like my trooper playstyle more. Realy nice aoe and the only class with any real aoe at low levels. Also the trooper story is not as bad as everyone say. I quite liked it. Just dont be 100% light or dark. Play what feels right for your trooper. Especially if your light side.(like me) The last class quest i got i "had" to pick the dark side option. It just felt all wrong to go light side and if you do things that feel all wrong it ruins your story more that getting a few darkside points even when your lightside.

Commander_Hawke's Avatar


Commander_Hawke
01.07.2013 , 06:15 PM | #20
Scoundrel has a couple of moves that is positional, and their DPS is meh for sustained depending on your build in what you are doing. They are still good, don't get me wrong.

I hear about people talking about using stealth in bypassing trash mobs, and yes, stealth does help with that, if you are smart about it. But I don't have those same problems with my Vanguard or Guardian or Sentinel... Why? Because they have enough AoE/Cone attacks to help shorten the fight by quite a bit.

And the smuggler "pet" that heals is not 4/5ths of the way through, it is your very last companion... and his heals are ok. Not amazing, but not as bad as Quinn, but way worse than Mako. Can she ever do any wrong?

AoE attacks, and being beefy helps... Smuggler is squishy. And his CC's are only ok, not amazing (except to robots) when he is not steathed. And let's face it, you are not going to walk around 30% slower everywhere, or 45% if you dont take scrapper skills, than if you were unstealthed and sprinting...


The easiest class is whichever one you click with. That is not only the easiest answer, but the best one, and the deepest.