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*Shinarika - Shadow Acumen [Shadow / Assassin Training]

STAR WARS: The Old Republic > English > Classes > Shadow / Assassin
*Shinarika - Shadow Acumen [Shadow / Assassin Training]

Thorriin's Avatar


Thorriin
01.05.2013 , 08:16 PM | #41
Quote: Originally Posted by Xienive View Post
I don't belive it clears the weaker one.
Yeah I was a little confused when she said resilience is bugged, and the weaker dots were just applied.
Never Tell Us the Odds
Thorriin -- Scoundrel
Daņo -- Guardian
The Bastion US PvP

Xinika's Avatar


Xinika
01.06.2013 , 09:05 PM | #42
So I did test out the set and here's my results.

15% on DS is pretty undervalued, but I found myself going for more crit just so I can see DS crit every time. Seemingly, the tionese set works fine for full Balance or Balance-inspired hybrids alike. However, my biggest gripe was actually not the PvP 4pc, it was the missing 2pc.

I severely underestimated just how useful having a +5m on Slow/Interrupt is. It is huge. Especially against roots and deadzoning warriors - something I am not willing to give up. The tionese set, while it does give a sustained overall increase, still felt underwhelming. For infiltration specs, and even the 23/1/17 spec, I still recommend full 4-PC Stalker.

While this set is fun for Balance, the overall effect for all specs will still point to PvP Stalker. Even for Balance moreso. This is more of a *fun* set, than a serious set for me personally. Our Stalker PvP set gives excellent bonuses and when I swapped to the PvE set, I realize just how much I neglected it.
Assassin Representative
Aeonneta | Shinarika | Semjase
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Kajuana's Avatar


Kajuana
01.07.2013 , 03:25 AM | #43
Quote: Originally Posted by Alhxor View Post
I run the +50 force bonus on dps set and I love it. Due to regen its 2-3 extra hard-hitting abilities instead of saber strikes and that's a lot when you need to kill anyone quickly, especially if he's beign healed/guarded in the process. Discovering its full potential takes a bit of practice as a tank hybrid but for deception it fits the playstyle naturally and you get more burst in every opener while stalkers set gives more burst only when FP is up.
Agreed. I cannot accept using 23/1/17 w/o +50 force.
Running out of power in 3 projects means you will never manage to kill that PT fast enough.

Btw Xin... when do you actually kite stuff?

In my experience, Focus guardians and sentinels just zealous leap and smash you for 5K...
Combat sentinels have 2 roots and a longer slow, making them unkitable unless they are REALLY bad...
You can't lose to Watchmen sentinels unless you are watching TV.
Non-focus guardians are just irritating and unkitable unless they have push on cooldown.
Scoundrels dps are .... exactly what they are... scrap.
Everything else you don't really kite.... except for Shadows... which we all know is not really kitable 1v1.

TBH the only time I use slow... is when they try to kite me!
The STILLWATER Legacy @ LAST BASTION
Kajuana 55 SHADOW, Katherina 50 SENTINEL, Shadowraith 50 SCOUNDREL, Kyhina 50 COMMANDO

Xinika's Avatar


Xinika
01.07.2013 , 01:41 PM | #44
Quote: Originally Posted by Kajuana View Post
Btw Xin... when do you actually kite stuff?
Better question is when do I not...
I'm constantly deadzoning for my advantage. It's in the commentary of the video posted in the OP.

Quote: Originally Posted by Snugglepie View Post
Hey Shin! Glad to see you are back! After you took your 1st break from the game I took my break too which was around 1.1-1.2 ish maybe before, I was thinking about coming back so I had a few questions: Is the game any better than it was at the beginning of this year? Is there any major changes to Shadows that I should know? And is Ranked Gear easier to get yet, or do I still have to farm a whole week to get one piece?
The game is, truthfully, in a worse state than it was earlier in the year. The F2P release was not a smartly played move on BW's part and there are even less servers than before. Major changes to Shadow include buffs to infiltration which make it a solid spec to play now. Especially the hybrid, even so as DPS in ranked. Ranked gear is not hard to get, but the question is: Where are the queues?
Assassin Representative
Aeonneta | Shinarika | Semjase
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Kovaos's Avatar


Kovaos
01.07.2013 , 03:37 PM | #45
Can someone tell me what gear is used for the 23/1/17 spec? Are we using DPS gear with a Shield?
"my friend said he got a pack of level 50 armor and all i got was level 47 pants."

Kajuana's Avatar


Kajuana
01.07.2013 , 08:52 PM | #46
Quote: Originally Posted by Kovaos View Post
Can someone tell me what gear is used for the 23/1/17 spec? Are we using DPS gear with a Shield?
23/1/17 can be run in DPS or Tank gear.
In DPS mode, I usually use a focus because my tank stats are a bit low to justify for using a shield. But it's up to you.
In Tank mode, use a shield and keep Kinetic Ward up.

For DPS, I would recommend the PvE Mystic 4PC set (+50 force). But PvE Stalker 4PC (+15% crit to double strike), PvP Stalker 2PC / Survivor 2PC (+5m to slow/interrupt and -5s on spinning kick), or PvP Survivor 4PC (-5s spinning kick & +5% dmg) are all viable.

For Tank, PvP Stalker 2PC / Survivor 2PC (+5m to slow/interrupt and -5s on spinning kick), or PvE Survivor 4PC (+5% shield chance and +2% damage reduction) are recommended. I am lazy so I use the PvP Survivor 4PC.

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Xin, I watched your video like 10 times. Nice video btw, always a pleasure to watch your videos. (I like your old video versus the sentinel where both of you were near death and you force cloaked to get the upper hand. Been doing that ever since against the really good sentinels/marauders. )
But in this video the Sentinel / Operative just stood there with you in range then got CCed to death when you got close..... -,- I can think of too many ways for the sentinel and operative to have immobilized you to get close!
The STILLWATER Legacy @ LAST BASTION
Kajuana 55 SHADOW, Katherina 50 SENTINEL, Shadowraith 50 SCOUNDREL, Kyhina 50 COMMANDO

NickEwok's Avatar


NickEwok
01.07.2013 , 10:07 PM | #47
Great video and guide as always. Looking forward to you work in 1.7 and expac =)
Soultiger
Jedi Shadow PvP
The Watchmen
Jedi Covenant :http://www.youtube.com/watch?v=giYc-Z32VCY

Ryvirath's Avatar


Ryvirath
01.09.2013 , 11:43 AM | #48
Quote: Originally Posted by Xinika View Post
So I did test out the set and here's my results.

15% on DS is pretty undervalued, but I found myself going for more crit just so I can see DS crit every time. Seemingly, the tionese set works fine for full Balance or Balance-inspired hybrids alike. However, my biggest gripe was actually not the PvP 4pc, it was the missing 2pc.

I severely underestimated just how useful having a +5m on Slow/Interrupt is. It is huge. Especially against roots and deadzoning warriors - something I am not willing to give up. The tionese set, while it does give a sustained overall increase, still felt underwhelming. For infiltration specs, and even the 23/1/17 spec, I still recommend full 4-PC Stalker.

While this set is fun for Balance, the overall effect for all specs will still point to PvP Stalker. Even for Balance moreso. This is more of a *fun* set, than a serious set for me personally. Our Stalker PvP set gives excellent bonuses and when I swapped to the PvE set, I realize just how much I neglected it.
I'm not sure I agree that it's more of a fun set, but I'm curious how the +50 force panned out for you. That's one where I think the benefits are difficult to judge on paper.

Ryvirath's Avatar


Ryvirath
01.09.2013 , 02:16 PM | #49
Quote: Originally Posted by Kajuana View Post
23/1/17 can be run in DPS or Tank gear.
In DPS mode, I usually use a focus because my tank stats are a bit low to justify for using a shield. But it's up to you.
In Tank mode, use a shield and keep Kinetic Ward up.

For DPS, I would recommend the PvE Mystic 4PC set (+50 force). But PvE Stalker 4PC (+15% crit to double strike), PvP Stalker 2PC / Survivor 2PC (+5m to slow/interrupt and -5s on spinning kick), or PvP Survivor 4PC (-5s spinning kick & +5% dmg) are all viable.

For Tank, PvP Stalker 2PC / Survivor 2PC (+5m to slow/interrupt and -5s on spinning kick), or PvE Survivor 4PC (+5% shield chance and +2% damage reduction) are recommended. I am lazy so I use the PvP Survivor 4PC.

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Xin, I watched your video like 10 times. Nice video btw, always a pleasure to watch your videos. (I like your old video versus the sentinel where both of you were near death and you force cloaked to get the upper hand. Been doing that ever since against the really good sentinels/marauders. )
But in this video the Sentinel / Operative just stood there with you in range then got CCed to death when you got close..... -,- I can think of too many ways for the sentinel and operative to have immobilized you to get close!
Could you elaborate on why the mystic bonus? As others have said it does give more burst, but like the vigor talent doesn't affect your regen and therefore doesn't add up to much.

Kajuana's Avatar


Kajuana
01.16.2013 , 08:29 PM | #50
Quote: Originally Posted by Ryvirath View Post
Could you elaborate on why the mystic bonus? As others have said it does give more burst, but like the vigor talent doesn't affect your regen and therefore doesn't add up to much.
Sure!

With 23/1/17,

Project + 2xPsychokenesis = 45 - 6 = 39 Force
Double Strike 2xPsychokenesis = 25 - 2 = 23 Force

Standard rotation: Double Strike > Double Strike > Project in 4.5s (3x GCD)
~8,300 damage (1200x2 + 1200x2 + 3500)
40 Force used over duration [85 Force used (23x2 + 39) - 45 Force regened (10 x 4.5)]

Therefore, 8300dmg per 40 Force.

EWH/WH fully augmented min-maxed you stand around 20,000 hp.
With the above, you reach 21,400 dmg in 12s for 100 Force but 10.5s for 150 Force.

If you are lucky and get procs after each Double Strike,
you can reach 20100 dmg in 9s with 150 Force, but would require 11s for 100 Force.

(1) i.e. you pull in 1 GCD ahead.

In the lucky case, at the 15s mark, you reach 28400 dmg with 150 Force, but 23600 dmg with 100 Force.

In actual combat, you are surely not going to crit all your Double Strikes, not going to proc Particle Acceleration every time, and the enemy is certainly going to dodge / parry / absorb / mitigate your attacks.

(2) i.e., you need that extra attack to complete the kill.

That is the difference.

I can assume this will all change once the health cap goes higher with the oncoming expansion.
The STILLWATER Legacy @ LAST BASTION
Kajuana 55 SHADOW, Katherina 50 SENTINEL, Shadowraith 50 SCOUNDREL, Kyhina 50 COMMANDO