Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

*Shinarika - Shadow Acumen [Shadow / Assassin Training]

STAR WARS: The Old Republic > English > Classes > Shadow / Assassin
*Shinarika - Shadow Acumen [Shadow / Assassin Training]

Xinika's Avatar


Xinika
12.29.2012 , 02:24 PM | #1
www.youtube.com/watch?v=6w7-8tBsobQ

Watchmen
Jedi Shadow Guide / Entertainment

The sequel to Shadow Breaker has arrived! A 'hybrid' video, featuring Tutorial and Entertainment qualities packed with new information to make sure you're unmatched out there on the battlefield. Sit back and enjoy!

INDEX

14/4/23 Balance
0:21 - 0:38 : Spec Introduction and Rotation.
0:13 - 1:20: Gameplay.
2:20 - 3:10: Gameplay.


17/1/23 Balance
0:39 - 0:54 : Spec Introduction and Rotation.

0/27/14 Infiltration
1:26 - 1:40 : Spec Introduction and Rotation.
1:24 - 2:19 : Gameplay.
3:11 - 4:00 : Gameplay.
6:09 - 6:52 : Gameplay.
8:07 - 8:52 : Gameplay.

27/1/13 Kinetic Combat
6:56 - 7:07 : Spec Introduction and Rotation.
6:53 - 8:06 : Gameplay.
8:53 - 9:48 : Gameplay.

Commentary
4:04 - 5:15 : Basic Training.

Gear Optimizing
5:20 - 6:00 : Stats to Aim for and Mod/Enh Tips.

Spec Examples

9:49 - 10:12



4/14/23: http://swtor.askmrrobot.com/skills/S...180kf-c72e832f
17/1/23 : http://swtor.askmrrobot.com/skills/S...29e-1-c72e832f
0/27/14: http://swtor.askmrrobot.com/skills/S...8cf78cif-8830f
27/1/13: http://swtor.askmrrobot.com/skills/S...e162fe-1-2830f


Edited and Directed by Shinarika.
Watchmen presentation.
Assassin Representative
Aeonneta | Shinarika | Semjase
Guides - Videos - Action

Malister's Avatar


Malister
12.30.2012 , 03:34 AM | #2
Hey Shin,

great video as always! But there is one thing I have to wonder about - why did you decide to go for so much Expertise? I thought the soft cap is at 1100.

Atownarmy's Avatar


Atownarmy
12.30.2012 , 11:19 AM | #3
I remember you posted back during 1.3 that 23/1/17 was hand down the best build. I still love it because it's a good build for teamwork. I can guard, have lots of CCs, and do pretty good damage. Why'd you get away from that? Did it just get old and you didn't like it, or are these legitimately better builds in your opinion?
PAX REPUBLICA
SWTOR Thread Guild Website
Casual PVP with Hardcore Determination
Ebon Hawk | Legionnaire | International Guild

Xinika's Avatar


Xinika
12.30.2012 , 11:41 AM | #4
Quote: Originally Posted by Atownarmy View Post
I remember you posted back during 1.3 that 23/1/17 was hand down the best build. I still love it because it's a good build for teamwork. I can guard, have lots of CCs, and do pretty good damage. Why'd you get away from that? Did it just get old and you didn't like it, or are these legitimately better builds in your opinion?
23/1/17 Is still the best hands down build overall. All I'm doing is showcasing the creativity of the Shadow class. I play and alternate between different specs daily. It's not that these builds are better. What I want, for the Shadow / Assassin community, is for them to try out and test different builds and combinations. Push the envelope.
It makes you a better player if you have more information and if you're aware of what can and cannot be done.

Quote: Originally Posted by Malister View Post
Hey Shin,

great video as always! But there is one thing I have to wonder about - why did you decide to go for so much Expertise? I thought the soft cap is at 1100.

"Let me explain to you, the whole deal with expertise. It's relative in growth and doesn't cut off at any soft cap. Basically, a player with 1100 expertise vs a player with 1400 expertise, the 1100 expertise player will take more damage than the player with 1400 and do less damage to her.

However, a player with 1100 expertise vs a player with 1000 expertise, the 1100 player will hit the 1000 expertise player harder than the 1400 expertise player will. (Assuming the 1100 expertise player is in good pve armourings/gear etc) So, basically, in a nutshell - you need to adjust your expertise based on your server.

The higher, the better for more stabilized play. You want to get high numbers? Then go for lower and look for those with lower expertise. My armoury showed 1200, but in game I'm rolling with 1350. Reason is for ranked. However, most players in regular warzones generally have a low count. So again, you need to decide what works based on the environment.

If you're curious how I swap my expertise gains, then just take away the (63) PvE armourings and replace it with the EWH Stalker bracer armourings. Then place an EXP crystal in the focus."


http://watchmen.activeboard.com/t519...lastPostAnchor
Assassin Representative
Aeonneta | Shinarika | Semjase
Guides - Videos - Action

Malister's Avatar


Malister
12.30.2012 , 02:54 PM | #5
Thanks for your response, Shin!

iesnbold's Avatar


iesnbold
12.30.2012 , 03:01 PM | #6
Awesome read on Expertise, thanks for the link, Shin.

Now, since assassin are usually used for node guarding, the most common situation when you are in combat is 1v1 or 1v2, without healers. Don't you think the higher EH benefits you more than the mitigation from Expertise ?

Master-LC's Avatar


Master-LC
01.01.2013 , 12:27 PM | #7
hi ty for the awesome vid! But can you plz make a gear setup vid because im very interrested wich choices you made i got the stat you said i needed to aim for but i end up with 1200 expertise or 20% crit

Master-LC's Avatar


Master-LC
01.01.2013 , 01:58 PM | #8
nvm i found your gear and it was interesting and i changed some thinks ty shin

Ryvirath's Avatar


Ryvirath
01.01.2013 , 02:05 PM | #9
What's your thoughts on the 15% crit double strike chance? I'm thinking more and more that there's a lot of merit to the idea when most builds use at least a third of their rotation on a proc or build up from that ability. It would average out to a 7-8% increase on damage in a vacuum. Force recklessness can't match that I think.

RankorSSGS's Avatar


RankorSSGS
01.02.2013 , 12:05 AM | #10
Quote: Originally Posted by Ryvirath View Post
What's your thoughts on the 15% crit double strike chance? I'm thinking more and more that there's a lot of merit to the idea when most builds use at least a third of their rotation on a proc or build up from that ability. It would average out to a 7-8% increase on damage in a vacuum. Force recklessness can't match that I think.
It's a matter of comparing burst vs sustained dps. Due to the nature of the game, PvE bonuses tend to go to the latter, where PvP bonuses to the former. Always exceptions of course. I run the PvP stalker bonus for my Infil-based builds, and the PvE stalker bonus for my madness based builds, other than 0/14/27, which uses PvP stalker.