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[Legacy System Feature] Mirror Class/Adv. Class Animaion/Ability Swapping

STAR WARS: The Old Republic > English > General Discussion > Suggestion Box
[Legacy System Feature] Mirror Class/Adv. Class Animaion/Ability Swapping

Calad's Avatar


Calad
01.01.2013 , 07:17 AM | #21
Very cool idea, would be awesome for dark Jedi Knights and light Sith Warriors..

Mistress_Ivi's Avatar


Mistress_Ivi
01.01.2013 , 04:08 PM | #22
I would so roll a consular or play them more, if they felt like the inquisitor.

Lightning and pebbles... both freaking hurt, so why does it matter which I use?

Besides, you can reduce the ampage on the lightning - so more control!

/Support!
Former SWG Player and Bloody Proud of it!

KillaDeuce's Avatar


KillaDeuce
01.01.2013 , 04:36 PM | #23
Thanks for the nice comments and support. Hopefully at some point a Dev sees this.
Situational Awareness: improve your Unranked WZ experience
Charric - sniper - POT5 / Bastion
Verbäl - PT - POT5 / Bastion

Shadowseve's Avatar


Shadowseve
01.02.2013 , 02:10 AM | #24
not going to happen.

Codle's Avatar


Codle
01.02.2013 , 02:30 AM | #25
My Mercenary gets a cannon you say?

I find it impossible to dislike this idea.
The Red Eclipse - Khaar Legacy
'Face it tiger, you just hit the jackpot.'

R.I.P. OPOD

KillaDeuce's Avatar


KillaDeuce
01.02.2013 , 12:01 PM | #26
Quote: Originally Posted by Shadowseve View Post
not going to happen.
I realize not everyone will like the idea. Everyone is welcome to their own opinions. Thank you for your valuable feedback.
Situational Awareness: improve your Unranked WZ experience
Charric - sniper - POT5 / Bastion
Verbäl - PT - POT5 / Bastion

kamed's Avatar


kamed
01.02.2013 , 01:03 PM | #27
Awesome idea! But I would like it if I can circumvent having to reach lvl 50 of a class by just paying with credits or Cartel Coins to have this feature unlocked.

KillaDeuce's Avatar


KillaDeuce
01.02.2013 , 01:34 PM | #28
Quote: Originally Posted by kamed View Post
Awesome idea! But I would like it if I can circumvent having to reach lvl 50 of a class by just paying with credits or Cartel Coins to have this feature unlocked.
EAware seems to like doing things like that, so it would not surprise me to see it.
Situational Awareness: improve your Unranked WZ experience
Charric - sniper - POT5 / Bastion
Verbäl - PT - POT5 / Bastion

kamed's Avatar


kamed
01.02.2013 , 01:48 PM | #29
Quote: Originally Posted by KillaDeuce View Post
EAware seems to like doing things like that, so it would not surprise me to see it.
I wouldn't be surprised either. Its the same reason why I paid credits for the racial skin unlocks. I don't want to play the game as that race and play it all over again on the other side, I would rather just unlock the feature and play it on the other side.

Bodahshek's Avatar


Bodahshek
01.02.2013 , 03:37 PM | #30
Some further suggestions regarding the future of Legacy...

A) Expand the Legacy interface to allow for interaction with other characters and their companions connected in that Legacy - Paid Subscribers ONLY. If I'm logged on with one character, we don't have to logoff and on again to another character in order to view their Crew Skills, View their Companions & Inventory, Start them on a Crafting task or Crew Skill Mission. Maybe even have an indicator showing that other character has x-number of mail messages waiting.

B) Have some Legacy Level Perk unlocks that are automatic Legacy Wide at Legacy Level 5, 10, 15, etc and not just at the end of each Classes Chapter - Paid Subscribers ONLY.

C) While I understand and support the F2P option, I think there are some options that should ONLY be available to paid subscribers to provide more incentive for F2P to Subscribe and continue to make loyal Subscribers feel special to the game. I think the free Tionese Commendations were nice, but those should have been reserved for Subscribers along with the Grade 7 Ship Upgrades which are now available to anyone who has CASH for Coins to use the Cartel Market.

D) On a similar note to C, most Legacy Perk/Unlocks should have been reserved for Paid Subscribers ONLY or the in-game Credit Cost lowered significantly for Subscribers. Instead the cost stayed the same for Subscribers, but counters with an alternate Cartel Coin purchase option.

Don't get me wrong on the last two items because I still love the game and want to see it succeed, but some Cartel Market options seem to have stuck Loyal, Hard Working Paid Subscribers in the eye, and F2P wasn't as restricted as it was promoted to be leaving us Paid Subscribers with a sour taste in our mouths. :-/

Kind regards...