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Melee Force Classes Need Force Pull / Push

STAR WARS: The Old Republic > English > Classes
Melee Force Classes Need Force Pull / Push

McDoogs's Avatar


McDoogs
12.20.2011 , 05:10 PM | #11
The should give every class every ability, I'm with the OP

Zyillo's Avatar


Zyillo
12.20.2011 , 05:30 PM | #12
Warriors/Knights had pull in an early beta build. They were completely broken because of it.
I have been playing for a month. I deserve a level 50, full Battlemaster gear and the epic mount that you looted from Soa. I will get this all in 1.2 because I am the 99%

DarthIsurus's Avatar


DarthIsurus
12.22.2011 , 06:03 PM | #13
Quote: Originally Posted by DevouringPlague565196
Except the melee classes have VERY few abilities to keep a target in range compared to the range''s classes ability to keep melee classes out of their faces.

You''ve either had no look at the melee classes or I don''t even know.
Here are your tools for a Marauder...

Force Charge
Instant
Cooldown: 15 secs
Range: 10-30m

Disruption
Instant
Rage: 1
Cooldown: 8 secs
Range: 4m
Smashes into the target, disrupting its current action and preventing that ability from being used for the next 4 seconds.

Force Choke
Channeled: 3 secs
Cooldown: 1 min
Range: 15m

Saber Throw
Instant
Cooldown: 30 secs
Range: 10-30m

Vicious Throw
Instant
Rage: 3
Cooldown: 6 secs
Range: 10m

Crippling Slash
Instant
Rage: 2
Range: 4m
Deals 80 – 90 weapon damage and slows the target’s movement speed to 50% for 12 seconds.

Force Cloak
Instant
Cooldown: 1 min
Obscure yourself with the force, becoming difficult to detect, greatly reducing your threat towards all enemies, and increasing movement speed by 30% for 6 seconds

Unleash
Instant
Cooldown: 2 mins
Breaks you frea all incapacitating effects.

SunwindIon's Avatar


SunwindIon
12.22.2011 , 06:12 PM | #14
Quote: Originally Posted by DarthIsurus656834
Here are your tools for a Marauder...

Force Charge
Instant
Cooldown: 15 secs
Range: 10-30m

Disruption
Instant
Rage: 1
Cooldown: 8 secs
Range: 4m
Smashes into the target, disrupting its current action and preventing that ability from being used for the next 4 seconds.

Force Choke
Channeled: 3 secs
Cooldown: 1 min
Range: 15m

Saber Throw
Instant
Cooldown: 30 secs
Range: 10-30m

Vicious Throw
Instant
Rage: 3
Cooldown: 6 secs
Range: 10m

Crippling Slash
Instant
Rage: 2
Range: 4m
Deals 80 – 90 weapon damage and slows the target’s movement speed to 50% for 12 seconds.

Force Cloak
Instant
Cooldown: 1 min
Obscure yourself with the force, becoming difficult to detect, greatly reducing your threat towards all enemies, and increasing movement speed by 30% for 6 seconds

Unleash
Instant
Cooldown: 2 mins
Breaks you frea all incapacitating effects.
you realise most of those don''t do anything to keep a ranged class from getting away from you right

anedorivan's Avatar


anedorivan
12.22.2011 , 10:10 PM | #15
Quote: Originally Posted by DarthIsurus View Post
Here are your tools for a Marauder...

Force Charge
Instant
Cooldown: 15 secs
Range: 10-30m

Disruption
Instant
Rage: 1
Cooldown: 8 secs
Range: 4m
Smashes into the target, disrupting its current action and preventing that ability from being used for the next 4 seconds.

Force Choke
Channeled: 3 secs
Cooldown: 1 min
Range: 15m

Saber Throw
Instant
Cooldown: 30 secs
Range: 10-30m

Vicious Throw
Instant
Rage: 3
Cooldown: 6 secs
Range: 10m

Crippling Slash
Instant
Rage: 2
Range: 4m
Deals 80 – 90 weapon damage and slows the target’s movement speed to 50% for 12 seconds.

Force Cloak
Instant
Cooldown: 1 min
Obscure yourself with the force, becoming difficult to detect, greatly reducing your threat towards all enemies, and increasing movement speed by 30% for 6 seconds

Unleash
Instant
Cooldown: 2 mins
Breaks you frea all incapacitating effects.
Just a fyi saber throw is Guardian exclusive now.
Quote: Originally Posted by TheBBP View Post
Anedorivan is an honorary member of Havoc Squad. The man can easily take what he dishes out.
"The only ones who should kill, are those prepared to be killed" Lelouch Vi Brittania.