Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

1 Year and not much content? Should be B2P...

STAR WARS: The Old Republic > English > General Discussion
1 Year and not much content? Should be B2P...

LUCASCASADEIS's Avatar


LUCASCASADEIS
12.26.2012 , 05:21 PM | #51
we got A LOT OF CONTENT,
3 RAIDS,
2 wz,
hk-51
, 2 more dailes
, 2 FP,
space combat missions,
group finder,
RWZ
2 events
use augments
F2P
unifity colors
hide head slot
LEGACY
and more things man

Lucyfer_Infinity's Avatar


Lucyfer_Infinity
12.26.2012 , 05:44 PM | #52
Quote: Originally Posted by Monoth View Post
1. They have stated that the expansion is bigger then what was originally planned and that is why they decided to charge for it...


2. But slamming something before you have a chance to see what their offering is a bit of "the sky is falling" mentality
1.Where did they state it? could you post a link please?
2. Not really it's called learning from experience. Company can disappoint only so many times before people lose faith in it.

grombrinda's Avatar


grombrinda
12.26.2012 , 06:08 PM | #53
Quote: Originally Posted by GalacticKegger View Post
Ummm ... okay. SWTOR released 2 new end game Ops and an Op wing expansion in its first 4 patches.
They also lost over 2 mill subs in that time....
We didn't start the Star Wars,They were already fightin' em,since George was writing them!!

Thaed's Avatar


Thaed
12.26.2012 , 06:11 PM | #54
Quote: Originally Posted by GalacticKegger View Post
For the record (these are just the major points & does not include new gear additions) ... http://www.swtor.com/patchnotes

NEW CONTENT
1.1
Kaon Under Siege (FP)
Karagga's Palace (Op) wing expansion
Rise of the Rakghouls (multi-week world event) Some daily quests, followed by standing around in the fleet exploding. Was fun for a little, though hardly on the calibur one would expect from holiday events after playing other games.

1.2
Black Hole (lvl 50 Zone) Daily quests. How exciting!
Explosive Conflict (Op)

1.3
World Boss weekly missions The world bosses (for the most part) were already there. This merely added some small incentive.

1.4
Terror from Beyond (Op)

1.5
Section X (lvl 50 Zone)
Dreadtooth (World Boss)
Explosive Conflict (Op) nightmare mode
HK-51

1.6
Ancient Hypergate (WZ)
Weekly Heroic Space Missions

NEW FEATURES
1.2
Legacy Was supposed to be in the game at release. On top of this, the first iteration of Legacy was barely half of what was supposed to go in.
Customizable UI/Interface Editor* Again, something you'd expect at release.

1.3
Group Finder Came, what, 4 months after release? 5? On top of that, the sole reason it was needed was because subs were dropping fast and people were having trouble finding groups.
Augment Slots Already existed, merely made more accessable.
Ranked War Zones Were supposed to come with 1.2, iirc. At any rate, they came far too late.
1.5
F2P & Cartel Market I wouldn't call this a good thing.

1.6
Artifact (purples) starship upgrades Yay. Stuff to grind for so that we can grind space missions. How exillerating.

* A friend gave me a 30-day WoW resub to come party with the guild as a Christmas present; but this time I played without addons. There is nothing a player can do with WoW's UI except add a couple more bars. They can't be moved around or resized. Need Bartender for that. The layout itself looked like a plageurization of LOTRO's UI ... just can't do anything with it.

After taking 3 hours to complete the Pandarean starting area with a monk it was back to Orgrimmar and the same old WoW. The new 85 - 90 PvE content is okay, but every raider in the guild had completed everything up to the Mogu'Shan Vaults - and already had 4/6 bosses down - in less than a week. If WoW remains the industry benchmark then the industry has issues.
Essentially, we've got some new FPs, Raids and Warzones. Which is nice, for the people that like those things. (Actually, I do enjoy WZs, though the same old iteration of 8v8 is getting tiresome).

So what about all the things that we don't have?

*No multiplayer minigames. Where's pazaak and swoop racing? They'd even work well with the cartel market; custom skins for your pazaak deck and swoop bike, without pissing people off by creating shortcuts and pay2win.

*Still no chat bubbles. Still no seating. They're small things, I know, but Bioware have said that they're coming for months on end now.

*Still no SGRAs. Again, we've been told they were coming this year, followed by... Silence.

*Still nothing on the 'super secret space project'. Again, we were told more information before the end of the year. I don't think Bioware will be obliging us in the next few days.

*Still no grey alignment gear, which they've said they;d be coming out with from near the game's release.

And that's just the things that Bioware have said that are in the works (maybe not minigames, can't remember what they've said about that). I'm not even touching on the various problems with the game that Bioware haven't addressed (Shall I mention Ilum?)

Yes, we've gotten new content. But can you honestly say that this content is up to the standard of other MMOs in the same time frame?
Selkath.com: You'll never find a more pleasant hive of honey and friendship.

Costello's Avatar


Costello
12.26.2012 , 07:08 PM | #55
There really has been far too little end game content.

But also the types of end game content is very limiting. The star wars feel has been removed for the convenience of generic general enemies that both sides can be worked into fighting and it looks like the expanion is going to be very similar. It would be nice if there was end game content that was faction specific.

And for all the content that has been added there has been nothing added to class story or companions, the legacy system has been ignored since patch 1.3 and despite comments about the end game armour looking rubbish and new armour in the works we are still on black hole/campaign/dread guard armour. Things aren't exactly flying along despite promises early on that it would be worth the subscription because of the high levels of content that would be implamented post launch.

lasstn's Avatar


lasstn
12.26.2012 , 07:21 PM | #56
Quote: Originally Posted by AdamChattaway View Post
TSW was a fun game and failed because it had no end game content the same as why SWTOR died after 3 months, TSW went B2P now has a lot more people playing it and now they can buy dlc packs every few weeks, SWTOR should have gone the same way, people quit swtor for the exact same reasons as TSW remember that.
TSW did not fail.....

You know, because you dont play a game, does not mean it is a failure, i wish people would understand that.

Nemmar's Avatar


Nemmar
12.26.2012 , 08:04 PM | #57
Quote: Originally Posted by AdamChattaway View Post
? elaborate
F2P option implementation.

Nemmar's Avatar


Nemmar
12.26.2012 , 08:05 PM | #58
Quote: Originally Posted by grombrinda View Post
They also lost over 2 mill subs in that time....
How do you look at yourself in the mirror everyday after you say such things?

Its more than 2m now? I say its more than 4 million! No reason not to keep making numbers up.

AshlaBoga's Avatar


AshlaBoga
12.26.2012 , 08:50 PM | #59
Quote: Originally Posted by Kazaganthis View Post
Just so you know dailies and a world boss arent "content" and neither is a NiM mode OP where all they did was buff life and damage and make you use a med pac but sure try to pad that list. KP and KUS were going to be in the game and almost done but EA pushed up the release date for christmas so dont act like they got that finished real quick for us. This game severely lacked any updates we went 6 months from 1.2 to 1.4. Now redo your list. Most people finished endgame here in less than 2 months hence why so many left and the biggest complaint has BEEN that theres NOTHING to do at 50.
You haven't done any of the NiM EC fights have you? The only one your statement is relevant for is Nightmare Zorn & Toth.
The dark is generous, and it is patient, and it always wins.
It always wins because it is everywhere.
The brightest light casts the darkest shadow.
Click my Referral Code for free goodies!

Arkerus's Avatar


Arkerus
12.26.2012 , 09:14 PM | #60
We have seen a ton of content in one year. They've pushed out more than WoW did in its initial year. I'm not saying the game wasn't released too early or they didn't make mistakes, I'm just adding some perspective.
Hooning in the rex : http://youtu.be/xtXUM6yPMCY