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Why can Sins combat stealth then use out of combat healing infront of you?

STAR WARS: The Old Republic > English > PvP
Why can Sins combat stealth then use out of combat healing infront of you?

DarthMaulUK's Avatar


DarthMaulUK
12.26.2012 , 06:11 AM | #31
Someone moaning because they cant play? Whatever next? George Lucas will buy back Lucasfilm and remake Howard 'The Donald' Duck?

sanchito's Avatar


sanchito
12.26.2012 , 06:58 AM | #32
In duels i kinda agree, if there were 1v1 arenas i'd argue that you shouldn't be able to use it, same as in pve where mobs act as if you died when you do it. In WZs it's obviously fine imo, like running away to heal up just easier...

Individual's Avatar


Individual
12.26.2012 , 07:12 AM | #33
Quote: Originally Posted by JP_Legatus View Post
No counter? It's called a cc breaker
You deserve to get /flap after letting someone do that to you by using your breaker on something stupid like spike or electrocute
Ya cc breaker, they have 4-5 ccs. How are you suppose to survive the initial attack if you don't break out of one of the first ones? Of course their CCs all depend on how they're speced. But you knocked down off the opener and usually get back up with almost half your life gone if they get crits. Now then, they just CC'd you again. You're telling me I shouldn't use my CC breaker then when I'm more than half way dead, they still have all their defensive cool downs, and they're hitting me like a truck? No, you use your break out then, depending on the CC they just applied, and start ccing them. 1 v 1, shadow and sins should always win with that stupid stealth, mez, out of combat heal. It's retarded.

cycao's Avatar


cycao
12.26.2012 , 07:26 AM | #34
Quote: Originally Posted by Individual View Post
Ya cc breaker, they have 4-5 ccs. How are you suppose to survive the initial attack if you don't break out of one of the first ones? Of course their CCs all depend on how they're speced. But you knocked down off the opener and usually get back up with almost half your life gone if they get crits. Now then, they just CC'd you again. You're telling me I shouldn't use my CC breaker then when I'm more than half way dead, they still have all their defensive cool downs, and they're hitting me like a truck? No, you use your break out then, depending on the CC they just applied, and start ccing them. 1 v 1, shadow and sins should always win with that stupid stealth, mez, out of combat heal. It's retarded.
Thankfully this is not a 1v1 game. I am not sure what you mean by "getting knocked down and when you get up half your health is gone", when I am speced deception it takes two hits of VS to get your procs going and I cannot take someones health down to half in 2 seconds there is simply not enough time. I also cannot tell by this post if this happened in a duel or in a warzone (did not feel like reading the OP), if its a duel then well maybe agree not to do this, if its a warzone then so be it these things happen. I am given abilities to use and I use them all when the opportunity presents itself...cant nerf smart game play.

stephenalandavie's Avatar


stephenalandavie
12.26.2012 , 07:30 AM | #35
Quote: Originally Posted by Individual View Post
Pretty annoying and overpowered. Don't think Bioware thought this one through. A shadow or sin can be almost dead, pop their combat stealth, cc you while in stealth, then come out of stealth and use their out of combat heal to heal to full just about. Awesomeness. I really really wish Bioware would do something about it. Not to mention they have 4 CC abilities.
Out of combat heal? Battle Readiness? Or are you referring to to Meditaton?
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Leafy_Bug's Avatar


Leafy_Bug
12.26.2012 , 08:51 AM | #36
FF crash, pls delete.

Leafy_Bug's Avatar


Leafy_Bug
12.26.2012 , 08:53 AM | #37
Allowing a shadow to meditate in front of you shows a miscalculation on your part in terms of using the cc breaker or not preventing the shadow to cloak and break combat. Also, a shadow doing that is a smart shadow no doubt. It takes specific baiting in order for our 'hax' to succeed. I often bait the guy with abilities that will force him to use breaker, once I see he did it, I will have a 100% chance to kill him. I have often won 1 v 2s and 1 v 3s with this move. No hax, no cheats, smart play, nothing to see here.


Quote: Originally Posted by Individual View Post
Pretty annoying and overpowered. Don't think Bioware thought this one through. A shadow or sin can be almost dead, pop their combat stealth, cc you while in stealth, then come out of stealth and use their out of combat heal to heal to full just about. Awesomeness. I really really wish Bioware would do something about it. Not to mention they have 4 CC abilities.
Quoted for posterity, a sentinel/mara can pop undying rage at almost no HP and in that time can kill you from 50% hp. What is your point? I did this with my sentinel. I used guarded by the force at 1k hp, popped inspiration, and killed the guy from 50% hp. Masterstrike + dispatch. Should we nerf this from sentinels as well cos my victim did not have a stun to prevent my combo?

Individual's Avatar


Individual
12.26.2012 , 08:59 AM | #38
Quote: Originally Posted by Leafy_Bug View Post
Allowing a shadow to meditate in front of you shows a miscalculation on your part in terms of using the cc breaker or not preventing the shadow to cloak and break combat. Also, a shadow doing that is a smart shadow no doubt. It takes specific baiting in order for our 'hax' to succeed. I often bait the guy with abilities that will force him to use breaker, once I see he did it, I will have a 100% chance to kill him. I have often won 1 v 2s and 1 v 3s with this move. No hax, no cheats, smart play, nothing to see here.




Quoted for posterity, a sentinel/mara can pop undying rage at almost no HP and in that time can kill you from 50% hp. What is your point? I did this with my sentinel. I used guarded by the force at 1k hp, popped inspiration, and killed the guy from 50% hp. Masterstrike + dispatch. Should we nerf this from sentinels as well cos my victim did not have a stun to prevent my combo?
This isn't about muraders and undying rage. I think that ability is op too.

Leafy_Bug's Avatar


Leafy_Bug
12.26.2012 , 09:01 AM | #39
Quote: Originally Posted by Individual View Post
This isn't about muraders and undying rage. I think that ability is op too.
A pro-active player will use his tools in order to prevent being at a disadvantage. I am using the survivor armouring bonus on my shadow to make sure that if the fight lasts longer than 20s I will always have a cc to my advantage. Ravage will always have my spinning kick ready. As I said, think and play smart. You are asking for nerfs on abilities that can be easily countered. Sorry, i disagree. When I go into a 1 v 1 , for example, I know exactly what my opponent can do and I guestimate the time it will take for me to kill him or to die.

WaywardOne's Avatar


WaywardOne
12.26.2012 , 09:11 AM | #40
It is cheap. Sure you can use your cc breaker but then he can just stealth and cc you again if he's waiting for your break. I don't have a solution short of giving sap a cd.