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Is Battlemaster good enough to do HM Flashpoints?

STAR WARS: The Old Republic > English > Flashpoints, Operations, and Heroic Missions
Is Battlemaster good enough to do HM Flashpoints?

Infalliable's Avatar


Infalliable
12.21.2012 , 11:34 AM | #11
Quote: Originally Posted by Edaros View Post
You're not the one ruining it. The developer on the other hand is by making PVP gear on par with PVE gear, or better than PVE gear.

PVP gear shouldn't be a valid option for fast entry into the hardmodes. Getting into hardmode should require some PVE dedication.

PVP gear should have primary stats lowered to the point where it's worthless in hardmodes, just keep the PVP stats as they are,, that way people will have to acquire proper PVE gear before doing hardmodes, like normal people do.

As i said though, that's not your fault, it's the developer's fault for not thinking ahead, nor clearly enough when making the stats on the PVP gear.
Please.

The freebie Tionese given out to every single L50 is more than enough to do all the HM FPs other than HM Lost Island. If you're skilled, leveling blues are sufficient for most roles (It's not easy, but it can be done). So why shouldn't a "not lowest tier available" PVP gear work?

And PVP gear at a similar tier is already worse than PVE gear for raiding. BM gear is comparable to Rakata in it's tier.

Khevar's Avatar


Khevar
12.21.2012 , 11:41 AM | #12
Quote: Originally Posted by Woimy View Post
...

Really, I think the issue is that basically, when you ding 50, all the gear you have accumulated for 49 levels becomes, except possibly for cosmetic choices (and your level 49 augments), completely and utterly worthless.
I believe this is the nature of the beast.

Once you reach level 50, you can either level an alt or run flashpoints and operations.

Bioware has to get you to keep playing to make money. One common method is the gear grind.

FlyinSpaghetti's Avatar


FlyinSpaghetti
12.21.2012 , 02:49 PM | #13
Quote: Originally Posted by Khevar View Post

You're saying that all PvP gear should be tuned to completely worthless in PvE?
Why shouldn't it be? I cant take my black hole gear into a warzone without being uncompetitive so why should PvPers be allowed to take their BM/WH/EWH into a flashpoint or operation and do fine with it? Now they've made WH the same costs as BM was it's even worse. PvPers can now basically skip the columi grind (including the PvE main hands which are hard to get) and maybe even rakata as well.

Not only that the PvP relics up until 1.5 were (and in most cases still are) best in slot yet you don't even need to click them... how on earth is that fair when the rest of us have to grind daily comms for gimped on use or proc relics?

It just seems bioware want to go out of their way to please the PvP crowd because they're the loudest screamers, and every time a class gets unnecessarily nerfed and becomes useless overall no doubt there was a huge thread of crybabies in the PvP section beforehand.
Quote: Originally Posted by BaronV View Post
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MaximusRex's Avatar


MaximusRex
12.21.2012 , 02:59 PM | #14
As someone who actually likes WoW ( be kind!) I'm sad to say that it seems he had the WoW attitude when it comes to PvP gear in PvE.

As other have said that gear is fine for normal Hard Modes, it might be more iffy if you tried HM Lost Island.

Sorry for the bad experience.

MaximusRex's Avatar


MaximusRex
12.21.2012 , 03:08 PM | #15
Quote: Originally Posted by FlyinSpaghetti View Post
Why shouldn't it be? I cant take my black hole gear into a warzone without being uncompetitive so why should PvPers be allowed to take their BM/WH/EWH into a flashpoint or operation and do fine with it? Now they've made WH the same costs as BM was it's even worse. PvPers can now basically skip the columi grind (including the PvE main hands which are hard to get) and maybe even rakata as well.

Not only that the PvP relics up until 1.5 were (and in most cases still are) best in slot yet you don't even need to click them... how on earth is that fair when the rest of us have to grind daily comms for gimped on use or proc relics?

It just seems bioware want to go out of their way to please the PvP crowd because they're the loudest screamers, and every time a class gets unnecessarily nerfed and becomes useless overall no doubt there was a huge thread of crybabies in the PvP section beforehand.

LOL, Columi grind, you can get that way faster then you can get PvP gear.

I would tend to argue that the gear should be equally viable on both sides of the game.

Khevar's Avatar


Khevar
12.21.2012 , 03:13 PM | #16
Quote: Originally Posted by FlyinSpaghetti View Post
Why shouldn't it be? I cant take my black hole gear into a warzone without being uncompetitive so why should PvPers be allowed to take their BM/WH/EWH into a flashpoint or operation and do fine with it?

...
A full set of Black Hole / Campaign gear is better than Recruit gear in PvP. So you can take your high-end PvE gear and be competitive. Not against a War Hero player, surely, but it will get you a leg up to grind out your War Hero stuff.

Just like the Battlemaster geared player is going to be in trouble in HM EC, but can make it through HM FPs no problem.

There's actually a parity there.

Arkerus's Avatar


Arkerus
12.21.2012 , 05:07 PM | #17
Quote: Originally Posted by Edaros View Post
You're not the one ruining it. The developer on the other hand is by making PVP gear on par with PVE gear, or better than PVE gear.

PVP gear shouldn't be a valid option for fast entry into the hardmodes. Getting into hardmode should require some PVE dedication.

PVP gear should have primary stats lowered to the point where it's worthless in hardmodes, just keep the PVP stats as they are,, that way people will have to acquire proper PVE gear before doing hardmodes, like normal people do.

As i said though, that's not your fault, it's the developer's fault for not thinking ahead, nor clearly enough when making the stats on the PVP gear.
PvP gear, while great for PvP should be more than usable in HM FPs and story mode OPs. It allows players access to most of the game without having to completely gear out in two sets of gear. It's better for the community and better for the game as a whole.

We had the same problems with people like you in WoW. You wanted PvP gear completely unusable in PvE. It's was absurd. The game is meant for everyone. Maybe the gear isn't optimal but nothing except hard mode ops and nightmare ops require optimal gear.
Hooning in the rex : http://youtu.be/xtXUM6yPMCY

VigDiath's Avatar


VigDiath
12.21.2012 , 05:38 PM | #18
First HM I ever tanked in this game was D7. I did it in Centurion/Champion gear. We got through it all the way to the end before wiping. (This was back in January) I will admit most of the failures were my own if we wiped, but not because of the gear. I went in not fully knowing how to tank. (First MMO) I only used my single target taunt and aoe taunts and then whatever I could think of to add to the damage.

Since then, any toon I've leveled as a Tank I have been able to run the 1st tier of HM's in Battlemaster gear with a few WH pieces added in. 1st tier is by far the easiest. Once you get to 2nd Tier, Lost Island, or some of the rakghoul ones...I definitely recommend Columi AT LEAST but if you have the skill you can carry your team.
Jedi Covenant (The Baltimore Legacy)
Laaron - 55 (Shadow Tank) Eulora - 55 (Sage Healer)
Madmartygan - 55 (Guardian DPS) Skylaadawn - 55 (Sab Smug)
Akon - 55 (Carnage Marauder) L'aron - 53 (Sorc Healer)

Currok's Avatar


Currok
12.21.2012 , 05:46 PM | #19
I have a level 50 jugg in fully augmented wh gear and have ZERO problems with any hm fp and ops up to hm ev and kp.

TheNegotiator's Avatar


TheNegotiator
12.22.2012 , 01:30 AM | #20
Whenever I get a person looking at/mentioning/talking about my gear I almost always end up quitting the group and putting the person on ignore. Some people don't think they can win without being over-geared. Either that or they want to speed through, either way these are the worst types and I ignore them gleefully.