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Imaginary patch notes for 1.7

STAR WARS: The Old Republic > English > General Discussion
Imaginary patch notes for 1.7

Majspuffen's Avatar

01.12.2013 , 08:09 PM | #11
Quote: Originally Posted by Machine-Elf View Post
- Removed glowing eyes (light and dark) from the cartel market drops, and made them automatically unlockable after players reach level III of each respective alignment.
This isn't world of warcraft. I'd rather see:

- Removed glowing eyes from the game. Quite frankly, we didn't know what we were doing and we apologize.

Also, while we are on the subject;

Let Dark Side aligned players choose which corruption they want to choose. I support this even though my main is light side tier 1. I do not need any specific auras or appearence changes, unless we're talking cosmetic moddable items that are purchasable from the vendors on the fleet. Obi-wan was light side and his eyes didn't glow, and the only time he was surrounded by an aura was when he was a ghost.

In short; stop ruining star wars. Stay true to the franchise.

Chlomamf's Avatar

01.12.2013 , 08:54 PM | #12
6000 CCs?! That's alota IRL money someone'd have to spend to afford some voices.

nartiuslightlord's Avatar

01.12.2013 , 09:10 PM | #13
I want robes of solid gold! make it happen BW!

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