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How does the new expansion affect PvP

STAR WARS: The Old Republic > English > PvP
How does the new expansion affect PvP

Technohic's Avatar


Technohic
12.18.2012 , 08:22 AM | #11
Quote: Originally Posted by Joesixxpack View Post
I haven't a clue, having been lazy keeping up with it. That said I preordered I'd get it just for the PVE but definitely want to see PVP goodies. We need more, much more.

Ilum 2.0 or substitute? (inb4 hero engine sucks too much)
New WZ?

Gear yeah... Should be something but 1.6 just leveled things off a bit. I can't imagine them dropping in Super Supreme War Master a few months later with big stat increases. But, given gear history I wouldn't be shocked.
Especially when you consider they are adding a new level grind. Wondering how that might pan out. They might make those 5 levels take longer or might not so we don't really know if there will be a grind there.

Belly's Avatar


Belly
12.18.2012 , 08:23 AM | #12
I wager there will be a 50-54 and a 55 bracket with some new kinda gear. Unless, at that point, they have already equalized expertise ratings. Then I think they will just make it 50-55.

The skill trees are going to be interesting though. Even five points will open some pretty interesting builds, wonder what they will do to keep things from getting out of hand balance-wise.
Larcen 50(ish) Scoundrel Scrapper/Sawbones "They see me rollin...they hatin. They whining and sayin that I need some nerfin"
The Progenitor
And loads and loads of alts

Joesixxpack's Avatar


Joesixxpack
12.18.2012 , 08:33 AM | #13
Quote: Originally Posted by Belly View Post
IThe skill trees are going to be interesting though. Even five points will open some pretty interesting builds, wonder what they will do to keep things from getting out of hand balance-wise.
This I'm really curious about. Will be interesting to see how it goes on PTS. Rise of the Commandos and Mercs perhaps?

NurseDonut's Avatar


NurseDonut
12.18.2012 , 08:38 AM | #14
New builds will be fun. One example, with Discharge, Wither and Deathfield Assassins can become AoE powerhouses.

They'll have to put something very tantalizing at the top of the trees.

Wainamoinen's Avatar


Wainamoinen
12.18.2012 , 08:38 AM | #15
Got to have new gear, which means bigger stat budgets than the lvl50 gear. initial levelling gear probably won't match high-end level50, but you will once you get endgame 50 stuff.

Be interesteed to see if they change current endgame PvE content (not that I play it), as an increase in level cap otherwise trivialises it and makes its gearing rewards pretty worthless.

For PvP: they can't take all the high-expertise gear off people, so I don't see them expanding the current lowbie 10-49 up to 10-54. Anyone under 50 would be destroyed, no point. So options are to go for a 50-55 bracket; or a pair, 50-54 and 55.

I experienced queueing for ages on low-pop servers so I don't like having multiple low-pop brackets (pretty sure 50-54 would be), but it may be the split is necessary - that way you don't have the added headache of trying to engineer endgame PvP so that characters of less than max level can play on a roughly even field.

Having said that, I remember Rob Hinckle saying that they were looking at equalising expertise across gear tiers and just increasing the normal stats on better gear: maybe that would allow a 50-55 bolster system to work and so keep only two brackets?

As regards mechanics changes, without more information on their feelings about class balance guesses about changes to classes or mechanics would just be an exercise in speculative wish-fulfilment. Other than they're undoubtedly going to buff scoundrels. And nerf operatives, of course.
There will be blood, it might be yours;
So go kill someone - signed, Bad Horse

Ilmarinen 65 Scoundrel (Red Eclipse)

Missandei's Avatar


Missandei
12.18.2012 , 08:59 AM | #16
Quote: Originally Posted by Technohic View Post
In case you haven't heard: Rise of the Hutt Cartel expansion is now for preorder.

I am tempted to just pay the $10 but I would really like to know details first.

/discuss
/speculate
At current rate of introducing brand new bugs on every patch/maintenance i doubt that game will be playable when this expansion will go live.
Missandei Shadow ...yet shadows can kill. And oft-times a very small man can cast a very large shadow.

byteresistor's Avatar


byteresistor
12.18.2012 , 09:13 AM | #17
Quote: Originally Posted by xhii View Post
If there's a new gear set for level 55 PVP.. no real incentive to min-max EWH now.
Why not? It's not as if the expansion is coming out two weeks from now.

ForsakenKing's Avatar


ForsakenKing
12.18.2012 , 09:47 AM | #18
honestly, i am worried that this is going to split the pvp population to people with the expansion and people without it. so, until we get more details about the expansion, my $10 is going into beer rather than swtor

ps, i hope you can buy this with $10 of CC. i have plenty of that burning a hole in my pocket

Arlanon's Avatar


Arlanon
12.18.2012 , 09:49 AM | #19
1-49 and 50-55

Non subs get stuck at level 50. If they QQ they can sub.

This will be the way of it.

TonyDragonflame's Avatar


TonyDragonflame
12.18.2012 , 09:52 AM | #20
I dont want pay more than I pay for my sub.

If this expansion will be not avaible for subs - good luck, good point to quit game. I'm and now enough frustrated with premage/pug problem on warzones, faction imbalance, BW imperial favoritism and - main reason - after 1.4 patch constantly game client crashes to desktop, every 2-3 hours. Its absolutely frustrated, each patch after 1.1.5 just add new ridiculous bugs.