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Zorn and Toth enrage timer issues on HM


Gyronamics's Avatar


Gyronamics
12.17.2012 , 02:04 PM | #11
Doesn't necessarily mean they have no set bonus.

Half my armourings have no set bonus.
Notwired @ Not Good Enough @ TRE

Aurojiin's Avatar


Aurojiin
12.17.2012 , 02:18 PM | #12
Quote: Originally Posted by Dassem View Post
As a meele imo you lose far to much time if you come out during Toth beserks, my advice for the meele is to pop Saber Ward just before he does so and that should eat up a fair chunk of Toth's first beserk stomp. After that keep up cloak of pain as much as you can and even be ready to use Undying rage if healing is that much of a issue during that phase. Best option healing wise is to have a Sorc put down an aoe healing circle next to Toth for the meele to loiter in.
Force Camo, Force Camo, Force Camo. Assuming no one stuffs up the Barradium Heave, it'll be up for every Berserk stomp. Just pop it when he leaves the ground, wait for him to land, and resume DPSing. You lose half a second if you do it right, and it makes the damage negligible.
Aisev -:- Seer Sage Si'ki -:- Darkness Assassin

Slurmez's Avatar


Slurmez
12.17.2012 , 02:34 PM | #13
Quote: Originally Posted by SturmUndSterne View Post
Furthermore, if they're all in full BH augmented, not one of them has a set bonus. That detracts somewhat from your class.

Itemization with BH is the way to go, not just "I have blackhole" ... 90% of BH gear requires two or even 3 pieces to get the correct effects for your spec and class.
Not necessarily, my juggernaut has been in Columi shells with BH armourings forever for the set bonus

SturmUndSterne's Avatar


SturmUndSterne
12.17.2012 , 04:07 PM | #14
Quote: Originally Posted by Slurmez View Post
Not necessarily, my juggernaut has been in Columi shells with BH armourings forever for the set bonus
Then you're in columi with BH mods. the OP stated they were in augmented BH, which is a totally different animal.

Amantino's Avatar


Amantino
12.17.2012 , 05:13 PM | #15
This is by far the easiest boss in the game damage-wise. Melee dps can tank smashes with a decent healer, dont over-focus mechanics just to avoid taking damage. Try to time it so the swap happens around the time when fearful goes out. Thats what this fight is about - controlling swaps to happen at the correct time. When fearful ends (or even 2-3sec before), a swap should happen. DPS and tank needs to work together to know when to push for this. The enrage timer is quite strict in terms of delaying the swap-mechanic too long.

Chaqen's Avatar


Chaqen
12.17.2012 , 05:31 PM | #16
Quote: Originally Posted by Aurojiin View Post
Force Camo, Force Camo, Force Camo. Assuming no one stuffs up the Barradium Heave, it'll be up for every Berserk stomp. Just pop it when he leaves the ground, wait for him to land, and resume DPSing. You lose half a second if you do it right, and it makes the damage negligible.
Shhh, people dont need to know that force camo also provides a 50% DR....
-La'Mis Legacy- Proud Member of Hatred and PUGS

Biskibis-Operative -- Kemenotic-Marauder -- Chaqen-Darksin -- Wallabe-Sniper -- Belsapher-Mercenary

Dassem's Avatar


Dassem
12.17.2012 , 07:05 PM | #17
Quote: Originally Posted by Aurojiin View Post
Force Camo, Force Camo, Force Camo. Assuming no one stuffs up the Barradium Heave, it'll be up for every Berserk stomp. Just pop it when he leaves the ground, wait for him to land, and resume DPSing. You lose half a second if you do it right, and it makes the damage negligible.
Yeah force camo is also another way to go with the beserk stomps, I've personally just never had any need for it on that fight..
Caladen <Choices Matter> Red Eclipse

Aurojiin's Avatar


Aurojiin
12.17.2012 , 08:23 PM | #18
Quote: Originally Posted by Dassem View Post
Yeah force camo is also another way to go with the beserk stomps, I've personally just never had any need for it on that fight..
You don't need any DR if your healers are half decent. That being said, I still think it's the smartest use of the ability.
Aisev -:- Seer Sage Si'ki -:- Darkness Assassin

wainot-keel's Avatar


wainot-keel
12.18.2012 , 08:21 AM | #19
Quote: Originally Posted by Aurojiin View Post
Force Camo, Force Camo, Force Camo. Assuming no one stuffs up the Barradium Heave, it'll be up for every Berserk stomp. Just pop it when he leaves the ground, wait for him to land, and resume DPSing. You lose half a second if you do it right, and it makes the damage negligible.
Wouldn't a tick from bleeds break camo ?

For that fight with my mara, I respecc to 31/7/2 for Defensive Roll. That combined with Cloak of Pain and Saber ward I'm golden.

Raekor's Avatar


Raekor
12.18.2012 , 07:04 PM | #20
Quote: Originally Posted by Hovergame View Post
Get moxparser for your 4 DPS. Check the DPS after the fight (you can use torparse). Any DPS < 1200 is a problem, and should optimize their stuff/gameplay.
Is this a 5 or 6 minute hard enrage fight? If 5 minutes I'm coming with each DPS needing to output about 1250 dps (assuming tanks are putting out about 500, which I think is an underestimate) for nightmare mode (roughly Zorn 930K, Toth 870K I believe). Haven't checked what their hit points are in hard.

If 6 minutes, then DPS output for nightmare hit points is only 1000 dps.