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Ancient Hypergate - Thoughts?

STAR WARS: The Old Republic > English > PvP
Ancient Hypergate - Thoughts?
First BioWare Post First BioWare Post

Azrienov's Avatar


Azrienov
12.16.2012 , 02:31 PM | #1
Personally, I think it's a load of garbage for three reasons.

1) It does nothing to advance the Imp-pub war. You're fighting... over a gate... there's a whole galaxy to kill each other over, and you're fighting over a gree gate. At least huttball was a novel concept.

2) the mechanic is just bad. Grab balls of light, and carry them to a pylon. But you can steal pylons to flip the score around and yaaaaay.... it's another node game where if you have more nodes then the enemy you win. There's a pattern here. I'd rather them introduce a new warzone experience like "Orbital Assault! Attack enemy positions and capture landing pads to drop reinforcements. Destroy defensive emplacements and anti-air weapon systems. Each one earns x amount of points. Void star flip, most points wins the match." and make it for 20-30 players on each side. Then ensure that the gameplay isn't linear. you can attack whereever you want to and so on and so forth. If you don't like that, you can just make it so the republic is under attack and is shuttling reinforcements in from a space port so it fits better and there isn't a need to flip.

3) its got three principle areas. The pylons and the mid. It's EXACTLY like civil war's structure. Hell Novare too. It's nothing really exciting or original.

cashogy's Avatar


cashogy
12.16.2012 , 02:41 PM | #2
overall, the mechanics are just meh. really all you need to do to win is cap one node and then dominate the middle room. you dont really need to get the bring the orbs back to the pylons if you are straight up better at killing the other team.

however, despite the ridiculously straight-forward mechanics, i still see a TON of people who have no idea how to do anything. id imagine that the next warzone will further degrade into being an basic TDM with no objective meta game

Mawduce's Avatar


Mawduce
12.16.2012 , 02:42 PM | #3
all i understand about it is you take a node till the timer runs out and it explodes. its like Khaines Embrace from warhammer online, but Khaines Embrace was better designed. i dont think it fits in this game. i dont enjoy it at all.
I was made to fly, and you were made to die...

Azrienov's Avatar


Azrienov
12.16.2012 , 02:47 PM | #4
Quote: Originally Posted by Mawduce View Post
all i understand about it is you take a node till the timer runs out and it explodes. its like Khaines Embrace from warhammer online, but Khaines Embrace was better designed. i dont think it fits in this game. i dont enjoy it at all.
Khaine's Embrace was a fun warzone though. . .

fellblade's Avatar


fellblade
12.16.2012 , 02:52 PM | #5
Lol - So I guess I wasn't the Only one that thought - Khaines Embrace (but not as good)
Quote: Originally Posted by Barringer View Post
Tulak Hord is only an unknown because he killed anyone that has ever seen him fight.

DarthMaulUK's Avatar


DarthMaulUK
12.16.2012 , 03:13 PM | #6
Its been designed for people who play the Sims and own a Nintendo Wii - because if it was any more complex, they would be screwed. Personally, it is a dull warzone and if I get it, I simply leave the game. If this is the best they can come up with, the future of PvP isn't bright at all
to strive to seek, to find. And not to yield.

NoTomorrow's Avatar


NoTomorrow
12.16.2012 , 03:45 PM | #7
assuming no ninjaing pylons, the team with better healers will always win.
Quote: Originally Posted by EricMusco View Post
Scatter Bombs are meant to be a fun bit of extra damage that occurs when you roll into or away from the action. That said, we’re okay with you trapping an unsuspecting enemy for a “wall bang” every now and then.

cashogy's Avatar


cashogy
12.16.2012 , 04:44 PM | #8
Quote: Originally Posted by NoTomorrow View Post
assuming no ninjaing pylons, the team with better healers will always win.
generally that is how TDM goes in MMOs

legolegion's Avatar


legolegion
12.16.2012 , 04:47 PM | #9
you need to be able to get defender medals, for guarding it
and yes i could see the empire and republic fighting over some sort of super weapon but not like this

JackNader's Avatar


JackNader
12.16.2012 , 05:12 PM | #10
Are you people on crack? It's the best warzone Bioware has come up with and it is the best for 1 reason alone. "You get punished severely for being a stupid ****."

*The map is even. It takes the same amount of time to get from the spawn to each pilon as it does for the enemy faction.

*You can't see how many people are going to each node until you are committed to taking a side.

*Holding 2 pilons is always better than holding 1 and trafficing orbs or landing kills. Taking 2 pilons is not easy. You can also take 1 pilon and then attack their pilon and stall their cap for the entire round by playing smart. This also can blow up in your face especially if you are severely outnumbered.

*People can solo defend a node from 1 attacker by standing a good distance away from the pilon. 1 stealth can take the node from you with ease if you are standing right next to the node.

*The round resets periodically re-balancing the fight.. The strongest team can lose at any point if they **** up.