Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Bubble Stun over-reaction

STAR WARS: The Old Republic > English > PvP
Bubble Stun over-reaction

Pvtcarnage's Avatar


Pvtcarnage
12.13.2012 , 08:54 AM | #11
Quote: Originally Posted by Vladnar View Post
Ive hardly ever seen it in game and its just another short stun, theres so many, just load up on grenades and you'll do the same....virtually.

The bubble stun in sorcs comes through the lighning tree, rubbish in pvp as you have to stand still so much weaker than the madness tree and little use for healers really as they'll be giving up so much healing to get it.

You can lose healing for it or lose madness damage for it. hybrid...either way its the only thing that makes lighning even worth existing.

I hybrid heal and im not wasting all those points just to get it and annoy everyone but really, its certainly not that interesting an ability.....id much rather be doing 8k damage hits on crit.

Itll be just on the caster soon enough anyway.
No not even virtually, but BW stated they are going to do something(Buff) before they nerf it
"Equality is a perversion of the natural order!…It binds the strong to the weak. They [the weak] become anchors that drag the exceptional down to mediocrity. Individuals destined and deserving of greatness have it denied them.
-Darth Bane

Krayshawn's Avatar


Krayshawn
12.13.2012 , 08:54 AM | #12
Yea, getting stunned three times in a row while fighting two sorcs as a melee really isn't fun...
The Krayshawn Legacy:
Krayshawn - Vanguard El'Diablo - 29/12/0 Jug
Mufasa, GM : <Hakuna Matata> - Jedi Covenant

ForsakenKing's Avatar


ForsakenKing
12.13.2012 , 08:56 AM | #13
there are 2 things that really annoy me about the bubble stun.

1) You can use it when you yourself are stunned. I was hopping this was an over-site but apparently, it isnt. You shouldnt be able to stun people when you are stunned yourself.

2) the resolve added on by it is minuscule. add some more to it

I agree that sage/sorc needed another escape mechanism ( i would have preferred something other than a stun but that is BWs decision, not mine) but it is clear that they implemented it incorrectly. for me, the 2 fixes above would at least make me satisfied and i am glad that they have stated they are at least looking into it.

Mazikeen's Avatar


Mazikeen
12.13.2012 , 09:00 AM | #14
Quote: Originally Posted by Loladarulz View Post
Bubble stun is very annoying and can't be easily dealt by melee. Say you attack sorc - you will get stunned most likely. Sorc runns - you need to close the gap. Time passes. You still chase sorc. She has more stuns. By now she can cast new bubble. Repeat.
You mean the melee that hit like trucks and run over half the people in a WZ without a second thought? The Juggernauts that do AoE smash crits, the Marauders who tear people to shreds or the Powertechs that turn you into barbeque? Maybe the Assassins that stun you and tear you in half?

Sorcs have bubbles. Easy fix... have the ranged go after the Sorcs. Problem solved.
"Someone ever tries to kill you, you try to kill 'em right back!" - Malcolm Reynolds

islander's Avatar


islander
12.13.2012 , 09:06 AM | #15
Quote: Originally Posted by Pahomi View Post
Play a melee class and then come back and talk. Bubble is absurdly overpowered and just plain broken.
says captain lolsmash with all sorts of defensive abilities we don't have.

that's rich!

You're just mad you can't faceroll anymore.
Gėllies Erimosi, Imperial Deadeye
<Hex> Prophecy of the Five

Hairyzac's Avatar


Hairyzac
12.13.2012 , 09:14 AM | #16
Quote: Originally Posted by LarryRow View Post
A very nitpicky thing to say that more less avoided the point. Sorcs have 1 hard stun (not including bubble), but also knockback, mez, 50% snare, speed, channeled snare attack. In other words, many tools to help them stay at range. The problem is they have a hard time bursting down their target before leap comes off cooldown.

The guy you quoted seems to want to remove the bubble as a defensive option for the sorc, and I think that's going too far. But he's spot on that sorcs giving out bubble stuns to the whole team creates a nightmare.
You are having a conversation with yourself Larry. The dude I quoted said a sorc has multiple stuns to use after his bubble-stun has popped and is on cd. This is false information as we all know, sorcs have one short range stun on a 1min cd. Please, add to the conversation instead of trying to make it seem like the guy I quoted was right when obviously he couldn't be more wrong.

ForsakenKing's Avatar


ForsakenKing
12.13.2012 , 09:21 AM | #17
Quote: Originally Posted by Hairyzac View Post
You are having a conversation with yourself Larry. The dude I quoted said a sorc has multiple stuns to use after his bubble-stun has popped and is on cd. This is false information as we all know, sorcs have one short range stun on a 1min cd. Please, add to the conversation instead of trying to make it seem like the guy I quoted was right when obviously he couldn't be more wrong.
at least mention the lift as well...

Wefi's Avatar


Wefi
12.13.2012 , 09:21 AM | #18
Quote: Originally Posted by Loladarulz View Post
Bubble stun is very annoying and can't be easily dealt by melee. Say you attack sorc - you will get stunned most likely. Sorc runns - you need to close the gap. Time passes. You still chase sorc. She has more stuns. By now she can cast new bubble. Repeat.
It is ofcourse possible to kill the sorc but it is quite hard - especially if someone helps him/her a bit.

If you try to switch targets, sorc bubbles your new target. Same problem. Try to attack sorc - sorc bubles self. Etc. Sorc constantly bubbling their team in WZs is nightmare for melee.

Some melee classes can try to break bubble with range attacks - which are very limited to these classes. And the problem is one can't know for sure if the bubble will break or absorb attack. Its annoying mostly.
*Force leap* Slash/bladestorm/w/e
*Force Push*
*Guardian Leap to ally*
*Saber Throw* Bubble pops
*Enrage*
*force Leap*
*Smash*
*Awe*
Force Choke/stasis
*Smash*
*Dispatch*

Damage done to you? almost 0.

If done right you can stunlock any class with a Jug/Guard. if you have a buddy with you... You can destroy the other team.

*Force leap*
*Enrage*
*Smash* 6k-7k
*Push* 90% of the players will waste their stunbreak on this.
*Leap*
*Choke*
*Smash* 6k-7k
Awe
Dispatch. 5k
Force Scream(if needed) 4k
Ex-SWG clientside Modder. Creator of Super Jedi. Fixing what is broken since 2004.

Johnny_Blazexxx's Avatar


Johnny_Blazexxx
12.13.2012 , 09:23 AM | #19
The best thing from a Sage/Sorc perspective about bubble stun is that... nothing has really changed. Unless I had the courage (or stupidity rather) to go solo WZs running heal hybrid, I was never worried about people reclessly breaking it before full duration. I have never dotted people, nor have I asked tanks/dps for assistance when I was ganked, because I knew they will be stunned for the whole duration.

Now, a lot of people complain about the stun not breaking on damage, because WZs are more AoE fest than before.

1. Snipers are shutting down the nodes by putting explosive probes on them, or casting the flyby everytime (wasn't like this couple of months ago, when still majority needed to L2P or... majority haven't been playing snipers).

2. More smahers in teams on average.

3. DoT spamming just to get my 750k+ in Voidstar etc.

4. Generally more frequent usage of AoE stuff just to stack DPS or interrupt capping (which is useful, but still one of the main causes of bubble stun crying).

+++

What's even better. I heard complaints from Combat/Carnage Sents/Maras about the bubble stun! Which amazed me, because it's simply a matter of throwing a lightsaber and then popping Force Scream/Blade Storm, to get the burst without stunning yourself.

And from a Sage/Sorc perspective - I still have to gimp myself, to go for bubble build. My healing output is lower, there are no HoT proccs anymore, so I'm twice as interrupt-vulnerable as before (back in the 1.5 sec Deliverance proc days), which forces me to use Healing Trance/Innervate on every CD instead of Deliverance, that serves only as a stun/interrupt bait nowadays.

PRO TIP: Get ranged DPS to burst the bubble and then leap and start smashing :-D

Previously you didn't have to do anything against any melee, except letting them pop the bubble. Effect was exactly the same.

+++

That was a defensive standpoint. Now let's talk about offence. I can bubble my smashers, let them leap onto someone, pop bubbles and smash stunned people. That's ok? It sure is. Since every ranked group has a Sage/Sorc, you should encounter bubbled people on the opposite side aswell :-D

The deeper we go in this thread, the more chances that we come up with one simple conclusion: Nerf smashers :-D

...and operatives.

LarryRow's Avatar


LarryRow
12.13.2012 , 09:43 AM | #20
Quote: Originally Posted by Hairyzac View Post
You are having a conversation with yourself Larry. The dude I quoted said a sorc has multiple stuns to use after his bubble-stun has popped and is on cd. This is false information as we all know, sorcs have one short range stun on a 1min cd. Please, add to the conversation instead of trying to make it seem like the guy I quoted was right when obviously he couldn't be more wrong.
Wow, such a mature reaction, kind of like the one above where you pounced on the guy for saying "stuns" instead of "controlling effects." I'm sure he regrets the error.

Perhaps if you would like to stop pointing out tiny mistakes and start participating in the debate, we will stop laughing and start taking you seriously.
A classic sig that should not be lost:
Quote:
Stunned , pew pew hack slash , stunned , running backward circles, stunned cannot move, pew pew, break stun, 30 second snare, wha?!?!!? stunned, knockdown, ...less stun more pew pew and hacknslash please.