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Welcome to Game Update 1.6: Ancient Hypergate

STAR WARS: The Old Republic > English > General Discussion
Welcome to Game Update 1.6: Ancient Hypergate
First BioWare Post First BioWare Post

nidalad's Avatar

12.12.2012 , 05:16 PM | #31
Quote: Originally Posted by Eillack View Post
Last I checked the players aren't Bioware and the only source which will decide the fate of TOR.

Satisfied playerbase = profit
Pissed off playerbase = loss of subs / negative word of mouth

Xarlelso's Avatar

12.12.2012 , 11:42 PM | #32
Quote: Originally Posted by Slay_Victus View Post
Pay attention Bioware. You have been weighed and measured and you have been found wanting. Your pathetic attempts to impress and promote what is "so great about SWTOR" is falling on deaf ears. Your using the Cartel Market to make up for losses, when it should be an extension of current gains. I am one among many that has tried to support you in this effort. Those die hard fans of Star Wars that just want to claim a small part of the Star Wars Universe for ourselves. You are making it hard to be a believer in your efforts to offer a game worth playing. Were this any other game it would likely have been scraped. But the Star Wars name and the undisclosed amount of money Bioware paid to make this game kept it alive.

Pull this kind of game play/game content out for a Mass Effect MMO or a Dragon Age MMO and it will be luck to see it's first year. By game update 2.0 you had better stop listening to EA money monger and start listening to the player base or you may find yourself expanding your employment criteria.

Bioware your first expansion (if you make it that far with this game) should be a complete space add-on. Complete with Guild Capital Ships, OPEN FREE FLIGHT COMBAT MISSIONS, some new races (at least 2 for each side), some REAL story content, and some ******n cause and affect.

Anyone play the game Freelancer? It was and still is an excellent game for space combat (story was so-so). I personally would be happy with the same type of space combat brought into SWTOR. While I admit SWG had to be my favorite space combat simulation, what they did with Freelancer is really good. Smugglers could really smuggle, bounty hunters setting up ambushes along trade routes. Patrols guarding refuel and docking stations. The interface is 90% mouse driven (a lot like the space missions in SWTOR except its free flight).

Get it together Devs this game is falling apart.
I played Freelancer and that game was awesome. If they would bring that in this game i think they would see a huge upward move in the people doing space. Right now the only time i am in my ship is to go planet to planet. I hate the space missions where the ship is on auto pilot and all you do is spam the fire button and maybe aim a bit.
Rouge LVL 50 Commando Medic
LVL 50 Sniper

Rincewend's Avatar

12.13.2012 , 12:38 AM | #33
Quote: Originally Posted by Yrkul View Post
While a new warzone is always welcome, the new one feels a bit too contrived and gimicky. Furthermore, the transportation of the energy charges could have been more believable and tactically demanding, if the charges were to be picked up in the form of an energy battery that kept the bearer from using their abilities while carrying it. That way people had to protect/take down the carrier, introducing another tactical element to the warzone, making it more than a hold and zerg fest.

From what I've heard, the new missions are only doable with the latest tier of space ship upgrades, which can either be acquired through grinding comms and crafing, which also requires comms as well as high tier materials, OR can be bought conveniently through the cartel shop.


Really? How transparent can you get?

What's next? A new, superhard operation only doable in the latest gear, now available for 3200 cartel points?

That's just sad. Reskinned meshes and a bit of christmas tree decorations. For a price. The saddest thing is, that the red nuance is actually quite nice. They just had to take the ugliest robe model available, instead of making a handful of different outfits in light, medium and heavy armour.

No event. No quests to earn a few christmas themed items. No decorations or ambience.

Is it entitlement from our side, to want these things? Perhaps. However, other MMO providers make these events, both subscription based and F2P. Keyword here is "The competition".

Sorry, but describing a year with this big decrease in subs, this many layoffs and the fastest transition from subs-based to F2P yet (you even beat TSW, though not by much) as "an amazing journey" does ring hollow.

Other games give you pets, mounts, tabards, consumables, vanity items and whatnot on anniversary events.

Oh... Fireworks... Yaaaaaaah.....

That's odd. People on the forum have been very vocal about what they want and what they don't want. And yet the game trundles on in an entirely different direction.

Well. At least we know who to blame.

May I remind you, that the competition is making a better show of appreciation towards their player base. Perhaps WoW didn't sport so much content and events at launch, but the bar has been raised considerable since then. Personally I'll be looking at Rift and GW2 for my holiday content, because I surely won't find the christmas spirit here.
As a Cybertech whats the point of buys the new schems? When the stuff can be bought in the cash shop? In 3 months I'll have it all on one of my toons, not like space has been anything but a farm for the higher level crafting materials when I can not get into a op.

New WZ, on my sorc, was real fun getting smashed to death in the middle by a team of 6 maras. After two attempts to get to the middle before getting blow up, I just decided to stay at the node. As a long time sub, been playing since beta, and I have to buy life day stuff like f2p? no discount, no benefit to being a sub. Yeah, not important to me, not going to buy it. Suggest the rest do the same, they only thing EA will hear is the fall of revenue.

ObsidianVashti's Avatar

12.13.2012 , 04:23 PM | #34
Commenting on the new Warzone:

Ancient Hypergate is my favorite Warzone! I really like how it is strikingly different and unique. Keep more Warzone's coming out Bioware. Thanks for the update!

SFaulkner's Avatar

12.13.2012 , 05:29 PM | #35
So, about the free TIonese comms. When are you going to realize that most Recruit Gear is better then Tionese gear for PvE content. If you want PvE gear and PvP gear, something really has to be done to make them more distinct cause the overlapping qualities just make them interchangeable at beginner end game content. Either that, or just get rid of the Tionese gear, cause it's not really used all that much with the free recruit gear.

danpen's Avatar

12.14.2012 , 01:42 PM | #36
I have heard that this patch was a good one.
I am looking for people who need more help in the forums and i will be there to help you make it better ok.

Kylawog's Avatar

12.14.2012 , 06:15 PM | #37
Faster proton torpedoes plx..ty


12.15.2012 , 03:29 PM | #38
This is the easiest warzone to figure out.. ppl complain they dont know what to do.. but when you cant figure out huttball after the 20th time there is no helping you

Yrkul's Avatar

12.16.2012 , 01:52 PM | #39
Quote: Originally Posted by NOSEPRESS View Post
This is the easiest warzone to figure out.. ppl complain they dont know what to do.. but when you cant figure out huttball after the 20th time there is no helping you
Complexity was never the issue.

Joohlz's Avatar

12.18.2012 , 07:54 PM | #40
Correct me if I'm wrong but did BW not state from the beginning that they wouldn't be doing Holiday events? I swear i read that somewhere and I may be wrong but seems to me like it wouldn't fit in this world.