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So what is the counter to Sniper/Gunslinger?

STAR WARS: The Old Republic > English > PvP
So what is the counter to Sniper/Gunslinger?

KettleBelll's Avatar


KettleBelll
12.11.2012 , 04:00 AM | #1
I heard Gunslingers are supposed to be a hard counter to melee classes.....

Where did this come from? I'd figure range would be their advantage, and they should be disadvantaged vs melee. But hey, maybe they are indeed supposed to be the counter to melee.

But are they not also the counter to ranged classes? Cover protects against ranged fire.


I'm honestly missing what is supposed to counter Gunslingers. Powertechs used to be able to stun and grapple then down off a catwalk (if they get that rare window where they aren't Hunker'd Down immune to CC for 20 sec on a 1 min cooldown, or white bar resolve)..... but the change to the stun distance really removed that.

It doesn't seem like you could win a shooting war with one, because of the advantage of Cover.

And, they seem to melee better than melee classes, with Orbital Strike and AoE Fire cast directly on top of themselves, cluster bombs, Hunker Down, big knockback with roots, stun knife, leg shooting, flashbangs, etc.

I'm really at a loss on what counters this class. Would love to hear some discussion on this.


IN BEFORE - Random Trolling

IN BEFORE - Some poster says "just run away and LoS them"

IN BEFORE - Nerf Smash posts

IN BEFORE - The comics of the Gunslinger at Voidstar/NC gets linked

IN BEFORE - Hero posters write "I eat Gunslingers and Snipers for breakfast, I don't know what your problem is"

PowerReaper's Avatar


PowerReaper
12.11.2012 , 04:03 AM | #2
Their counter is so simple, LOS they are a turret class, they cannot move and if they do they lose a ton of dps.
Prophecy Of The Five
Warlord Èschaton - 55 Sith Juggernaut
Elite Warlord Christine - 55 Jedi Sentinel

Smashbrother's Avatar


Smashbrother
12.11.2012 , 04:05 AM | #3
Quote: Originally Posted by KettleBelll View Post
I heard Gunslingers are supposed to be a hard counter to melee classes.....

Where did this come from? I'd figure range would be their advantage, and they should be disadvantaged vs melee. But hey, maybe they are indeed supposed to be the counter to melee.

But are they not also the counter to ranged classes? Cover protects against ranged fire.


I'm honestly missing what is supposed to counter Gunslingers. Powertechs used to be able to stun and grapple then down off a catwalk (if they get that rare window where they aren't Hunker'd Down immune to CC for 20 sec on a 1 min cooldown, or white bar resolve)..... but the change to the stun distance really removed that.

It doesn't seem like you could win a shooting war with one, because of the advantage of Cover.

And, they seem to melee better than melee classes, with Orbital Strike and AoE Fire cast directly on top of themselves, cluster bombs, Hunker Down, big knockback with roots, stun knife, leg shooting, flashbangs, etc.

I'm really at a loss on what counters this class. Would love to hear some discussion on this.


IN BEFORE - Random Trolling

IN BEFORE - Some poster says "just run away and LoS them"

IN BEFORE - Nerf Smash posts

IN BEFORE - The comics of the Gunslinger at Voidstar/NC gets linked

IN BEFORE - Hero posters write "I eat Gunslingers and Snipers for breakfast, I don't know what your problem is"
Ranged fire in this game means white colored attacks. Only snipers really use mostly white attacks, and it's only one particular spec.

Stealth classes are a hard counter to snipers.

Hystorian's Avatar


Hystorian
12.11.2012 , 04:05 AM | #4
Stealthers, be it assassin or operative, can't do much against them
I play sniper a lot, basically it's a sitting duck for people out of sight.
TOFN - Viperus Legacy

Délilah - Marauder Liquored - Sorc Kamallia - Sin
S'orsha - Sentinel Säufer - Commando Arvanna - Guardian

dejavy's Avatar


dejavy
12.11.2012 , 04:08 AM | #5
Snipers are the squishiest w/o their cover. Just push them out of it and cc = win. Just catch them when they don't use their all immune skill. Oh, and ye, los is amazing. Killed 48lvl sniper with my 21 lvl assault commando losing the guy. Nothing is actually different on high lvls with my main.

Siorac's Avatar


Siorac
12.11.2012 , 04:08 AM | #6
Stealthies are their hard counter. And, shockingly enough, a DPS Sorcerer/Sage is quite good against them: dot them up quickly, LOS, self-heal, moar dots...

Masarko's Avatar


Masarko
12.11.2012 , 04:08 AM | #7
Saber Ward, or the famous Pacify from the Sentinel totally makes them goodfornothing for a good 6 seconds

PowerReaper's Avatar


PowerReaper
12.11.2012 , 04:10 AM | #8
Quote: Originally Posted by Masarko View Post
Saber Ward, or the famous Pacify from the Sentinel totally makes them goodfornothing for a good 6 seconds
Not if they are an Engineer.
Prophecy Of The Five
Warlord Èschaton - 55 Sith Juggernaut
Elite Warlord Christine - 55 Jedi Sentinel

Siorac's Avatar


Siorac
12.11.2012 , 04:11 AM | #9
Quote: Originally Posted by Masarko View Post
Saber Ward, or the famous Pacify from the Sentinel totally makes them goodfornothing for a good 6 seconds
That's just one spec though. Dirty Fighting and Saboteur won't really care about either.

Pacify, thankfully, isn't famous. Many Sentinels still seem to believe believe it's a terrible ability and therefore don't use it.

Tezcatlapocca's Avatar


Tezcatlapocca
12.11.2012 , 04:11 AM | #10
Sin tanks are the only class / spec i have alot of problems with these days, poor Ops need there burst back for me to worry about those, also DoT spec sage / sorc can cause problems. Dont have alot of problems with lolsmashers usually can pick em off b4 they get to me.