RragnarR Posted December 10, 2012 Share Posted December 10, 2012 After 5 months break from the game I am amazed to come back to experience that operatives are just as broken op as they were when I left. How extremely frustrating. Vaguards were fixed. But truly operatives are so op when they run in packs that it hurts. Same goes for smash/sweep jugs and sents. This game has been running for a year now. Bioware, spend some serious time looking into balancing now, that'd be nice. Link to comment Share on other sites More sharing options...
MooseyFate Posted December 10, 2012 Share Posted December 10, 2012 Trololololol Link to comment Share on other sites More sharing options...
DroidDreamer Posted December 10, 2012 Share Posted December 10, 2012 In before someone comes up with a solution... Link to comment Share on other sites More sharing options...
Asunasan Posted December 10, 2012 Share Posted December 10, 2012 After 5 months break from the game I am amazed to come back to experience that operatives are just as broken op as they were when I left. How extremely frustrating. Vaguards were fixed. But truly operatives are so op when they run in packs that it hurts. Same goes for smash/sweep jugs and sents. This game has been running for a year now. Bioware, spend some serious time looking into balancing now, that'd be nice. I really hope you are posting about healing operatives, which aren't even the best healers this patch (bubble stun hybrid sorcs are). Link to comment Share on other sites More sharing options...
Royox Posted December 11, 2012 Share Posted December 11, 2012 Clearly the solution is to Nerf Marauders Link to comment Share on other sites More sharing options...
NoTomorrow Posted December 11, 2012 Share Posted December 11, 2012 inb4 "Concealment DPS has been nerfed too much" and "Nerf operatives more" Link to comment Share on other sites More sharing options...
Campaigner Posted December 11, 2012 Share Posted December 11, 2012 I don't need a pack to 3-shot noobies! Link to comment Share on other sites More sharing options...
Wefi Posted December 11, 2012 Share Posted December 11, 2012 Nerf Merc. I feel their overpowered. Link to comment Share on other sites More sharing options...
Vikassi Posted December 11, 2012 Share Posted December 11, 2012 you must have not heard about the metrics they have on operatives and how everyone has cancelled their subs due to the stunlocking groups of operatives .. Link to comment Share on other sites More sharing options...
Zunayson Posted December 11, 2012 Share Posted December 11, 2012 you must have not heard about the metrics they have on operatives and how everyone has cancelled their subs due to the stunlocking groups of operatives .. in 1.6 the ability to cancel subscriptions (50% proc off hidden strike, you see...) will be gone, replace with a 50% proc to stun keyboards instead. The 100% was too op they felt. Link to comment Share on other sites More sharing options...
DarthOvertone Posted December 11, 2012 Share Posted December 11, 2012 After 5 months break from the game I am amazed to come back to experience that operatives are just as broken op as they were when I left. How extremely frustrating. The real question of course is: Did these teams of stunlocking operatives make you unsub? Link to comment Share on other sites More sharing options...
fungihoujo Posted December 11, 2012 Share Posted December 11, 2012 For the first time ever, I do not have a solution to this vexing problem. Link to comment Share on other sites More sharing options...
JustinxDuff Posted December 11, 2012 Share Posted December 11, 2012 Nerf mages. Link to comment Share on other sites More sharing options...
Daiyukie Posted December 11, 2012 Share Posted December 11, 2012 After 5 months break from the game Without getting any proper gear, I assume? That'd be the problem right there, not any class in particular. Link to comment Share on other sites More sharing options...
orenjee Posted December 11, 2012 Share Posted December 11, 2012 As someone who has never played a dps op and always plays a healer which means ops often try to kill me.... Dust mites bite harder. I can kill ops without much trouble as a heal spec sorc. and which one on me I can heal my allies without fear of dying till about half health... which can take awhile. xD I don't miss stunlocking monster ops of the past but they are pretty sad right now. Callin them op is trolololol. Link to comment Share on other sites More sharing options...
Hambunctious Posted December 11, 2012 Share Posted December 11, 2012 (edited) You have to eat a kd, and a stun. It fricking hurts no matter the whining to buff them. Bubble sorcs wouldn't have the problems every other class would with them though. Edited December 11, 2012 by Hambunctious Link to comment Share on other sites More sharing options...
Daiyukie Posted December 11, 2012 Share Posted December 11, 2012 You have to eat a kd, and a stun. It fricking hurts no matter the whining to buff them. You have to eat a KD, then break a stun you mean. Also, KD is delicious, so I don't know why that's a bad thing. Link to comment Share on other sites More sharing options...
darthnish Posted December 11, 2012 Share Posted December 11, 2012 yes someone who agrees, clearly the solution is to nerd operatives Link to comment Share on other sites More sharing options...
Hambunctious Posted December 11, 2012 Share Posted December 11, 2012 Yeah, and if they aren't dead real fast you'll be flashbanged, and they heal themselves a little, or they combat stealth mezz you, and start over on you. They have lots of tools if they use them right. Link to comment Share on other sites More sharing options...
Siorac Posted December 11, 2012 Share Posted December 11, 2012 Operate Nerfs. Link to comment Share on other sites More sharing options...
ktkenshinx Posted December 11, 2012 Share Posted December 11, 2012 After 5 months break from the game I am amazed to come back to experience that operatives are just as broken op as they were when I left. How extremely frustrating. Vaguards were fixed. But truly operatives are so op when they run in packs that it hurts. Same goes for smash/sweep jugs and sents. This game has been running for a year now. Bioware, spend some serious time looking into balancing now, that'd be nice. Unsure if trolling. On the one hand, his argument (if you can even call it that) is just so unbelievably wrong that he has to be messing around. On the other, his incoherent posting suggests that he might be serious... The forums are a pretty good indicator of what is truly unbalanced and what is not. There are as many "please dear gods of BioWare, buff Operatives/Scoundrels!" threads as there are "zomg mars/sents/bubbles threads". This is actually the first "serious" anti-operative thread I have seen in probably 8 months. PvE damage is laughable. PvP damage, survivability, and utility just are not up to par with other classes. We can roll with them if played right, but even then, the lack of critical abilities (gap closers, better survivability, etc.) is just as noticeable as our reduced DPS output from constant Backblast nerfs. Link to comment Share on other sites More sharing options...
TipsyDrow Posted December 11, 2012 Share Posted December 11, 2012 Trololololol Link to comment Share on other sites More sharing options...
HaLeX Posted December 11, 2012 Share Posted December 11, 2012 He is quite serious I'm afraid. From OP """"get rid of permanent anti jump screen - snipers are so rediculously op already. Insane amounts of damage and lots of cc's - the fact that no night can leap them makes them rediculously op... """"" He has been complaining about operatives from the start. He also complained that melee aren't powerful enough compared to ranged. At least I got a good chuckle from the message boards. Link to comment Share on other sites More sharing options...
ArchangelLBC Posted December 11, 2012 Share Posted December 11, 2012 Nerf Merc. I feel their overpowered. Their overpowered what? No but seriously, 2/10 OP. Can't even quite respond with the standard "nerf operatives" line. Come back after you've solved your L2P issues (with regards to trolling). Link to comment Share on other sites More sharing options...
Marisblood Posted December 11, 2012 Share Posted December 11, 2012 After 5 months break from the game I am amazed to come back to experience that operatives are just as broken op as they were when I left. How extremely frustrating. Vaguards were fixed. But truly operatives are so op when they run in packs that it hurts. Same goes for smash/sweep jugs and sents. This game has been running for a year now. Bioware, spend some serious time looking into balancing now, that'd be nice. Skilled operatives/scoundrels cant be killed in any 1v1 even if you are a sin tank. Shoot first is bugin players, healing they get over 45 sec from recuperate (pugnacy) with 45 sec CD (lol basicaly u can keep it up regenerating 2 % HP over again) and the stunlock they put, plus the self healing they have. My scoundrel is only 45 now but i have no problem to kill any class in 1v1 (marauders die fastest of all). They have still some problems with buble pop and can be killed by skilled sages, this calss beeing buffed very much with buble pop and the instant healing. GL. Regarding operatives that spec as healers they are by far strongest in the game and you will see plenty of them healing the most powerfull rated teams. Link to comment Share on other sites More sharing options...
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