Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

All PvP gear to be the same expertise level.

STAR WARS: The Old Republic > English > PvP
All PvP gear to be the same expertise level.

bassfu's Avatar


bassfu
12.09.2012 , 04:40 AM | #21
Quote: Originally Posted by fungihoujo View Post
In fact- right now casual games are on the rise, hence why puzzle games and mobile phone games are some of the hottest products right now. Ease of play- you pick up, you play, no hassle involved. BW shot themselves in the foot by making a game to compete with mmos of last decade rather than trying to match current gaming trends.
Words with Star Wars: The Old Republic
Angry Star Wars: The Old Republic
Cut the Star Wars: The Old Republic
Star Wars: The Old Republic of Goo
Fruit Star Wars: The Old Republic

None of those sound fun.

Givemedanger's Avatar


Givemedanger
12.09.2012 , 05:08 AM | #22
Quote: Originally Posted by fungihoujo View Post
Can you name any multi player online games centered on pvp that have over a million players other than WoW (which is pve centric anyway) that use the gear>skill system?

I can name plenty that don't.

Battlefield, CoD franchise, Halo, League, DOTA, Starcraft, etc...

These games keep their players hooked with maps, balance, fun and variety- not gear. Even WoW's pvp is on a sharp decline.

I'd be willing to bet outside of WoW- the top pvp community is GW2, and they didn't even do many things right in pvp other than the lack of gear.


If you don't like pvp for fun- you won't stay long anyway, you'll leave once you get your gear. It's the people who enjoy pvp who will be your long term players. Regardless- there's so many things to grind other than stat bonuses that are proven that people grind for- pets, mounts, titles, cosmetic gear, etc...

The idea that gear treadmills make games last longer may have held up five years ago- but right now the evidence is showing that's absolutely not the case.

In fact- right now casual games are on the rise, hence why puzzle games and mobile phone games are some of the hottest products right now. Ease of play- you pick up, you play, no hassle involved. BW shot themselves in the foot by making a game to compete with mmos of last decade rather than trying to match current gaming trends.
I wouldn't call those games you mentioned (except WoW and GW2) mmo's.

Many people i've known left for GW2 and came back. Not everyone likes the pvp there.

I do not agree on the horizontal progression in pvp. I think it's at the same level as pve. I don't pve at all (well i do dailies). I personally don't care about the "looks", mounts, pets (i delete this bs), color crystals. The titles are ok but i don't display any. But that's just me.

DarthMaulUK's Avatar


DarthMaulUK
12.09.2012 , 08:09 AM | #23
Quote: Originally Posted by Givemedanger View Post
I wouldn't call those games you mentioned (except WoW and GW2) mmo's.

Many people i've known left for GW2 and came back. Not everyone likes the pvp there.
.
People didn't leave GW2 because of the lack of gear grind, they left because pvp (not WvW) simply sucked. Either way, Bioware need to address the gear gap. Having custom armour from the cartel store(for example is the way to go) but lets just have 2 tiers of pvp gear instead of the current set up.
to strive to seek, to find. And not to yield.

MidichIorian's Avatar


MidichIorian
12.09.2012 , 08:13 AM | #24
So basically just a static PvP multiplier to differentiate PvP from PvE. That's how it should have been from start.

To make things fair they should have had one for PvE too to make sure that avid PvP'ers can't use their BiS PvP gear outside PvP. I don't give a crap about the latter but for the sake of consistency. Seems a bit weird to exclude PvE'ers from PvP but not the other way around.

cashogy's Avatar


cashogy
12.09.2012 , 08:45 AM | #25
Quote: Originally Posted by MidichIorian View Post
So basically just a static PvP multiplier to differentiate PvP from PvE. That's how it should have been from start.

To make things fair they should have had one for PvE too to make sure that avid PvP'ers can't use their BiS PvP gear outside PvP. I don't give a crap about the latter but for the sake of consistency. Seems a bit weird to exclude PvE'ers from PvP but not the other way around.
PvP gear, except the relics i think, are not BiS for PvE activities.

exclusive PvPers are just as excluded from PvE as PvEers are from PvP. you need to get Campaign gear to compete in PvE. I think I have 3 pieces of Campaign gear, b/c i havent put in the time/effort to get it.

bioware is doing the right thing, finally

Naej's Avatar


Naej
12.09.2012 , 09:05 AM | #26
Quote: Originally Posted by fungihoujo View Post
Can you name any multi player online games centered on pvp that have over a million players other than WoW (which is pve centric anyway) that use the gear>skill system?

I can name plenty that don't.

Battlefield, CoD franchise, Halo, League, DOTA, Starcraft, etc...

These games keep their players hooked with maps, balance, fun and variety- not gear. Even WoW's pvp is on a sharp decline.

I'd be willing to bet outside of WoW- the top pvp community is GW2, and they didn't even do many things right in pvp other than the lack of gear.

If you don't like pvp for fun- you won't stay long anyway, you'll leave once you get your gear. It's the people who enjoy pvp who will be your long term players. Regardless- there's so many things to grind other than stat bonuses that are proven that people grind for- pets, mounts, titles, cosmetic gear, etc...

The idea that gear treadmills make games last longer may have held up five years ago- but right now the evidence is showing that's absolutely not the case.

In fact- right now casual games are on the rise, hence why puzzle games and mobile phone games are some of the hottest products right now. Ease of play- you pick up, you play, no hassle involved. BW shot themselves in the foot by making a game to compete with mmos of last decade rather than trying to match current gaming trends.
RGR that. Smartest thing I heard here. PvP is depressing right now. You walk in, face a full WH team against Recruit/BM and you get pounced. Gear should give an edge, not a win. And they should release maps and do events more frequently to keep people playing. And have a ladder for ranked PvP (or just any PvP).

Gear gap is what is killing PvP imo right now.
Naej - 50 Jedi Guardian / Eljian - 50 Gunslinger [AWAKEN - PotF]
Furlone - 38 Vanguard / Jaen - 45 Jedi Shadow / Florune - 11 Mercenary / Jyang - 11 Operative

Lejune's Avatar


Lejune
12.09.2012 , 09:38 AM | #27
It sound like a good start . I may re sub to wait for this

CaptainApop's Avatar


CaptainApop
12.09.2012 , 09:50 AM | #28
So expertise finally does what it should be doing.

- Keeping a difference between pve and pvp gear so the two can exist independently of each other. NOT causing a further gear gap.
PvE by it's nature needs to increment to stay fresh, pvp doesn't really. If expertise keeps a stat buffer between the two then we don't need to force a pvp tier of gear every time there's a new pve raid.
This is a good thing because less gear resets in pvp means less frustration for the players and more time for BW to make a new set of gear that isn''t just a recolour.


What they need to do now is continue EWH's trend of "only a small gear advantage" ASWELL as introducing new pvp tiers that LOOK good. Recoloured skins are not good enough in my opinion.

Also incidental PSA: If you have BM gear and aren't augmenting it. Then as your WZ healer. I hate you.
"I bind kolto probes to Q, partially for the convenience but mostly for the irony"

Subterfuge legacy - Tomb of Freedon Nadd

Loniel's Avatar


Loniel
12.09.2012 , 09:58 AM | #29
Like pvp has not been destroyed enough. Sorry but having gear with 1% better stats and same otherwise but takes a hell of alot longer to get is not a good enough reward. Really though to those talking about gear in pvp not being the case to work for, then naming other games about easy blah blah blah. None of what you even name is a MMO. Starcraft, mobile phone games!?!?! etc are NOT in the same category or even the same principles of gaming. IF anything a starwars MMO should be the one MMO about pvp. Playing a game based in a world where both sides are at war one would think pvp would not be such a far stretch.

Further talking about grinding for things like pets and titles? Honestly that is something casuals tend to like to grind for, and something those who are not casual tend to get along the way as a side effect. I do not care about the player who has a skill far below that of mine. In the case of the big skill gap the gear should be just as big so I can move on to the player who can actually put up a fight. All I see people that *****, ***** for is not to really level the playing field but to give those who lack skill more chance of survival. SO basically say no to those who enjoy and are good at pvp at getting gear that is awesome and yes to supplimenting those who are not that great with good enough gear that they can somehow still feel they are good? Say what you want to refute, but that is what is being said. Funny thing is everyone talks of the super casual etc etc, when the super casual are the ones who tend to move on to a new game at the drop of a hat. This is like saying raid gear for instance in the case of lets say a inquisitor having the top raid gear have 4 more willpower then the group gear its stupid in that regard as well as pvp. The problem is people get rolled by some group of people who are organized, and feel that the gear gap is the reason they were beaten. These same people are the ones wanting gear to not really get that much better as you progress in pvp, because these same people are the ones who go off solo (not even stealth class) and think they should be able to do this and survive. I never ever post, and am not even that hardcore anymore with pvp as I used to be and especially since f2p do not do it as much. However no one ever really gives a good answer as to why its not ok for those who are at what is basically the endgame of pvp to not get the great reward of having awesome gear. No I will not accept such a answer as "well pvp involves real life people on the other end, so having better gear is not alright because they may not be able obtain said gear." it is such a crap thing to say. Big deal you que get rolled fast game over in the end the progression is probably faster then the other way around. It may not be fun to get rolled, but on the same token it is not fun for those who put work into it to have nothing really different then the guy who could not care too much about it except as something extra to do 2-4 matches a day.

vimm's Avatar


vimm
12.09.2012 , 10:02 AM | #30
Quote: Originally Posted by fungihoujo View Post
Can you name any multi player online games centered on pvp that have over a million players other than WoW (which is pve centric anyway) that use the gear>skill system?

I can name plenty that don't.

Battlefield, CoD franchise, Halo, League, DOTA, Starcraft, etc...

These games keep their players hooked with maps, balance, fun and variety- not gear. Even WoW's pvp is on a sharp decline.

I'd be willing to bet outside of WoW- the top pvp community is GW2, and they didn't even do many things right in pvp other than the lack of gear.


If you don't like pvp for fun- you won't stay long anyway, you'll leave once you get your gear. It's the people who enjoy pvp who will be your long term players. Regardless- there's so many things to grind other than stat bonuses that are proven that people grind for- pets, mounts, titles, cosmetic gear, etc...

The idea that gear treadmills make games last longer may have held up five years ago- but right now the evidence is showing that's absolutely not the case.

In fact- right now casual games are on the rise, hence why puzzle games and mobile phone games are some of the hottest products right now. Ease of play- you pick up, you play, no hassle involved. BW shot themselves in the foot by making a game to compete with mmos of last decade rather than trying to match current gaming trends.
Because smart phones and tablets have become much more common, yes.
geeR
Phantom of the Operative