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Why IMPS are so bad? (PvP)


Octagon's Avatar


Octagon
12.11.2012 , 03:26 PM | #11
The Imps just have a totally defeated attitude right now. I played some over the weekend on my Assassin and its just horrible the way they give up so quick. Hopefully things will change before Illum gets fixed and we get some open world or we're going to be some bored Pubs standing around.
Rokstag
RokstaK
Rokuza

Krayshawn's Avatar


Krayshawn
12.11.2012 , 03:43 PM | #12
Sigh, the NEW Illum will prob be awsome, but, now that I am playing Imp side, there will be no Imps, and only a million pubs thathave it out for me! This will most likely discourage me from going.
The Krayshawn Legacy:
Krayshawn - Vanguard El'Diablo - 29/12/0 Jug
Mufasa, GM : <Hakuna Matata> - Jedi Covenant

Humulus's Avatar


Humulus
12.12.2012 , 01:09 AM | #13
I want to lvl and play my imps, i have friends on that side of the force, and they need better queues, and better food, so we'll see kray, so much to do so little booze!

Krayshawn's Avatar


Krayshawn
12.12.2012 , 08:05 AM | #14
Quote: Originally Posted by Humulus View Post
I want to lvl and play my imps, i have friends on that side of the force, and they need better queues, and better food, so we'll see kray, so much to do so little booze!
There are always toilets, so many toilets, we can make some jail brew yo!
The Krayshawn Legacy:
Krayshawn - Vanguard El'Diablo - 29/12/0 Jug
Mufasa, GM : <Hakuna Matata> - Jedi Covenant

RefugeASSASSIN's Avatar


RefugeASSASSIN
12.12.2012 , 12:06 PM | #15
Quote: Originally Posted by Octagon View Post
The Imps just have a totally defeated attitude right now. I played some over the weekend on my Assassin and its just horrible the way they give up so quick. Hopefully things will change before Illum gets fixed and we get some open world or we're going to be some bored Pubs standing around.
I dont think its a defeated attitude. There are no "Close" games in pubs, its a faceroll either way. The problem is there are Imp players that just dont get it, use no strategy, dont pay attention to the chat and try to DM the hell out of the server. If you have 1 person DM'ing on your team against a decent team, your toast. That 8v7 makes a HUGE difference. Personally I think the Imp pub teams would be TREMENDOUSLY better if we had a voice chat because most simply ignore the chatbox or hide it altogether. I cant communicate with someone and try to help them out if they choose not to pay attention.

I think Ron Burgandy said it best when he said: "I'm proud of you fellas. You all kept your head on a swivel, and that's what you gotta do when you find yourself in a vicious **** fight."

Keeping your head on a swivel is key, that includes paying attention to the damn chat and not trying to 1v4 a node.
Keefan Noonan
Darkness Tankasin
Jedi Covenant

uovet's Avatar


uovet
12.12.2012 , 12:43 PM | #16
I agree that a lot of imps seem defeated. But; I do really enjoy solo queue, especially when I get a chance to go against some of the real good pub teams like LD50. I hate getting stomped; but I get better every time I go up against people who know what they are doing - so it is still fun getting stomped. The two things I see that imps have problems with are: 1. not enough healers - most of the time I get a queue and I am the only one - imps do soo much better when we have at least two healers. 2. Basically undergeared - I can see the difference when I play my main (op healer) or when I switch to an alt who only has BM gear.
Katiya - Op
Koldan - Sorc
Kolduun - Sent
Kerika - Merc

Partygurl's Avatar


Partygurl
12.13.2012 , 11:59 AM | #17
The imps do feel defeated at times but I do love playing on the Repub side because of my friends but I do play imp side also with my pub friends. Originally Barbiegirl was my main until I went pub but I noticed imps do lack healers. I will try to be on imp side some more to help with healing and some of my friends came back to imps. I also think dps need to stop trying to farm numbers and focus on objectives too which I noticed some don't more than on repub side. Please call out for incs. And etc. I know both repub and imp can be bad at that. But anyways I do miss imps sometimes!

Partygurl's Avatar


Partygurl
12.13.2012 , 12:04 PM | #18
The imps do feel defeated at times but I do love playing on the Repub side because of my friends but I do play imp side also with my pub friends. Originally Barbiegirl was my main until I went pub but I noticed imps do lack healers. I will try to be on imp side some more to help with healing and some of my friends came back to imps. I also think dps need to stop trying to farm numbers and focus on objectives too which I noticed some don't more than on repub side. Please call out for incs. And etc. I know both repub and imp can be bad at that. But anyways I do miss imps sometimes!

Carter_Mathis's Avatar


Carter_Mathis
12.13.2012 , 02:44 PM | #19
Quote: Originally Posted by Partygurl View Post
I will try to be on imp side some more to help with healing and some of my friends came back to imps.
Nope :P And I think almost every pug thinks of wz's at death matches, the determining factor in a wz is how good your pugs are at actually deathmatching. The people who completely ignore objectives and try to run into a group and just kill people also tend to have lower numbers than the people who actually play smart. And if the death match mentality is as strong on the imp side as I'm lead to believe, I could understand why healers wouldn't want to queue. A healer is a walking medpack that increases the duration of conflict at a node, but are very bad at solo objective play. If your team is terrible, and you aren't, but you're stuck healing, it's really quite frustrating.

Krozis's Avatar


Krozis
12.13.2012 , 03:18 PM | #20
The only part I'm going to have to go ahead and disagree with you on is the 'playing the objectives' part leads to higher numbers.... I mean it -might- but typically that's why Imps death match... it typically leads to higher numbers.

Don't believe me?
-slowing (not killing) at key times in a voidstar gets you wins, not numbers

- watching a node... obviously a thankless job, results in wins, but hardly helps you get the chicks after the match.

- A civil war transition from one side to the other... holding up that transition as long as you can = win. Amount of babes wanting to meet you on fleet after = zero.

- Holding a pass lane, or stealthing for a pass in huttball does not get you a date with Jarrada, but probably gets you a goal.

Meanwhile in all those scenarios an Imp is -typically- killing as much as humanly possible, watching 27 of his closest friends come and leave the warzone because surprisingly he's been quad capped in a game of Novare Coast and can't figure out why because his DPS was so amazing.

I will confess when you start a match and you can't swing a dead cat without hitting a fistful of 14K Arsenal Mercs with 24.7 Expertise, it IS understandable WHY impside often degrades into this lower level of survival.

Again, not saying you can't have big numbers and win. Heck I've been farmed by the best of them, but typically for day to day play I'd say it's not conducive to winning. Just my opinion.
̿̿'̿̿\̵͇̿̿\= Formerly from a big guild that is now hundreds of tiny guilds. =/̵͇̿̿/'̿̿ ̿ ̿
Krozis \ Vintego \ Vint