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NO Addons please. There is another solution!


Lord_Itharius's Avatar


Lord_Itharius
12.28.2011 , 11:53 PM | #171
Quote: Originally Posted by Logainn View Post
Agreed, add-ons are bad mm'kay
I'm actually going to quit if they don't add combat logs and add-on support at some point. Right now, half of the game's difficulty at endgame comes from its cryptic game mechanics, making tank and spank fights a chore. We need the ability to see what we died from, how much damage and healing we're doing, and some way to gauge aggro, else I just feel like I'm playing a poorly polished WoW-in-space that disregards 7 years of MMO evolution. We should be challenged by mechanics that force raid movement and coordination, not by aggro pulls or enrage timer wipes because we can't gauge where people are at in dps and aggro.

Also, not having add-ons makes pugs INCREDIBLY frustrating.
"can you make sword in box light sword so sword come out when opened? then if sword is back after sword, use light saber on box, and saber will be boxed after sword is out." - battlebug

Kresse's Avatar


Kresse
12.29.2011 , 05:42 AM | #172
All I want:

-Macros (so I can stop cluttering all 2 action bars with relic buttons and CDs that I intent to use simultaneously anyway)

-Damage/healing meter so I can see how changing my priorities affects my output and to improve based on the results. Let's get some training dummies, too

Buuuut I'll wait for BW to sort out the actual issues in the game before any of that.
Former Fury Warrior; current Sith Marauder
Lord Brojangles - Marauder (42) Shii-Cho, Empire

Draccman's Avatar


Draccman
12.29.2011 , 05:47 AM | #173
Quote: Originally Posted by Gezzer View Post
I personally hate those DPS/heal meter programs.
They ruined WoW for me. I played a ret pally from day one and I did pretty good except for solo, which was a PITA having no pulling ability.
But 5 mans, raids, did what I was supposed to do, what hybrids are meant to do. Fill in where ever there's a need. Very few wipes in any group I was in. I could be DPSing then stepping back and throwing some extra heals around, even off tanking when needed.
When ever some one had a look at the percentages I was in the middle for DPS, but same for heals. After BC it was "your a ret pally you should be putting out more DPS", etc. Playing became more of a formula with rotations, and burst damage, and less about paying attention and reacting as needed. H@ll a trained monkey could play a pally after awhile.
Those meters and PVP ruined playing a ret pally for me.
Isn't a game supposed to be about having fun? I've found most add-ons are for either the lazy (can't pay attention to who needs heals or buffs) or anal retentive (we all have to play this way) and they suck the fun out of playing a MMO.
Sounds like you did a pretty **** job at your class. I played a ret pally from day 1, I even did MC/BWL as ret, although later on for AQ40 I did succumb to pressure and go holy. A ret pally was worthless as a healer in a raid, throw around a few heals and you would be oom. Offtank? Yeah, maybe when the whole raid is dead and you bubble tank vael for 12 seconds at 1% and finish him off, but thats a hero move, not offtanking.

Bad players are afraid of meters and addons.

I personally dont give a crap if they put meters in, but I would love some PROPER dot timers so I dont have to play a damn guessing game with my class.
trololol

Uzilara's Avatar


Uzilara
12.29.2011 , 07:39 AM | #174
All i want are addons that permit me to setup my UI the way i want it and not the very limited options we currently have.
not just talking about the ability bars but also the option to move the character window or inventory window where I want it and in the size i want it....that I have the option to open any screen i want at any time i want without i switching to the other side or closing another screen.

another thing i would like is rightclick = selfcast instead of always having to select my character first and then using the ability (especially for healing)

MMO's have evolved in the last years and the options SWTOR currently has for UI are lacking.

Now I know they are working on this but they will never be able to make the perfect UI for everyone, so why not let the community sort it out themselves via addons...makes perfect sense to me.

dlaselle's Avatar


dlaselle
12.29.2011 , 08:53 AM | #175
Quote: Originally Posted by OrionBurger View Post
Why exactly do you not want addons available? If you don't like them, don't use them.
Maybe, people don't want to be judged by a DPS meter when they play? Be told by some kids that, " Your DPS sucks dude, I'm going to kick you from the raid"

dlaselle's Avatar


dlaselle
12.29.2011 , 08:56 AM | #176
Quote: Originally Posted by Draccman View Post
Sounds like you did a pretty **** job at your class. I played a ret pally from day 1, I even did MC/BWL as ret, although later on for AQ40 I did succumb to pressure and go holy. A ret pally was worthless as a healer in a raid, throw around a few heals and you would be oom. Offtank? Yeah, maybe when the whole raid is dead and you bubble tank vael for 12 seconds at 1% and finish him off, but thats a hero move, not offtanking.

Bad players are afraid of meters and addons.

I personally dont give a crap if they put meters in, but I would love some PROPER dot timers so I dont have to play a damn guessing game with my class.

No your wrong. Bad Players are those who can not coordinate without the use of of an addon.

If you require an ADDOn to tell you that your doing something wrong, then your plainly retarded and do no understand your class mechanics.

Prozaic's Avatar


Prozaic
12.29.2011 , 09:14 AM | #177
Whats the beef with addons? Its not like they change what you are doing; rather, they just present information in an objectively better, and more organized way.

And they don't need to turn your UI into a clutter filled spreadsheet either. Default UIs in any game (be it wow or swtor) are pretty awful for raiding. Unit grids are there, dottimers are there, combat text is there; they just suck. Why not let the community help each other streamline our experience?

Quote: Originally Posted by dlaselle View Post
Maybe, people don't want to be judged by a DPS meter when they play? Be told by some kids that, " Your DPS sucks dude, I'm going to kick you from the raid"
People with bad dps don't want to be judged. People with good dps don't want to be held back. And because ultimately, pve is a numbers game, there is no other metric that matters.

I for one will probably not play endgame long if this capability isn't added.

Yoggs's Avatar


Yoggs
12.29.2011 , 10:36 AM | #178
Quote: Originally Posted by dlaselle View Post
No your wrong. Bad Players are those who can not coordinate without the use of of an addon.

If you require an ADDOn to tell you that your doing something wrong, then your plainly retarded and do no understand your class mechanics.
So answer this then. You're a raid leader and have an OPs/Raid going. Your group clear trash fine and get to a boss, you think things are going well then BAM enrage timer hits and the whole raid wipes. You keep trying and the raid keeps wiping due to the enrage timer. You know the problem is that there isn't enough DPS being laid on the boss. Is it because you have too many healers and not enough DPS? Is it because you have 2-3 players that don't have a proper dps spec, or is it their rotation, or maybe there's a couple players who aren't geared well enough for the content? Which player/players are the ones not pushing enough dps?

As it stands right now there's no way to answer these questions. You'll have to sit there and tell the whole raid "Sorry guys, but we aren't doing enough dps, and there's really no way to tell for sure why and what needs to be fixed, so we'll try this tomorrow night and hope it goes better, ok?"

You can sit there and "Lol u suck cuz u use addons" all you want, but in a raid situation, especially a pug, there's no way of knowing who knows their class mechanics and who doesn't without some form of output showing who did what, and frankly I don't feel like having my game experience ruined because we can't figure out the problem and resolve it.

Makais's Avatar


Makais
01.02.2012 , 02:51 PM | #179
Quote: Originally Posted by Yoggs View Post
So answer this then. You're a raid leader and have an OPs/Raid going. Your group clear trash fine and get to a boss, you think things are going well then BAM enrage timer hits and the whole raid wipes. You keep trying and the raid keeps wiping due to the enrage timer. You know the problem is that there isn't enough DPS being laid on the boss. Is it because you have too many healers and not enough DPS? Is it because you have 2-3 players that don't have a proper dps spec, or is it their rotation, or maybe there's a couple players who aren't geared well enough for the content? Which player/players are the ones not pushing enough dps?

As it stands right now there's no way to answer these questions. You'll have to sit there and tell the whole raid "Sorry guys, but we aren't doing enough dps, and there's really no way to tell for sure why and what needs to be fixed, so we'll try this tomorrow night and hope it goes better, ok?"

You can sit there and "Lol u suck cuz u use addons" all you want, but in a raid situation, especially a pug, there's no way of knowing who knows their class mechanics and who doesn't without some form of output showing who did what, and frankly I don't feel like having my game experience ruined because we can't figure out the problem and resolve it.
This is why I suggested an Operation Report (warzone like) when I made this thread... Operation leader gets to read that report and know who does what and when. I must oppose addons to tell me "boss X is enraging, do this now!" or twist gameplay with healing bots to the point of not being able to see anything more than players boxes and their health bars... I want to feel aggro, healing and dps. Not just look at numbers and meters... The minute you facilitate the game with the help of addons, devs will make it more difficult. This creates a vicious cycle that will eventually lead to addons being indispensable for any good Operation raider. With that all the fun of really feeling and enjoying the game will just wash away in those horrid warning sounds and those tons of numbers popping out of my screen...

It's just a different game... Try to adapt to it instead of having it adapted to what you already know for so long...
In Vino Veritas

Makais's Avatar


Makais
01.02.2012 , 03:05 PM | #180
Quote: Originally Posted by RiORdian View Post
I like the OPs idea for the final Damage/Heal/DamageTaken results PvP-style. You have my vote!
Appreciate it M8!
In Vino Veritas