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Tanking Stat Weights


ScytheEleven's Avatar


ScytheEleven
04.29.2013 , 08:12 AM | #151
Dipstik -

Some questions for you from a PT tank perspective.

First off, in regards to relics, you've stated that Arkanian/Underworld Relics of Fortunate Redoubt (defense) is BiS for both Juggs and Powertechs. As for the second relic, I have the old Elite War Hero shield static relic that gives me +120 shield rating. Should I look to change that out? I feel like the +120 stat is just too good to drop.

Secondly, before 2.0, the "rage" for tanks in general was to stack endurance. I assume this was because of the majority of force/tech attacks from operations that could not be dodged/shielded/whatever. With the changes to how shield works, is stacking endurance a thing of the past? Are mitigation stats too good to pass up in favor of stacking endurance now? I still use all "B" lettered mods (I'm in full 69's), so I'm assuming that if I go this route I shouldn't even think about touching endurance augments.

dipstik's Avatar


dipstik
04.29.2013 , 11:50 AM | #152
Quote: Originally Posted by Hockaday View Post
I assume you don't mean Sins as well, since that seems to still say two ehaling relics.
Due to there being almost no internal/elemental, the newe cutoff is 4500 ish dps to make the def proc better than the 634 healing.

dipstik's Avatar


dipstik
04.29.2013 , 11:54 AM | #153
Quote: Originally Posted by ScytheEleven View Post
Dipstik -

Some questions for you from a PT tank perspective.

First off, in regards to relics, you've stated that Arkanian/Underworld Relics of Fortunate Redoubt (defense) is BiS for both Juggs and Powertechs. As for the second relic, I have the old Elite War Hero shield static relic that gives me +120 shield rating. Should I look to change that out? I feel like the +120 stat is just too good to drop.

Secondly, before 2.0, the "rage" for tanks in general was to stack endurance. I assume this was because of the majority of force/tech attacks from operations that could not be dodged/shielded/whatever. With the changes to how shield works, is stacking endurance a thing of the past? Are mitigation stats too good to pass up in favor of stacking endurance now? I still use all "B" lettered mods (I'm in full 69's), so I'm assuming that if I go this route I shouldn't even think about touching endurance augments.
The pvp relic is now better than everything but the defense proc. if you want anotherrr cool down you can use another relic, but the elite war hero is what I suggest.

Endurance stacking is part of an ongoing debate between tiome to kill versus damage taken per second. Once you have enough health to avoid getting 3 shot, I think mitigation is the way to go.

ScytheEleven's Avatar


ScytheEleven
04.29.2013 , 01:32 PM | #154
Quote: Originally Posted by dipstik View Post
The pvp relic is now better than everything but the defense proc. if you want anotherrr cool down you can use another relic, but the elite war hero is what I suggest.

Endurance stacking is part of an ongoing debate between tiome to kill versus damage taken per second. Once you have enough health to avoid getting 3 shot, I think mitigation is the way to go.
Cool, thanks for the clarification man!

inc_CichYBoB's Avatar


inc_CichYBoB
04.29.2013 , 05:21 PM | #155
hey,
can y use your magic math and tell if having 2old+2new set for shadow tank is better than just going for 4set.
thx

dipstik's Avatar


dipstik
04.29.2013 , 06:24 PM | #156
http://www.swtor.com/community/showp...&postcount=169

if we take internal/elemental as 2%$ of overall damage, then the 10% shield buff is better than 5% shield and 2% damage reduction.

Naritara's Avatar


Naritara
04.29.2013 , 07:55 PM | #157
Hmmm ok, I didn't want to play the 'Who's more right or more wrong' game but seeing as the stats in KBN's thread are drastically different to yours the question must asked.

I run an assassin in full BM atm and we're looking at starting HM's so I had to ask XD just need a starting point as to whose stats to head to.

Thx guys.
::: Mains: Ay'li - Mercenary DPS | Ayl'imei - Sniper DPS:::
::: Ay'limei - Sin Tank | Aylimei - Sorc Heal/DPS :::
::: Koturan - PT Tank | Ak'ame - Jugg Tank/DPS | Aylimai - OP Heal :::
::: Kara'luna - Sentinel DPS | Ka'raluna - Commando DPS:::

throwdownj's Avatar


throwdownj
04.29.2013 , 08:10 PM | #158
Quote: Originally Posted by Naritara View Post
Hmmm ok, I didn't want to play the 'Who's more right or more wrong' game but seeing as the stats in KBN's thread are drastically different to yours the question must asked.

I run an assassin in full BM atm and we're looking at starting HM's so I had to ask XD just need a starting point as to whose stats to head to.

Thx guys.
the numbers are different by like less then 1 augment. i wouldnt quite call that drastically different and i really doubt the difference will be life or death

dipstik's Avatar


dipstik
04.29.2013 , 08:43 PM | #159
in light of all we have learend since 2.0, its really hard to just put numbers out there and be happy with them. i am pretty happy with the AMR profiles, but thats at the end of a very long road, and in between its very hard to post numbers that will work for everyone. other than posting a spreadsheet where you just enter the amount of shield you have and the total stat pool and it spits out what your defense and absorb should be, i cant think of the best way to post numbers (KBN will most likey post his spreadsheet once the numbers are solid, which you can just add a solver to if he doesnt have it set up). every time you get a new enhancement, you ideal budget is goign to chnage. and now the earpeice and implants chnage shield value dramatically, so you can be anywhere between 720 and 898 depending how you wanna gear.

eventidephoenix's Avatar


eventidephoenix
04.29.2013 , 08:44 PM | #160
edit: apologies I read wrongly.

But the strangest bit is using the crafted implants. think I will get laughed at lol

But Dipstik, I thought for Shadows the best pair of relics is heal + def proc, why does your amr profile use EWH? =\