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Its time to buff the sorc/sage trees i want my 5k hits

STAR WARS: The Old Republic > English > PvP
Its time to buff the sorc/sage trees i want my 5k hits

Evolixe's Avatar


Evolixe
12.04.2012 , 04:35 AM | #11
Quote: Originally Posted by JediKalel View Post
My Sorc is 1/2 Black Hole gear and 1/2 War Hero gear and I can hit 5 K crits with my AOE attack in the madness tree, so your entire post here has just been debunked... learn to min/max better I guess.
Min/Maxing can never make a 66% added difference

Easpeak's Avatar


Easpeak
12.04.2012 , 04:38 AM | #12
Quote: Originally Posted by Evolixe View Post
My deep class knowledge as of right now is.. limited. 18 days of playing the game does that with you.

Either way, aren't your heals more frequent, or affecting more people at once to compare?
It kind of has got to be.
We are single target heals.
I have 4 heals:

Instant heal - 1800-3000 - 18 sec CD
1.5 sec cast heal - 1800-3000 - 4 sec CD (adds a very small HOT and armor increase) - takes 1/6 of ammo
1.8 sec cast heal - 2500-4500 - no CD - takes 1/4 of ammo
AOE heal for 4 - 800-1600 - 6 sec CD - 1/6 of ammo
Easpeax
Heff
Neitho
Hieronymous

JediKalel's Avatar


JediKalel
12.04.2012 , 04:47 AM | #13
Quote: Originally Posted by Evolixe View Post
Min/Maxing can never make a 66% added difference
I'm not sure what you are implying by that, but I can and do hit 5 K crits in PvP all the time with my Sorcs AOE attack, granted thats on a perfect crit... crits vary on potency depending on whether the attack itself hit for the max effect and whether your surge % is as high as possible, along with the opponents damage reduction.

One thing that I have learned in PvP as DPS specc is that less expertise = more damage, I havent ran the numbers to cite the exact cutoff, but somewhere around 1000 expertise you actually start losing DPS in a tradeoff for damage reduction. This means your overall stats have become low enough that the expertise buff to damage is in effect LOWER than what you would get DPS wise with lower expertise and high level PvE gear with higher stats. The tradeoff of that is you get more damage reduction meaning your survivability goes up, but your DPS output is lower (think of it like a tank specc)

If you dont believe me on this do the math yourself... ie if you drop 20 points of damage from 920 damage for a 2% boost on 900 damage with slightly more expertise, you only gain 18 points of damage back, meaning you went from 920 damage to 918... the more your stats decrease and the more your expertise increases above that point you are LOSING DPS for survivability.

MisterMuse's Avatar


MisterMuse
12.04.2012 , 06:32 AM | #14
Dealing big numbers don't really matter in the long run. Sages/Sorcerers have very good dot and procs which make sure they can deal continuous damage to many players at the same time while getting off constant aoe abilites which hit for 3-3.5k which is perfectly reasonable.

Sure we'll never get up to the million damage mark at the moment but its a worthy sacrifice considering we also have the bubbles and heals which can be dead useful in PvP considering its a team game not individual. The Sage/Sorc can be one of if not the best support classes able to deal high damage and offheal and place bubbles. Add the mezes, stun and the instant cc I don't really see why we should suddenly be able to deal 5k with our aoe. What do you want of to be, smashers?
Raysho - Hybrid Sage
Fahér - Combat Sentinel
Jahír - Vigilance Guardian
Sahír - Assault Vanguard

MusicRider's Avatar


MusicRider
12.04.2012 , 07:31 AM | #15
Quote: Originally Posted by JediKalel View Post
I'm not sure what you are implying by that, but I can and do hit 5 K crits in PvP all the time with my Sorcs AOE attack, granted thats on a perfect crit... crits vary on potency depending on whether the attack itself hit for the max effect and whether your surge % is as high as possible, along with the opponents damage reduction.

One thing that I have learned in PvP as DPS specc is that less expertise = more damage, I havent ran the numbers to cite the exact cutoff, but somewhere around 1000 expertise you actually start losing DPS in a tradeoff for damage reduction. This means your overall stats have become low enough that the expertise buff to damage is in effect LOWER than what you would get DPS wise with lower expertise and high level PvE gear with higher stats. The tradeoff of that is you get more damage reduction meaning your survivability goes up, but your DPS output is lower (think of it like a tank specc)

If you dont believe me on this do the math yourself... ie if you drop 20 points of damage from 920 damage for a 2% boost on 900 damage with slightly more expertise, you only gain 18 points of damage back, meaning you went from 920 damage to 918... the more your stats decrease and the more your expertise increases above that point you are LOSING DPS for survivability.
What's your force damage bonus?

Jakees's Avatar


Jakees
12.04.2012 , 03:05 PM | #16
Quote: Originally Posted by musicrider View Post
what's your force damage bonus?

883.6

islander's Avatar


islander
12.04.2012 , 03:07 PM | #17
Quote: Originally Posted by Easpeak View Post
Full min-max commando healer - I don't hit either of those numbers.
That 6k crit - there's no way unless he's very well geared - and even then, it's got to be on himself, with both the 30% unnatural heal buff from talents, as well as the 8% empty body talents.

I'm at 1315 expertise with 1935 will - fairly potent by most standards - and I don't get much over 5k on fellow war hero allies

Also, a hybrid healer that goes hybrid with madness CAN get the demolisher medal with death field (crit). However, it should be noted that this spec has limited surviviability against melee, and limited cc compared to corruption/lightning.

it's a tradeoff. I like it for unrated pugs, but it's got its flaws like other specs
Gěllies Erimosi, Imperial Deadeye
<Hex> Prophecy of the Five

NuSeC's Avatar


NuSeC
12.04.2012 , 03:43 PM | #18
All good... I want to be able to hit people from range and cast dots on my Jugg can I have that too?
Kinrath Spider -> The Fatman -> Prophecy of the Five
Big-Time-Elite-Warlord Doze - Sith Jugg <IMA WHALE OAROAROAR>
Phibrilation-Sorc Punch'N'Pie-PT Annoy-OP Catfu-Mara Howt-Mando Spammin'rocks-Sage QQ'On'Forums-GS

Devinia-Hex's Avatar


Devinia-Hex
12.04.2012 , 03:57 PM | #19
Quote: Originally Posted by JediKalel View Post
I'm not sure what you are implying by that, but I can and do hit 5 K crits in PvP all the time with my Sorcs AOE attack, granted thats on a perfect crit... crits vary on potency depending on whether the attack itself hit for the max effect and whether your surge % is as high as possible, along with the opponents damage reduction.

One thing that I have learned in PvP as DPS specc is that less expertise = more damage, I havent ran the numbers to cite the exact cutoff, but somewhere around 1000 expertise you actually start losing DPS in a tradeoff for damage reduction. This means your overall stats have become low enough that the expertise buff to damage is in effect LOWER than what you would get DPS wise with lower expertise and high level PvE gear with higher stats. The tradeoff of that is you get more damage reduction meaning your survivability goes up, but your DPS output is lower (think of it like a tank specc)

If you dont believe me on this do the math yourself... ie if you drop 20 points of damage from 920 damage for a 2% boost on 900 damage with slightly more expertise, you only gain 18 points of damage back, meaning you went from 920 damage to 918... the more your stats decrease and the more your expertise increases above that point you are LOSING DPS for survivability.
I hear what your saying about removing expertise for PVE geared stats but quite frnakly the upgrade is very small I'm sitting at 1300 expertise and 920.5 Bonus Damage with 76% surge modifier I don't crit for 5k even changing out 2-3 pieces of gear for BH gear which is only 3 stat difference such a small difference in my damage it wouldnt be noticeable. I seriously doubt your hitting anyone for 5k unless they have greens and blues on with 0 expertise.
Mine with the pvp damage boose can get to the 4300 and I'm biochem with Rakata Stim. We need a buff not a big one but we do need one. Lightning needs a serious buff Madness needs a small boost on Death Field and our dot damage.
Dashara Bergen Colony Devinia Hex The Bastion

yauhen_pt's Avatar


yauhen_pt
12.04.2012 , 04:06 PM | #20
Quote: Originally Posted by Jakees View Post
883.6
my is 930 and max hit with df i ever did is a bit more then 4k. is yr server "paradise"? prob i need to transfer my char to yr server since u r runing there another swtor.