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"Ranged" classes


Erikku's Avatar


Erikku
12.03.2012 , 08:28 PM | #11
Quote: Originally Posted by Invictusthetaru View Post
Dude Warriors struggle to stay on target in this game until they get most of their abilities.

If you are a jugg / guardian then you have force push and you are already half way there, as that resets the CD on leap if you are getting kited.

If you are a sentinel / mara hang in there, you are about to get force cloak.
Yea, I'm a marauder. But It's only fun "sometimes". Ataru form with the carnage skill path isn't as effective as Shii-Cho form, yet most of the skills in the tree are meant for use with the Ataru form. It doesn't seem to make any real difference and it should.

BobaStyx's Avatar


BobaStyx
12.03.2012 , 08:32 PM | #12
Carnage is a god awful lowbie spec until you hit 40 and get massacre. Use annihilation until then.

Erikku's Avatar


Erikku
12.03.2012 , 08:34 PM | #13
Quote: Originally Posted by Blasphemerr View Post
Meh. As a fully min/maxed carnage marauder I don't have much issues with range classes. I actually have more trouble on my warhero sniper with melee than I do with ranged on my melee.

This game heavily favors melee, especially at max level. If you're having problems with range classes you're either low level or are very inadequate at moving your character proficiently. Don't worry there are other people like you that exist and they usually play healers/tanks. Try that.
I probably would, except I don't have a whole lot of time to play (end of year) and since I'm 26 with marauder, I figure it would be best to continue with the class. I'm basically playing the game for the story and PVP.

Regarding movement, I can move and evade the opponent enough to hit my skills properly. It just seems totally useless against "heavies".

Erikku's Avatar


Erikku
12.03.2012 , 08:38 PM | #14
Like I said, a lightsaber being energy based should be able to cut through just about anything and the force should provide unique physical resistances against ranged attacks. Not nullifying them COMPLETELY, but at least show that the force is aiding in mitigating damage to a player who otherwise had not used x or y force technique.

Erikku's Avatar


Erikku
12.03.2012 , 08:40 PM | #15
Quote: Originally Posted by BobaStyx View Post
Carnage is a god awful lowbie spec until you hit 40 and get massacre. Use annihilation until then.
Ok... I haven't tried that. I tried rage (best out of 2) and that was a huge mistake (for marauder at least).

cashogy's Avatar


cashogy
12.03.2012 , 08:44 PM | #16
oh, i see now.

you want Jedi to be like Jedi in the movies, and be able to kill everything and everything, with the ability to fight an army single handily.

you are going to be sadly disappointed with this game. i suggest picking up The Force Unleashed if youre looking for a god-like Jedi experience

Azrienov's Avatar


Azrienov
12.03.2012 , 08:51 PM | #17
This is a completely pointless post. If you want a robe a light saber and what have you... put your sheets on and go in the back. This is a melee dominated pvp game.

Erikku's Avatar


Erikku
12.03.2012 , 09:00 PM | #18
Quote: Originally Posted by cashogy View Post
oh, i see now.

you want Jedi to be like Jedi in the movies, and be able to kill everything and everything, with the ability to fight an army single handily.

you are going to be sadly disappointed with this game. i suggest picking up The Force Unleashed if youre looking for a god-like Jedi experience
I see what you did there. What I meant was just like I said.

- The FORCE (rather than gear for determining attributes)
- Lightsaber (of the current varieties)
- Robes (not armor per se)

Gear should NOT be the primary factor in determining whether a Jedi is tank,damage, healer.. "Skills" using Force Power should be though.

cashogy's Avatar


cashogy
12.03.2012 , 09:02 PM | #19
Quote: Originally Posted by Erikku View Post
I see what you did there. What I meant was just like I said.

- The FORCE (rather than gear for determining attributes)
- Lightsaber (of the current varieties)
- Robes (not armor per se)

Gear should NOT be the primary factor in determining whether a Jedi is tank,damage, healer.. "Skills" using Force Power should be though.
http://www.lucasarts.com/games/theforceunleashed/

Erikku's Avatar


Erikku
12.03.2012 , 09:02 PM | #20
Quote: Originally Posted by Azrienov View Post
This is a completely pointless post. If you want a robe a light saber and what have you... put your sheets on and go in the back. This is a melee dominated pvp game.
This comment is equally pointless then. I mean robe/clothes whatever the hell. "Melee dominated PVP game". GREAT, then a lightsaber and the FORCE, which is what a Jedi utilizes to become stronger should be all that he or she needs.