Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Bioware hates PvP


MiaRB's Avatar


MiaRB
11.29.2012 , 03:34 PM | #11
Quote: Originally Posted by AMKSED View Post
Lets also not forget at launch the most populated servers were PvP. They screwed over the PvP players and continue to do so.
come on. designing the game and certain maps to limit ganking/griefing lowbies is not screwing over PVPers. there is no reason imps need to be able to get into what is supposed to be a safe zone for the other side. how about you all stop booohoooing about not being able to gank lowbies on a lowbie planet and go to the endgame areas where level 50s are?
can't wait for this game to come out!

SteelsBrighter's Avatar


SteelsBrighter
11.29.2012 , 03:40 PM | #12
Quote: Originally Posted by Sztoid View Post
aka
Corrected an issue that allowed imperial players on PvP servers to implement their own PvP raids for fun due to lack of PvP content in SW:TOR.

IMO they should just take out the exhaustion zones leading to both spaceports on Tatooine and maybe even allow opposite fractions to travel to each others area on Corellia. With so many post about lack of PvP I feel this was a step in the wrong direction. Bad enough we can't fight in Voss-Ka any longer.
How hard would it be to implement getting commendations for player kills. Obviously you get nothing for killing grays and if you kill the same player within a certain amount of time. Easy temporary fix.
I do enjoy killing members of the opposite Fraction.
Server: Previously Darth Bandon, Xferred to The Shadowlands
Allegiance: Imperial

Redsnow Legacy: Steelus - Juggernaut \ Ephyris - Sorceror

darksidechemist's Avatar


darksidechemist
11.29.2012 , 03:54 PM | #13
Quote: Originally Posted by RazielHex View Post
Nothin' stoppin' you from doing it in Alderaan.

It just wasn't intended to occur in Anchorhead/Mos Ila, that's all.
^^ This. ^^

RazielHex's Avatar


RazielHex
11.29.2012 , 03:59 PM | #14
Quote: Originally Posted by SteelsBrighter View Post
I do enjoy killing members of the opposite Fraction.
I mean, you're just reciprocating, after all.

SteelsBrighter's Avatar


SteelsBrighter
11.29.2012 , 04:43 PM | #15
Quote: Originally Posted by RazielHex View Post
I mean, you're just reciprocating, after all.
I laughed harder then I should have.
Server: Previously Darth Bandon, Xferred to The Shadowlands
Allegiance: Imperial

Redsnow Legacy: Steelus - Juggernaut \ Ephyris - Sorceror

Sindorin's Avatar


Sindorin
11.29.2012 , 04:46 PM | #16
Quote: Originally Posted by Sztoid View Post
aka
Corrected an issue that allowed imperial players on PvP servers to implement their own PvP raids for fun due to lack of PvP content in SW:TOR.

IMO they should just take out the exhaustion zones leading to both spaceports on Tatooine and maybe even allow opposite fractions to travel to each others area on Corellia. With so many post about lack of PvP I feel this was a step in the wrong direction. Bad enough we can't fight in Voss-Ka any longer.
How hard would it be to implement getting commendations for player kills. Obviously you get nothing for killing grays and if you kill the same player within a certain amount of time. Easy temporary fix.
Did you not play on Illum during 1.2 pre-hotfix? Imperial players are home to most of the griefers/campers/degenerates. Blame them, not BioWare.

Mâléficent - Sentinel

Sindorin - Assassin

Sathid's Avatar


Sathid
11.29.2012 , 06:18 PM | #17
It may have been fun a few times but the Imps were coming over to Anchorhead daily on The Bastion,i know my 50 Scoundrel and a host of other Repubs would fight them often so that lower levels could yah know get on the speeder or even exit the spaceport,,like i said it was fun at first but the Imps abused it.

Xerain's Avatar


Xerain
11.29.2012 , 06:47 PM | #18
Quote: Originally Posted by Sztoid View Post
aka
Corrected an issue that allowed imperial players on PvP servers to implement their own PvP raids for fun due to lack of PvP content in SW:TOR.

IMO they should just take out the exhaustion zones leading to both spaceports on Tatooine and maybe even allow opposite fractions to travel to each others area on Corellia. With so many post about lack of PvP I feel this was a step in the wrong direction. Bad enough we can't fight in Voss-Ka any longer.
How hard would it be to implement getting commendations for player kills. Obviously you get nothing for killing grays and if you kill the same player within a certain amount of time. Easy temporary fix.
no bioware hates you

zorroazul's Avatar


zorroazul
11.29.2012 , 06:55 PM | #19
Quote: Originally Posted by Sindorin View Post
Did you not play on Illum during 1.2 pre-hotfix? Imperial players are home to most of the griefers/campers/degenerates. Blame them, not BioWare.
Honestly, that was the very reason I didn't pvp for many months since I started playing this game in January, I've read so many "horror" stories about camping in Illum that I decided never to try pvp in SWTOR. Lucky for me, I started pvping a few months ago and now I'm totally hooked it!

RazielHex's Avatar


RazielHex
11.29.2012 , 10:07 PM | #20
Quote: Originally Posted by Sindorin View Post
Did you not play on Illum during 1.2 pre-hotfix? Imperial players are home to most of the griefers/campers/degenerates. Blame them, not BioWare.
Let's generalize guys! That's always fun to do, right? I mean, it's not simply because in this specific circumstance one side overwhelmingly dominated the other numerically, right? There's no such thing as Mob mentality. This totally doesn't happen in any other game, so it's totally fine to demonize human beings.