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Scoundrel Healing 101


ScarletBlaze's Avatar


ScarletBlaze
09.28.2013 , 11:23 AM | #131
Quote: Originally Posted by Krytie View Post
Scamper is very useful. You can use 3 in a row to speed you up if lost in the desert storm on SV, also when the adds come after you on Titan 6 to round up adds quickly under boss for AoE, for anything on the ground, get you out if it instantly. Use it during many fights for quick reaction.
Thanks I let her know. She is kind of shy in coming to the forums. She was wondering about it and especially on the last fight on Athiss where the fireballs come after you.

Thanks for the help.
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Ortysio's Avatar


Ortysio
11.11.2013 , 05:00 AM | #132
Thx for your post

saintedMOOK's Avatar


saintedMOOK
12.15.2013 , 02:10 PM | #133
Quick question: So, when you said you removed all crit, are you stacking nothing but Power? Do you think this would also be viable for PVE as well? Thanks for the guide and the great information! Congrats on 2.4M, that is impressive.

Xolido's Avatar


Xolido
03.22.2014 , 12:42 AM | #134
hmm remove from sticky outdated

May the force, force you, to force others !

Katiusz's Avatar


Katiusz
04.06.2014 , 07:54 AM | #135
Hello everybody I have few questions:
1. Is this thread outdated or still building like this is great?
2. How much crit chance should i have (without any buffs, but with points in skill tree)?
3. Is there any sense to keep ~75% of crit multiplier without 30-35% of crit chance?
4. Should I have ~5% of alacrity or more is good too?

Elbmuh's Avatar


Elbmuh
04.06.2014 , 02:50 PM | #136
BAYANI from Jedi Covenant
Sawbones Scoundrel | PVE scoundrel healing guide

GOLANX's Avatar


GOLANX
04.06.2014 , 02:53 PM | #137
Quote: Originally Posted by Katiusz View Post
Hello everybody I have few questions:
1. Is this thread outdated or still building like this is great?
2. How much crit chance should i have (without any buffs, but with points in skill tree)?
3. Is there any sense to keep ~75% of crit multiplier without 30-35% of crit chance?
4. Should I have ~5% of alacrity or more is good too?
1. yes this thread is outdated it hasn't been updated since 2.0 EX: cover no longer prevents you from being charged, Emergency Medpack is getting reworked in 2.7 (a coupple days from now) so instead of regranting UH in the execute range it will regrant UH at any health level with a 10s ICD (its a change that has many Scoundrel/Operative healers upset)
2. Crit chance is certainly a low priority for all classes at the moment ive only heard a few people on this forum say it helps them better than power but they tend to be at the top level gearwise.
3. i havent heard many complaints about surge but i would stack Power before Surge
4. Alacrity will increase your energy regeneration, shorten your casts and the GCD as well (not usually noticeable unless you have a ton) it is generally considered the healer's tertiary stat but its more useful on Sages who have more casts.

Jedi_riches's Avatar


Jedi_riches
04.25.2014 , 03:51 AM | #138
What are peoples general thoughts on Soundrel healers in PVE (I never do PVP).

First of all I am not a main healer in any respect, only ever really used DPS characters, I have rarly had to act as a healer with my commando, with mixed results but I was running a the Aithiss Flashpoint as a level 21 scoundrel the other day when our healer "rage quit" and group finder automatically re-listed me in both specs, since the 2 other guys had DPS ticked I could not get it changed quick enough before we popped. I then re-specced as heals (not really using any guides to figure out the correct trees) and finsihed the flashpoint with relative ease with the others saying I had done a decent job which made me think about trying to run heals to see how it goes .

If I was to try my hand at healing on this character, is it one of the easier healers to pick up as a "first try" or was I just lucky in the flashpoint?

Kadjunga's Avatar


Kadjunga
04.25.2014 , 05:53 AM | #139
Scoundrel healers, if played right are comparable to mando healers in effectiveness. But then again... in the hands of a skilled user, all 3 can be more or less counted as equal in the current content.

As for learning difficulty... It's got a slight catch to it.

Healing on a mando or sage is more about reactive healing. You see the health drop, you throw a heal there.

On a scoundrel, it's more proactive. You anticipate who might be taking damage, you apply your hots and throw in some bigger heals if needed. Most of the time, in pve you already know who is going to be taking the brunt of the damage, so it's not that difficult to master.

Kusumura's Avatar


Kusumura
11.27.2014 , 04:51 AM | #140
Quote: Originally Posted by Kadjunga View Post
Scoundrel healers, if played right are comparable to mando healers in effectiveness. But then again... in the hands of a skilled user, all 3 can be more or less counted as equal in the current content.

As for learning difficulty... It's got a slight catch to it.

Healing on a mando or sage is more about reactive healing. You see the health drop, you throw a heal there.

On a scoundrel, it's more proactive. You anticipate who might be taking damage, you apply your hots and throw in some bigger heals if needed. Most of the time, in pve you already know who is going to be taking the brunt of the damage, so it's not that difficult to master.
And if you screw it up, then you don't have the time to make a recovery. Someone's dead. xD. I really like that. In PvP, it's not entirely different. It's fairly obvious who's the next on your team that's going to meet with a hard zerg burn. HoT the bazinga out of them and then just spam the freebie heal until the HoTs need refreshing or come off of CD.
Quote: Originally Posted by Kusumura
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