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LiveStream Event #2

First BioWare Post First BioWare Post

tolaf's Avatar


tolaf
11.28.2012 , 07:30 PM | #101
Quote: Originally Posted by Tatile View Post
I would also like to know if SGRA's are still be worked on and feel I should add that many of us don't believe that confirming the existence of this content on the release schedule is a "spoiler".

If anyone at Bioware would care to read The Thread, we have discussed, at length, what is felt to be important information without delving into the realm of spoilers.

That is:
SGRA's: still coming to SWTOR?
Will SGRA's be available to all classes?
Will SGRA's be available to both genders? (i.e. lesbian and gay possibilities)
Will SGRA's be available retroactively past the Legacy completion point (i.e. the last conversation with a companion)?
Will SGRA's be available with current companions?

Also, you've gone against Mr. Erickson's comment that story content would be updated this year (2012) - this being important because he also stated that SGRA's would be bundled with a general story content update (they are story content, after all) - but have not actually commented on this action, why? When can we expect a story content update? When can we expect SGRA's? Is it 2013? Later? If so, why have Bioware decided to ignore a part of their fanbase and act against their own previous inclusive ideology?
I would also like to see these questions answered.
Dark Nova leader of the Sin-gie clan

CalamityRanger's Avatar


CalamityRanger
11.28.2012 , 07:32 PM | #102
Count me in with wanting to know when/if SGRes will be added to the game. A little bit of clarification would be greatly appreciated, especially considering I'm trying to plan whether or not I'll eventually be re-rolling an Agent to get that content and would like to have it in mind for whenever I roll a new character. Thank you
The Ebon Hawk:
Kryhaal Darkstar - Imperial Agent
Romma Darkstar - Smuggler

Nichos_Ketra's Avatar


Nichos_Ketra
11.28.2012 , 08:06 PM | #103
I have a list of several questions that I would like to see answered. These can be abbreviated if need be.

First: Will the ability to purchase additional character slots be added to the Cartel Market soon? Players have been asking for this for quite a while now, and it is very frustrating to have ideas for characters and not being able to make them, subscriber status or not.

Second: Will the fabled hood raise/lower tech ever be completed? It may not be a very important issue for you at BioWare, but it is a very big one for us players. Not being able to toggle the state of hoods can be a very jarring, enjoyment ruining thing, despite how small an issue it may seem.

Third: Will the new species, Cathar, be added to the Cartel Market soon? The players who have been looking forward to the addition of this species have been eagerly or impatiently waiting for this species to be added, which was promised to be added when the Free to Play Option was implemented.

Fourth: When will additional "special effect weapons" such as the Hyperstorm Heavy Cannon and the Black Nebula Blaster be added to the Cartel Market? I am especially interested to know if any one-handed weapons of this nature (lightsabers and pistols) will be usable in the off-hand as well as the main-hand.

Fifth: Why are there so many Custom quality single-bladed lightsabers and blaster pistols that can only be used in the main-hand? I can understand limiting the weapons with fixed stats such as campaign gear, so that other classes than intended cannot use them, but it is pointless to limit the use of one-handed Custom quality weapons. Players tend to be more interested in the looks of these weapons, removing the stats so that they can input the correct ones for their class. Limiting these weapons like this mainly serves to aggravate players who wish to obtain a certain look for their characters.

Arovien's Avatar


Arovien
11.28.2012 , 09:01 PM | #104
QUESTION: Any more quests/events like the Magenta Crystal and the +10 Datacrons on the horizon? These events really got guilds, and at times complete strangers, working together for a common goal.

QUESTION: Section X, the new dailies area, houses an awesome new world boss and a fun Heroic +4. The only issue most people have with it is that the terrain itself is absolutely too overplayed. This is the second daily area on Belsavis. What other planets may be used for expanded daily areas? What planet qualities are needed for a new daily area to be added there?

QUESTION: Since 1.4 went live. Endgame item modifications have been extremely popular as a crafted product. Naturally, obtaining the best gear no longer solely requires constantly clearing Hardmode TFB. In general, it is easier to get BEST IN SLOT gear since 1.4. Is this the intention of the team? Will future item modifications still have a 20% chance to learn the schematic? Will players still be able to reverse engineer products of other crafters?

QUESTION: Tauntaun mount? Other live mounts?

QUESTION: Classes that can go stealth have a potentially free battle resurrection, which makes content very easy for certain classes. When will the stealth battle revive be fixed?

QUESTION: The Molecular Stabilizer is naturally more common than the Synthetic Energy Matrix, a naturally rare crafting material. The crafting market created and maintains a much higher demand for molecular stabilizers because of the current situation of materials needed for high level item modifications. Is this intended? Are Synthetic Energy Matrix intended to not be a common crafting factor?

QUESTION: Are mini-games like Pazaak planned? Pazaak would be an great addition to the Cartel Market since player cards would be sold.

QUESTION: The most enjoyable questing situations revolve around the environment coming to life while players are in combat. Ally NPCs coming to your aid (or you coming to their aid) add a unique layer to combat not explored by this game very much. At times we see boss figures utilize their environment to perform their abilities (I would like to site specific examples but they spoil the main quest line of classes). Such elements are only heavily present in the leveling process but not so much in end-game PvE. As we say with Explosive Conflict, the potential of adding a NPC dynamic to actual combat was absolutely ignored even though it was very possible due to the nature of the operation story. Will we see a more dynamic involvement by NPCs in end-game content?

ANSWER: Yes, my favorite Office character is Dwight.
Aro'Vien - Sage Healer

Avengerfx's Avatar


Avengerfx
11.28.2012 , 09:41 PM | #105
Question 1: Are there any plans in the future to redo Illum to make it a go to place for open world PVP?

Question 2: This kind of has to do with my Illum question, when are we going to see some walker mounts in PVP to be used for possible siege weapons, on maybe an open world Illum type of place?

Question 3: Will we ever be able to customize the exterior of our player ships? Hoping for a future free roaming space expansion but until then, at least this would be interesting.

Question 4: Any plans to diversify endgame gear?

Question 5: When will the Looped music and Mini games be added?

Question 6: When will we get some kind of PVP warzone where we can use our companions?

Question 7: More non human looking Aliens races for us to choose from? Are we going to see those in the near future?

Question 8: Can you guys please increase the mount speed to reflect a more realistic riding mount in the star wars universe. Or at least come out with a separate very expensive and fast new mount.

Last question: When will it be useful endgame to be a crafter? Will we be able to make gear that will be uniquely obtainable by crafting? And will there be any more evens in flashpoints that require someone with a certain craft to use like in the Hammer station FP?

cmercuryk's Avatar


cmercuryk
11.28.2012 , 09:48 PM | #106
Beyond the fact that chat bubbles world pvp cross server queing, (should be almost standard for any new game) what about faction defection mainly why are the bounty hunter and smuggler not a nutral party ither republic or empire. And whats with the stupid long load times into new zones. Why not follow funcoms faction model for Anachy Online? Adding the ability to change factions, could put the spring in SWTOR step it needs to pull in a larger player base

Arecsa's Avatar


Arecsa
11.28.2012 , 09:57 PM | #107
Quote: Originally Posted by Tatile View Post
I would also like to know if SGRA's are still be worked on and feel I should add that many of us don't believe that confirming the existence of this content on the release schedule is a "spoiler".

If anyone at Bioware would care to read The Thread, we have discussed, at length, what is felt to be important information without delving into the realm of spoilers.

That is:
SGRA's: still coming to SWTOR?
Will SGRA's be available to all classes?
Will SGRA's be available to both genders? (i.e. lesbian and gay possibilities)
Will SGRA's be available retroactively past the Legacy completion point (i.e. the last conversation with a companion)?
Will SGRA's be available with current companions?

Also, you've gone against Mr. Erickson's comment that story content would be updated this year (2012) - this being important because he also stated that SGRA's would be bundled with a general story content update (they are story content, after all) - but have not actually commented on this action, why? When can we expect a story content update? When can we expect SGRA's? Is it 2013? Later? If so, why have Bioware decided to ignore a part of their fanbase and act against their own previous inclusive ideology?

This, please.

Boyana's Avatar


Boyana
11.28.2012 , 11:13 PM | #108
1. Is Malgus alive?
2. When will we get double-seat speeders?
3. When will we get more character customization options? (Longer hair, more body-types, more make-up...)
4. Will you remove companions from PvP on PvP servers?
5. Will you remove guards (one-shotting turrets) in enemy's bases on PvP servers?
6. Will there be more companion storylines?
7. Will there be more individual class story-lines (not the same story for every class like Ilum. I mean on single class story like we had during our leveling)
8. When are we getting companion health bars as raid frames?
9. Are you considering some changes in PvP such as: looking into resolve system, damage numbers of certain classes, mobility and survivability of others?
10. Will there ever be PvP matches for less than 8 people? Lets say: 4?
11. Are you considering increasing the number of quick-bars for F2P players? (I am a subscriber, but I am wondering)
12. When will you fix Security Key issue? (if you do not know what am I talking about try buying it or look on forums about the problem)
13. Will we ever be able to customize our ship?
14. Many people would like to know will we ever be able to buy apartments/offices to our guilds/characters?


Jamus_Divinus's Avatar


Jamus_Divinus
11.29.2012 , 02:51 AM | #109
Hello there.

1) Is the Super Secret Space Project (SSSP) still alive? I'm refering to the 'space overhaul' previously mentioned a few times by Daniel Erickson. It was stated that this overhaul has nothing to do with the new space missions currently on the PTS but little else was released. With no mention since august I was wondering if the project is still ongoing or has it been scrapped?

2) If it is still being worked on can we know anything more about it? 3D flight sim, space pvp, actual space exploration etc.

3) Will Makeb be free to subscribers?

4) Are you currently working on implementing any mini-games (Pazaak, Sabaac, Dejarik, Swoop racing etc)

5) Chapter 4 is rumored to be the same story for all 8 classes. Any truth in this?

Would be overjoyed if you could answer the 1st question. The rest are secondary to me.

Thanks in advance.
Star Wars Galaxies - Bria Server - April 2005- December 2011
200,000,000+ Mounts:192/206 Pets:170/178
Achievement points:26500 Ships mastered: 20/24

Pompeia's Avatar


Pompeia
11.29.2012 , 03:17 AM | #110
I read following a link to a interview from some post on this forums, that Bioware intends to implement the character locks with 1.6.

I'm a subscriber with 16 characters on one server, due to the merges.

Currently when i log out a character, it goes to the end of page 2 on the selection screen.

1 - I would like to know what criteria you will use to determine what characters to lock, since I fear you will end up locking my mains (wich i play the most).