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The best crew skills for a Medic Commando

STAR WARS: The Old Republic > English > Crew Skills
The best crew skills for a Medic Commando

theshow's Avatar


theshow
11.27.2012 , 03:03 PM | #1
What would be the 3 best crew skills to learn as a medic based commando?

VigDiath's Avatar


VigDiath
11.27.2012 , 03:33 PM | #2
You could choose to gear up with your own gear as an Armormech. You can make some awesome gear but takes forever trying to keep up as you level. Armormech uses Scavenging and Underworld trading.

Cybertech helps if you just want to keep your moddable gear upgraded with mods and armorings that you can make. You can also make your own ear pieces and implants. Uses the same skill as above.

Biochecm gives you implants, medpacks, adrenals and stims. This would probably be the most helpful. Medpacks come in handy in times when you are trying to outheal damage you are receiving and some of the adrenals give your heals/damage a surge or increase the speed of your heals. Biochem uses Bioanalysis and Diplomacy.
Jedi Covenant (The Baltimore Legacy)
Laaron - 55 (Shadow Tank) Eulora - 55 (Sage Healer)
Madmartygan - 55 (Guardian DPS) Skylaadawn - 55 (Sab Smug)
Akon - 55 (Carnage Marauder) L'aron - 53 (Sorc Healer)

theshow's Avatar


theshow
11.27.2012 , 03:52 PM | #3
Thank you very much! So, you recommend biochem as the best for me?

VigDiath's Avatar


VigDiath
11.27.2012 , 05:49 PM | #4
Yeah Biochem is an awesome skill. The implants help bolster your stats too. Plus when you craft Prototype or Artifact level implants they sell well on the GTN
Jedi Covenant (The Baltimore Legacy)
Laaron - 55 (Shadow Tank) Eulora - 55 (Sage Healer)
Madmartygan - 55 (Guardian DPS) Skylaadawn - 55 (Sab Smug)
Akon - 55 (Carnage Marauder) L'aron - 53 (Sorc Healer)