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Eurogamer re-reviews SWTOR


Soluss's Avatar


Soluss
11.26.2012 , 03:30 PM | #191
Quote: Originally Posted by BadOrb View Post
The side quests are multi-player , totally and think on this for a moment imagine two jedi knights in a party and two troopers. So they go into the first jedi knights class quests and thus the second jedi knight , after being involved fully with the cut scenes , then has to do it all again and the other jedi also , it wouldn't work. It barely works now when we have to repeat the class story of our group. The same with the two troopers.
So you agree, there is a major problem in this design.


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So you think adding F2P and Preferred changed the subbed game so much ( never mind all the other updates since they reviewed it first ) to warrant it going from 8/10 to 4/10 ? Yeah oooook then. Did he mention mod removal is now about 10% of what it used to be , or the fact subs get 6 quick bars , or the fact we can now get our speeders at level 15, or even that subs now get 500 CC per month to do what they want with. All the FP's and OP's etc etc. no he didn't his review is absolute rubbish and there is no denying it.

Cheers,

BadOrb.
No, what I think is after a years time, with every thing that happend from launch.... on top of the illusion and new shiney wearing off after the first month or two... it deserved to be changed.
James Ohlen: " For 2012 we really want players to feel like they're getting their money's worth. You're going to see so many changes and additions to the Star Wars Universe. It's going to be impressive. We have our Update 1.2 coming in the next week and then after that it's going to continue to roll out month after month. It's exciting."

Slowpokeking's Avatar


Slowpokeking
11.26.2012 , 03:32 PM | #192
Quote: Originally Posted by Soluss View Post
So you agree, there is a major problem in this design.
So you want something like text-do it, the story chain are the same for all classes/races?

Soluss's Avatar


Soluss
11.26.2012 , 03:33 PM | #193
Quote: Originally Posted by Slowpokeking View Post
Then WOW, the most successful MMO is also like a single player game? You have no conversation, just get the text in vanilla and do it.

You are keep saying it's a single game but could not give a better example. The FP and non class story quests have all the conversation, you also said you have to do the class story first before group with others, which is nonsense.
You dont need to have conversation in order for an MMO to feel like an MMO. If anything, because of design, the conversations make it feel less like an MMO.

When did I say you had to do the class story before grouping with others? Dont put words in my mouth. If you want to argue something then argue it, but dont put words in my mouth.

This game encourages you to solo for 50 levels then tells you that you have to group to continue on. Thats just poor design through and through. I dont need to provide examples to what is obvious.
James Ohlen: " For 2012 we really want players to feel like they're getting their money's worth. You're going to see so many changes and additions to the Star Wars Universe. It's going to be impressive. We have our Update 1.2 coming in the next week and then after that it's going to continue to roll out month after month. It's exciting."

wrmrstacrdwower's Avatar


wrmrstacrdwower
11.26.2012 , 03:33 PM | #194
Quote: Originally Posted by Slowpokeking View Post
I didn't play pub but only Sith Inquistor is like that on the Empire side.
I may be mistaken but I beleive the Bounty Hunter, IA and SW all follow a similar template. I really only remember the SW story the most other then the SI, but I know that its Based on Baras. Its not a direct relation to the story as what the SI story presents but it is a similar issue for the SW class. But I actually don't know where the Baras story line ends or begins so .....
Emokin for President!

Soluss's Avatar


Soluss
11.26.2012 , 03:34 PM | #195
Quote: Originally Posted by Slowpokeking View Post
So you want something like text-do it, the story chain are the same for all classes/races?
No, I wanted an MMO period This is not an MMO, its a single player ME3 with tacked on multiplayer options.
James Ohlen: " For 2012 we really want players to feel like they're getting their money's worth. You're going to see so many changes and additions to the Star Wars Universe. It's going to be impressive. We have our Update 1.2 coming in the next week and then after that it's going to continue to roll out month after month. It's exciting."

Angedechu's Avatar


Angedechu
11.26.2012 , 03:37 PM | #196
As people have brought it foward during the bêta, there was serious concerns about if MMO players actually wanted story. in the way Bioware thought it.

Because, if I want story in SW, I can buy books. They tell stories more complex and with better characters and more credible setup. Except if written by Traviss.

Arkerus's Avatar


Arkerus
11.26.2012 , 03:38 PM | #197
Quote: Originally Posted by Soluss View Post
So you agree, there is a major problem in this design.




No, what I think is after a years time, with every thing that happend from launch.... on top of the illusion and new shiney wearing off after the first month or two... it deserved to be changed.
Problem is...if you combine all of your statements, you don't even know what you want.

What exactly is a strictly multiplayer MMO? We have multiplayer, in many, many aspects of the game. But for efficiency reasons (and story reasons) the level content is mostly single player driven. That's how the product is DESIGNED.

If you don't like it, you aren't playing the right thing for you.

Heck, even in Firefall...which is supposed to be open world, mass multiplayer...people just run around by themselves looking for something to do.

If you don't like the product, go play soemthing else. Its that simple. Don't like chocolate ice cream? Don't eat it.
Hooning in the rex : http://youtu.be/xtXUM6yPMCY

Slowpokeking's Avatar


Slowpokeking
11.26.2012 , 03:38 PM | #198
Quote: Originally Posted by Soluss View Post
You dont need to have conversation in order for an MMO to feel like an MMO. If anything, because of design, the conversations make it feel less like an MMO.
Then what's wrong with the class quests? Your teammates can go with you, they can fight the enemy for you. They just can't have any conversation or affect your story.

Quote:
When did I say you had to do the class story before grouping with others? Dont put words in my mouth. If you want to argue something then argue it, but dont put words in my mouth.
Quote:
Hey guys lets quest together... sure lets go... hold on dudes, I got a story quest to finish up.
You said this right?

Quote:
This game encourages you to solo for 50 levels then tells you that you have to group to continue on. Thats just poor design through and through. I dont need to provide examples to what is obvious.
No, it just let you be able to solo it and with good fun like a single game. Even in WOW vanilla I can pretty much solo the character to 60, that's one of the biggest improvement WOW did to EQ.

Arkerus's Avatar


Arkerus
11.26.2012 , 03:41 PM | #199
Quote: Originally Posted by Soluss View Post
No, I wanted an MMO period This is not an MMO, its a single player ME3 with tacked on multiplayer options.
Which is an MMO. There is no hard definition for what defines an MMO. The only thing that is typically considered is a persistent world in which people interact together. How they do that is defined by the product. There is NO strict definition of an MMO. Holding on to such silly ideas is just....sad.
Hooning in the rex : http://youtu.be/xtXUM6yPMCY

Slowpokeking's Avatar


Slowpokeking
11.26.2012 , 03:41 PM | #200
Quote: Originally Posted by Angedechu View Post
As people have brought it foward during the bêta, there was serious concerns about if MMO players actually wanted story. in the way Bioware thought it.

Because, if I want story in SW, I can buy books. They tell stories more complex and with better characters and more credible setup. Except if written by Traviss.
Well think about it, story is the best part of this game and that's what Bio is the best at. So it's reasonable for them to make it good to get some players' love.

It's not like Bio would do better on other things without the story, actually it would only be worse, at least I would not even play one char to 50 without the story.