Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

hacks are out of control

STAR WARS: The Old Republic > English > PvP
hacks are out of control

SomeJagoff's Avatar


SomeJagoff
12.06.2012 , 02:54 AM | #91
Quote: Originally Posted by Scotland View Post
lmao, but his health isn't going down fast enough, min/max your gear.
Once you're in the hole, what's a few more feet?

Scotland's Avatar


Scotland
12.06.2012 , 02:59 AM | #92
Quote: Originally Posted by SomeJagoff View Post
lmao, but his health isn't going down fast enough, min/max your gear.
He's a *********** TANK SIN FFFFFUUUUUUUUUUUUUUUUUUUUUUUUU
Albā Anaigh
Albå - AlbaGuBra - Albā - Albagų
> Real stars burn out, superstars burn forever. <

SomeJagoff's Avatar


SomeJagoff
12.06.2012 , 04:33 AM | #93
Quote: Originally Posted by Mr_Elotes View Post
As others have stated, from one reason or another the gameplay on the harbinger changes from days to nights...Pubs rule the day time and Imps rule the night.
Yeah, that's mostly the case, though, I have seen members of various top pvp guilds on at odd hours, maybe trying to recruit dayshift/lateshift people? Funny quote though: "pubs rule the day" "imps rule the night"

As for hacking, I wouldn't say that it's out of control, but I also wouldn't say "lol u just sux, theres no hacks." because there clearly have been before, which means it would be incredibly unlikely that all the hacks suddenly disappeared after patch 1.x and never came back again.

Can't say much for "hacks" myself, but some oddities I've encountered while pvping over the past 8-10 months or so:

1. playing an infiltration shadow (rank 3 stealth level), going south in denova map (everyone else fighting east/west), see 2 defenders (commando and gunslinger), commando runs directly towards me and uses knockback to pop me out of stealth and I get killed. Find that a little odd, go south again, but stealth immediately upon respawn and before leaving gate, drop down, hug wall all the way north, pop increased stealth, stay 40m away from south node and 2 guards, commando runs directly towards my position and starts firing. I cloak out and force speed away, he follows me and shoots, breaking my stealth. So what does that mean? hack? like the good ol' counter-strike days when people ballhacked, wallhacked, speedhacked,etc. hacked? maybe. broken stealth? maybe. don't know, but I submitted a ticket and got a live agent chat a few days later, (back when there were still live agent chats). friended the guy, he's still playing.

2. lowbie pvp, guy in civil war map caps snow from inside the turret, he can target and kill all the attackers, but can't be targetted himself, so his teammates basically just stand there and watch as all the attacks run up, get shot, do 0 damage to him, then die, as he just chills there inside the turret. Submitted ticket, auto-generated response, friended him, saw him make it to 50 and keep playing.

3. the most common "lag" hacks several people have mentioned. I was in the civil war the other day guarding the snow node with 2 others, attackers show up, fight starts, at around 95% hp, then I hear the saber swinging sound, look down and see 1 bar of connection, look at my watch, open up a few google pages/chceck email etc., all open without issue, my connection is fine, go back to swtor, still see 1 red bar, still getting saber swing sound effect when I try to attack the guy in front of me, look back at my watch, keep waiting, finally after 45 secs, I see a ton of animations, see 1 of my teammates die, the node goes from green to red, I'm at 85% hp, I throw guard on the surviving teammate, keep fighting, he dies, I die, we respawn and try for snow, then grass, as our lead continues to dwindle down for up 200 to down 10, then down 50, then down 100, never get either side back, then the match is over and results in a loss. Matches like that make me suspcious, but the question is, is that some kind of intentional lag hack like ddosing or just bad laggy servers? no idea. didn't submit a ticket for that match, no point really, what am I going to say? "oh, there was lag then we lost, somebody had to be hacking!" more often than not the thought of hacking comes to mind in pvp, even amongst players of top pvp guilds, but thinking it/being suspicious of it and going out of your way to report it/make forum posts about it are two different things.

Those above 3 are the only real examples I have of "hacking" and even then, if they indeed were hacking or map/glitching in the case of the turret thing, bioware, or maybe more specifically EA, obviously didn't care enough to do anything about it.

I used to play Battlefield 3 on the pc and ps3, and anyone here who has played battlefield 3 on the PC can attest for the Rampant hacking there. I mean, it's not "oh maybe he's hacking or maybe he's just really good!" but specifically just Hacking. Getting killed by an ammo box? having a guy running on top of the map in metro dropping c4 onto the back stairway and getting 90 kills in less than a minute, then getting the kill cam and seeing him specifically running back and forth on an invisible wall outside of the map, continuing to drop c4 packs into the hallway below him? Yeah, that's hacking. And no, EA did absolutely nothing to fix that. And similar to the policy here, you name a player and either the thread is deleted entirely or your post is edited to remove the player's name, then a mod replies that you shouldn't name people, but submit a ticket and it will be reviewed. That is part of the problem, this "anti-snitch" mentality that basically protects hackers with a shield of anonymity. So to be clear hacking battlefield 3 IS out of control. In swtor? not so much. Are there genuine hacks? most likely. Does that mean you will Never win a match again and never get your weekly/daily completed? no. I've learned to roll with the punches in this game, win some, lose some, some matches are great, some matches suck, won some ranked, lost some ranked, but until there is blatant hacking ala battlefield 3, I'll stick with it, maybe submit tickets here and there which will likely be deleted and ignored. The day that hacking is clear and as blatant as battlefield 3 though, I'll abandon this game just like I did battlefield 3.

Lastly, there are things other than hacks that make this game pretty unfair, some are exploits, and some are just really terrible design choices.

One exploit that comes to mind was from a match the other day, voidstar, starting out as attackers, opposing team has a sorc force speed across the gap to the top platform on the defender side, then sorc pulls a sniper. The sniper then begins shooting all the attackers on both sides, as the sorc keeps dropping aoe heals and bubbling the sniper and himself and staying out of the los. This went on for a good 3 minutes, then one of the tanks pulled the sorc down at least and when he respawned, he didn't go back to the platform, but match was lost by that point anyway. Sniper, meanwhile, stayed in cover and kept shooting at everyone (good thing they nerfed stuns to 10m, huh?), then eventually I think he got killed when some ranged dps went out of their way to target him. Afterwards, submitted a ticket, not that bioware will care or do anything, maybe patch an invisible wall in 6 months from now.

This was a pretty pathetic way to play a match for sure, but given the guild, not particularly surprised (not going to name them, but it wasn't any of the guilds mentioned in this thread, just a casual pvp guild with players that aren't very good). It was made even more unfair given that most of my team was maras, which, again, can't jump to enemies in cover. So yeah, that match sucked. However, would I call this hacking? no. Exploiting? yes. They exploited a design flaw and ultimately threw the match, but even then hardly "hacking."

Some other prevalent exploits would be the sage/sorc bubbles that explode and stun you while leaving your resolve bar untouched. Seen this more and more, but the devs at least mentioned that they're going to redesign that in the future, so I guess we'll see how often people will use that in huttball after they patch that.

A second design flaw that is pretty often exploited is the operative/scoundrel knockdown/stun combo and the jugg/guardian push/slap combo. For some reason, when either one of these are used, you're pretty much permastunned on the ground and will die before you ever get back up. If it's used in an acid pool in huttball, even more guaranteed you won't get back up. But, considering that these have been in the game since launch, these apparently just get filed under "working as intended." The shadow/assassin kick/spike+stun combo kind of works like that, but it for some reason it seems like the animation from that moves you from on the ground to standing, whereas the scoundrel/guardian knockdown, the animation shows your character actually trying to stand up for a second or two before being able to do anything. So yeah, wouldn't mind seeing those redesigned like they did with the consular/inquisitor knockback animation, but I won't hold my breath.

But yeah, I've been on teams with goof troop, cookies, deadweight, aliens, yes, etc. had some wins, had some losses, but more often than not when you end up on a team with a 4man premade of them, you're most likely going to win even if you just sit in the middle of nowhere and watch the whole match. Why? because they know their classes well, they know other classes well and how to counter them and they use voicechat and are coordinated (and in all likelihood continue to get more coordinated doing the same thing over and over and over). Is it "fair" that being on a team with them against a bunch of solo q randoms is almost a guaranteed win? probably not, but according to bioware, that, too, is "working as intended" because they won't be removing group q's from normal warzones.

All I can really say is be happy the "hacking" in this game isn't as bad as in battlefield 3, because that game was truly ruined from hacking. In all honesty though, it would behoove bioware to consider getting a warden/punkbuster type file verification system going, especially with the influx of new f2p players who no doubt will likely face cookies/goof troop/etc. as a solo random, then decide to google hacks for the game to get even in order to make up for their lack of skill.
Once you're in the hole, what's a few more feet?

Ferkles's Avatar


Ferkles
12.06.2012 , 05:40 AM | #94
I've never seen hacks and I've been playing since February. Maybe you're just bad?
Getting a new signature. Eventually~

ChazBono's Avatar


ChazBono
12.06.2012 , 07:54 AM | #95
Quote: Originally Posted by SomeJagoff View Post

One exploit that comes to mind was from a match the other day, voidstar, starting out as attackers, opposing team has a sorc force speed across the gap to the top platform on the defender side, then sorc pulls a sniper. The sniper then begins shooting all the attackers on both sides, as the sorc keeps dropping aoe heals and bubbling the sniper and himself and staying out of the los. This went on for a good 3 minutes, then one of the tanks pulled the sorc down at least and when he respawned, he didn't go back to the platform, but match was lost by that point anyway. Sniper, meanwhile, stayed in cover and kept shooting at everyone (good thing they nerfed stuns to 10m, huh?), then eventually I think he got killed when some ranged dps went out of their way to target him. Afterwards, submitted a ticket, not that bioware will care or do anything, maybe patch an invisible wall in 6 months from now.

This was a pretty pathetic way to play a match for sure, but given the guild, not particularly surprised (not going to name them, but it wasn't any of the guilds mentioned in this thread, just a casual pvp guild with players that aren't very good). It was made even more unfair given that most of my team was maras, which, again, can't jump to enemies in cover. So yeah, that match sucked. However, would I call this hacking? no. Exploiting? yes. They exploited a design flaw and ultimately threw the match, but even then hardly "hacking."
Saw this last night. Unknown sorc in recruit gear, from a guild I never heard of. Reported the exploit, thanks for the friend tip, now I can see what happens to him.
I've played with Yes, and We Haz Cookies, and against Deadweight, Goof Troop, etc. They're just good. It's usually not the high end guilds who hack/exploit, hackers get bored too quickly for that.

SomeJagoff's Avatar


SomeJagoff
12.06.2012 , 10:32 AM | #96
Quote: Originally Posted by ChazBono View Post
Saw this last night. Unknown sorc in recruit gear, from a guild I never heard of. Reported the exploit, thanks for the friend tip, now I can see what happens to him.
I've played with Yes, and We Haz Cookies, and against Deadweight, Goof Troop, etc. They're just good. It's usually not the high end guilds who hack/exploit, hackers get bored too quickly for that.
yeah, stuff like that voidstar platform thing, never seen anyone from cookies/goof troop/deadweight/etc. ever do anything that cheap/lame.
Once you're in the hole, what's a few more feet?

chimex's Avatar


chimex
12.07.2012 , 05:37 AM | #97
Quote: Originally Posted by SomeJagoff View Post

1. playing an infiltration shadow (rank 3 stealth level), going south in denova map (everyone else fighting east/west), see 2 defenders (commando and gunslinger), commando runs directly towards me and uses knockback to pop me out of stealth and I get killed. Find that a little odd, go south again, but stealth immediately upon respawn and before leaving gate, drop down, hug wall all the way north, pop increased stealth, stay 40m away from south node and 2 guards, commando runs directly towards my position and starts firing. I cloak out and force speed away, he follows me and shoots, breaking my stealth. So what does that mean? hack? like the good ol' counter-strike days when people ballhacked, wallhacked, speedhacked,etc. hacked? maybe. broken stealth? maybe. don't know, but I submitted a ticket and got a live agent chat a few days later, (back when there were still live agent chats). friended the guy, he's still playing.
I think I can explain this one. It's happened to me a couple of times (3 overall as far as i can remember) and I'm not sure what causes it. I'm speaking about being on the other end of this scenario as a sorc in NC. I think there is a bug that VERY rarely keeps the shadows nametag and healthbar in plain sight despite them being in stealth.

The worse part is, you can click on them and attack as normal!

It's odd, the healthbar is there, the name is there, the small circle on the ground when you target them is there, but the "character space" is blank.
The Progenitor (RP): Shazmi:<Crimson Moon>

Reginlief's Avatar


Reginlief
03.19.2014 , 11:39 PM | #98
from what I understand print screen hacking is still alive and well. I try my best to catch it when possible and report it ASAP

JediMasterSLC's Avatar


JediMasterSLC
03.19.2014 , 11:45 PM | #99
Not cool man. Not. Cool.

Othed's Avatar


Othed
03.20.2014 , 12:13 AM | #100
The print screen hack I see the most is in hutt ball. Mostly smugglers do it to with roll to run from my sentinel to grab the heals or escape the fire.