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200+K protection, how do they do that!

STAR WARS: The Old Republic > English > PvP
200+K protection, how do they do that!

Banderal's Avatar


Banderal
11.23.2012 , 12:34 PM | #1
Ok, I run a shadow "tank" on POT5 (Imagynary). I have full BM, with WH hands. I took the "tanking" gear. I've read that the DPS gear might be preferable, but read it too late for me - so I still have the tanking gear right now. That said, I notice that when I feel like I'm having a "good" game I'll have maybe 50-60K prot on the score board at the end, and some healing, some DPS (I don't keep track of those as much, so I don't remember numbers).

Everyone once in a while I'll see someone, though, with 200+K prot. How they heck do they do that!? I try to keep a guard on a healer by default, or whoever looks like they can use it best. I try to stay close to them so the guard keeps working. I try to catch groups of people for my AOE taunt. Admittedly I probably do not watch the cooldown on taunt closely enough, and fire it off again right away.

Just wondering if anyone has advice for what I might be missing. Do I need to just be more ready with the taunts, or am I doing something obviously, stupidly wrong?

Thanks for any help!

SOULCASTER's Avatar


SOULCASTER
11.23.2012 , 12:40 PM | #2
Yeah the answer is simple. Guard a healer that you queued with, so he knows you're guarding him and heals you. And then let him heal. Everyone will rage target him and you stand next to him guarding him. Haha I've gotten 180k guarding, and close to that on several other occasions on my Hybrid Shadow.

Also, you will need to go up against a team that has good DPS, obviously.
Soulcaster
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Phasersablaze's Avatar


Phasersablaze
11.23.2012 , 12:42 PM | #3
You have to guard a good healer that knows you are guarding him, and the other team has to be focusing the healer. As a deception Sin though I have gotten 50k protection just off taunts as well.

Theodulus's Avatar


Theodulus
11.23.2012 , 01:13 PM | #4
As the others have said you need to make friends with a healer if you want to get high protection numbers. At most I can get 100k protection without a healer and that means a lot of downtime.

adiwantinova's Avatar


adiwantinova
11.23.2012 , 02:04 PM | #5
First thing is first, you have to have the right conditions in place; you have to have at least one amazing healer (or a couple of good healers) that will keep you up. You have to be playing a team that can push damage. You have to be on the primary Zerg node/door.

If those conditions exist, you can hit 200K protection easy. My personal best was in a ranked WZ with nearly 500K protection.

Keys:
- Use single target taunt on the guy trying to do AOE damage
- Get into the fray of combat & use the area taunt, then move out ASAP (so they don't target you)
- Keep your "guard" on keybind, swap it to whoever is getting burned down
- Only use your area mezzes when you're trying to buy your healer some time to self heal
- Only use single target stun/roots, etc when you have to get away

For Guardians, be sure to Guardian Leap to the player that is getting burned down, as this grants an additional 20% damage mitigation buff for a few seconds (all counting towards your protection stats).

Follow these steps & you can secure big numbers pretty easily.
ADI-WAN TINOVA
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social-climber's Avatar


social-climber
11.23.2012 , 02:11 PM | #6
Remember though, the best target to guard for protection points is not the best geared player who takes less damage to begin with, or the mobile guy who runs around not to be hit, or the one knocking people away. You really want the new squishy recruit gear healer that just learns that the well geared tank is their best friend.

i.e.

Sage in recruit gear spamming salvation, standing in it, doing self heals sucking up damage learns you are guarding them and keeps both of you alive = mega protection points

Scoundrel in BM/WH gear that hots you on the run and vanishes when targetted really doesn't equal much protection since he is avoiding damage

You can jack your numbers up by simply guarding the person with the lowest health. If they die, you still are going to be up having stopped 10k damage by the time they die horribly. RInse and repeat.

Taunt anyone doing aoe damage. AoE taunting the fotm smash spec'd melee trains nets like a lot. It's like 30% protection every time they try to smash for 7.5k/hit x 5 player.

Just like dps get yelled at to focus fire and kill healers. Tanks are the flip side of that. They should be focus taunting the alpha-dps player constantly. When you see players putting up 500k damage in a round, imagine 30% of 500K lost by taunting. Add that to you guarding a healer, or anyone, and that's how you get crazy high numbers.

Memo-'s Avatar


Memo-
11.23.2012 , 02:30 PM | #7
Quote: Originally Posted by social-climber View Post
They should be focus taunting the alpha-dps player constantly. When you see players putting up 500k damage in a round, imagine 30% of 500K lost by taunting.
An exaggaration, as you simply cannot hold a taunt on for extended periods of time. 6 second effect and 15sec CD on the taunt would equal ~12% damage reduction if you hypothetically could taunt the same dps over and over again.
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Delarah | Stilva | Luccia | Ethawn<Lice-Ridden Banthas>Tenori | Baritoni | Weimar | Altto
   The Lihavuori LegacyTomb of Freedon Nadd

Phasersablaze's Avatar


Phasersablaze
11.23.2012 , 02:36 PM | #8
Quote: Originally Posted by Memo- View Post
An exaggaration, as you simply cannot hold a taunt on for extended periods of time. 6 second effect and 15sec CD on the taunt would equal ~12% damage reduction if you hypothetically could taunt the same dps over and over again.
Um..no. You have AE taunt as well as guard. Guard the player he is attacking...

Memo-'s Avatar


Memo-
11.23.2012 , 02:39 PM | #9
Quote: Originally Posted by Phasersablaze View Post
Um..no. You have AE taunt as well as guard. Guard the player he is attacking...
Oh wow, are you kidding me? I had no idea such skills existed! Thanks!

I was talking of the effect of the single-target taunt and the exaggaration on numbers the previous poster presented. Of course you can fill in gaps with the AoE-taunt but it has a longer cooldown and would be wasted on a single target. Guard also wasn't the point of my post. Of course the two also accumulate Protection points. But the math back there was just wrong.

//There, I edited the quote to lower the chance of getting these idiotic answers any more.
Sakků | Faris | Maliris | Sopraano<Reilukerho>Bas'so | Všli | Rai'chu | Jauhe
Delarah | Stilva | Luccia | Ethawn<Lice-Ridden Banthas>Tenori | Baritoni | Weimar | Altto
   The Lihavuori LegacyTomb of Freedon Nadd

Solarenergy's Avatar


Solarenergy
11.23.2012 , 02:46 PM | #10
They have a healer buddy who they stay close to and who constantly gets attacked and heals the tank. Without that, it's hard to get great protection numbers, though a good tank does taunt a lot.