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Sorcerer in PVP, Weak

STAR WARS: The Old Republic > English > Classes
Sorcerer in PVP, Weak

Edonidd's Avatar

12.14.2012 , 11:14 PM | #61
I was waiting for somebody to point out I wasn't being completely honest. In order to get all of those advantages Snipers have to give stuff up too. I thought somebody would point out that they had to give up wearing med armor and the defensive CD Evasion that Sorcs get, and they have to run around in a skirt.

But then i realized I had that backwards. In order to get those advantages, Snipers can't wear Light armor (well i guess they could but none ever would) and have to have a defensive CD too. While it is sorcs that don't get any defensive CD's and get stuck in light armor.

Boy life is rough.

TLDR version of both posts: Snipers have better sustained dps, better burst dps, better group utility, better CC, better armor, and better survivability. Sorcerers have 6 extra meters on our stun.

lucianobck's Avatar

12.17.2012 , 11:22 PM | #62
Quote: Originally Posted by AdamLKvist View Post
The mobility of a sorc is horrid, the damage when stationary isnt much better.
I agree. The sorc needs more damage or skills without channeling

Mandybabe's Avatar

12.20.2012 , 05:40 AM | #63
Quote: Originally Posted by veyl View Post
QFT. I'll also add that the only justification teams have to bring sorcs now is the broken bubble hybrid.. until it gets nerfed. Then it'll be right back to the red headed step child of DPS in pvp. Lets also face it: PvE damage isn't much better. It's nowhere near that 5% disparity BS line that Bioware likes to harp on.
Last Reply from a pvp dev, regarding any future "nerf" on the bubble was -NO PLANS TO NERF.. The most they were considering doing was possibly making it where not everyone's bubs stun, ie; Just sorc's. I'll try to find the vid I watched last week and link it.
Akashaah. Shayla.

Mandybabe's Avatar

12.20.2012 , 05:41 AM | #64
Quote: Originally Posted by fungihoujo View Post
Frankly- it would be nice if procs showed up brightly in the scrolling combat text- something saying 'lightning storm proc' floating up with the damage numbers would be fantastic- as looking at your row of buffs is stupid.

That'd be something that'd benefit everyone.
It would be nice if they gave us a non junk combat tracking log... =/
Akashaah. Shayla.

JP_Legatus's Avatar

12.25.2012 , 03:13 PM | #65
You have a bubble, self heals and great mobility.
More importantly: you have bubble stun

Neosamuel's Avatar

12.25.2012 , 06:53 PM | #66
Quote: Originally Posted by JP_Legatus View Post
You have a bubble, self heals and great mobility.
More importantly: you have bubble stun
-Which breaks in two hits if your lucky
-Which is worse then a medpack unless you are corruption speced
-Mobility is an outright lie.
Sith Sorcerer
(((((((({=}[[ Now teach me how to make a Lightsaber Sig.

robozvir's Avatar

12.25.2012 , 09:37 PM | #67
Sorc dps is a lie, there is only healer.
Through healing, I gain commendations.
Through commendations, I gain gear.
Through gear, I gain nothing.
Cause whole my class is broken.
The Bioware just kidding me.

houkagoplay's Avatar

12.26.2012 , 02:58 AM | #68
Lost track of the number of times i get squished...sigh

MasterAwe's Avatar

12.27.2012 , 10:54 AM | #69
Quote: Originally Posted by Edonidd View Post
I finally got my sniper to 50 (Engineering) and have had a Sorc at 50 for a while now as my main. Sorc is 31 pt madness build, and I waffle back and forth on 7 points in corruption for 10% extra damage on DF or 7 points in Lightning for unlimited force basicly and 20% better static shields.

What I want to know is where this idea that Sorcs have utility comes from? I had to spec points into getting my whirlwind insta cast. In PvE whirlwind is way better than slice droid. But while slice droid doesn't work at all in PvP, Flashbang has the exact same mez time as whirlwind. Except it is insta cast in every spec without wasting spec points, oh and it affects up to 5 people.

I had to go up to 31 Madness to get creeping terror, but having that snare is so nice. In fact the only thing that could be better than having a 2 sec snare at the top of your tree, would be having a 5 second snare that breaks on damage after 2 seconds, like legshot. Which oh yeah, is free too for all trees.

Static barrier is way better than shield probe, but doesn't come close to balistic probe for my whole team. Specing into the other tree means giving up my root, but I could pick up a snare on overload. In fact it is the same root on a knockback that cover pulse gets for free again. And cover pulse doesn't seem to bug out and do nothing like overload does sometimes.

Deathmark making my DOT's tick harder is nice, except it affects less than half of them.

Force Storm may not have a CD, which some idiot seems to think makes sorcs better at AoE, but I don't know a single sorc who wouldn't trade Force Storm for Orbital Strike in a heartbeat.

Something like 60% of my sorcs damage comes from Force Lighting, which is channeled and every single class has an interupt that stops me from casting it, AND makes me not cast it for 4 seconds. And FL is a big flashing neon sign that points directly to me and says I'm the one hitting you, look I'm right here. Not like Ambush or something that by the time you see it, you're already missing a huge chunk of health. Plus I have to stand still and turret while casting FL, but i don't get anything cool like Cover and entrench. So even though I'm a ranged class, and hitting that mara from my max range, as soon as he sees the lighting point back at me, he jumps me and is now no longer at max range, but at melee range.

Literally the only thing that my sniper is jealous of my sorc is 10 meters on electrocute instead of 4 on debilitate. But since 95% of the time on both classes that I want to use my stun, I am either beyond 10 meters and want to stun him so I can finish him off; or inside melee range and want to stun him to run away. So there really is not much functional difference between debilitate and electrocute.

My Sorc starts with less DPS both sustained and especially burst. And in order to get some of the utility that my sniper gets for free, I have to give up extra DPS and spec into it? Poor poor design.

Now if BW would only read this..... Great post.
Lvling my lightning sorc is a joke (currently 42) Class quest that I should be able to solo are rough, sometimes taking multiple attempts -.-

veyl's Avatar

12.27.2012 , 11:55 AM | #70
Quote: Originally Posted by Mandybabe View Post
Last Reply from a pvp dev, regarding any future "nerf" on the bubble was -NO PLANS TO NERF.. The most they were considering doing was possibly making it where not everyone's bubs stun, ie; Just sorc's. I'll try to find the vid I watched last week and link it.
Placing the bubble blind to be just the casting sorc only is a Huge Nerf and you missed why entirely. Bubble sorcs are brought for RWZ teams because of the amount of set up they can provide offensively (Blinding a group of people to be lolsmashed for example) and the amount of peels you can use the blind for defensively.

Without the blind working on other players, the sorc will not be able to run through their teammates to help peel the melee off of them when they need it. This makes the sorc (once again) a very weak TEAM MEMBER to have in a RWZ.

Lets also not forget how many points are wasted in the lightning tree to get the bubble blind//root knockback either. This is something that completely diminishes the overall use of a Sorc on a Rateds team. What would they bring if they don't have the blind?

It should be mentioned: This discussion about the bubble blind is also within the Sorc Thread area where the Dev's posted about the nerf. (they can continually claim it's not a nerf, but it is.) It was the first yellow dev post in there since the Class Feedback thread was created all those months ago. They simply have no clue how to change sorcs for the better because they go off of metrics and not ACTUAL GAMEPLAY. (Wrath CL spec was a padding machine and nerfed because of it) The main issue that people have with the Bubble Blind is that it barely moves the Resolve Bar which allows for chain blinding.

Ideal changes for sorc survivability:
Make our AggroDrop provide 50% less damage for 10 seconds (roughly 4 gcds) from One Target on a minute CD.
Change Bubble Blind to be when Bubble Breaks to take 30% less damage for 8 seconds and put it 1st tier in the healing tree so ALL specs have the opportunity to get it.
Make bubble blind a passive 2 second stun when it erupts (Self caster only)