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Server lag is inexcusable


Lium's Avatar


Lium
11.21.2012 , 10:15 AM | #21
Quote: Originally Posted by murshawursha View Post
Sigh... This is the exact same complaint people had at launch - "OMG server queues/lag suck, open more servers Bioware!" So they did, and then when the launch rush ended, the complaint became, "OMG BIOWARE WHY U OPEN SO MANY SERVERS NOW I HAVE NO ONE TO PLAY WITH SERVER CONSOLIDATIONS PLS!"

You really expect them to make the same mistake twice? Give it a couple weeks, the rush will die down, server populations will stabilize again, and everything will be just like it was before.
This is the side of the argument I come down on. BioWare is in a darned if they do, darned if they don't position. If they open up f2p servers, it may alleviate some of the lag and crowding now, but then in a few weeks or so, those servers will be ghost towns, and this absolutely terrible community, (and make no mistake, this community really is terrible) will be flaming BioWare for opening up too many servers. Can't you hear it now? I can.

"OMG BIOWARE WHY YOU OPEN SO MANY SERVERS WHY DIDN'T YOU LEARN FROM BEFORE FAIL EA!!1"

While I agree that the server lag is incredibly aggravating (we wiped last night in HM Kaon Under Siege a couple times because of weird lag and rubberbanding) I don't think there's much BioWare can do about it that wouldn't imbalance the game in the long term.

I don't mean to flame the developers or anything, but I'm just not confident in their abilities to fix things, because their solutions always seem to create more problems or do just enough to exasperate and already irritable community.

Carambole's Avatar


Carambole
11.21.2012 , 10:22 AM | #22
Well good to know it's a known issue. Just hope they address it soonish.
The Unknown is Shifting

www.gamezoneeden.se

Xlnt's Avatar


Xlnt
11.21.2012 , 10:33 AM | #23
After 1.4 it was horrible, but that was something bioware broke in that patch, now its unplayable again and i really hope they fix this asap!
Jedi Sage Gabbie - Last Legion - Server The Progenitor

Goretzu's Avatar


Goretzu
11.21.2012 , 10:45 AM | #24
It's certainly pretty bad in the Warzones.
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

Urael's Avatar


Urael
11.21.2012 , 10:47 AM | #25
Quote: Originally Posted by Lium View Post
I don't mean to flame the developers or anything, but I'm just not confident in their abilities to fix things, because their solutions always seem to create more problems or do just enough to exasperate and already irritable community.
^QFT ...

tzagheru's Avatar


tzagheru
11.21.2012 , 10:48 AM | #26
Quote: Originally Posted by murshawursha View Post
Give it a couple weeks, the rush will die down, server populations will stabilize again, and everything will be just like it was before.
you mean back to dead game state. so thats how the servers work at swtor, interesting.

murshawursha's Avatar


murshawursha
11.21.2012 , 10:52 AM | #27
Quote: Originally Posted by tzagheru View Post
you mean back to dead game state. so thats how the servers work at swtor, interesting.
Yeah, sure, "Dead game state." Nice of you to conveniently ignore both waves of server merges that basically ensured that there's at least one instance of fleet with 250+ players at all times (certain APAC servers excepted, of course).

DarthZak's Avatar


DarthZak
11.21.2012 , 02:08 PM | #28
Quote: Originally Posted by lklinga View Post
And here is the entitlement. Not good enough ? I am on a very busy server for example and I do not have any of the issues you describe. So they estimated how many people are going to be influenced and what are the risks and potential revenue impacts. IF those are smaller then cost of the new sever hardware then they did not upgrade or add new servers. It is really simple business logic. But because of you having problems they are going to change course and spend several hundred thousands on new iron hmmmm....

See my point they know the average per account revenue per anum and if you have in this thread so many people that be complaining that all those accounts will add to be more or equal to the costs they will do it.

You can not possibly estimate how many people will join up for f2p with any reliability that is needed for infrastructure upgrade anyone who tells you that is lying.
Wanting to play this game fluently is not an entitlement.
If I feel entitled I would make a complaint like "Ive been a subscriber from the start, I think I deserve more free stuff!" thats entitlement. In this case its something that actually affects the playability of the game on a grand scale.

Im happy for you that you dont have this issue. Maybe your servers isnt as full as mine or the hardware if better. In the end the fact that you dont have any issues does not mean anyone else shouldnt have issues.
The Shadowlands is simply too full to cope and if you read my posts it has been since the last merge. They probably had room for 10-20% more but even that was pushing it. Now they have WAY more than a 10-20% increase and Id like to hope that for all our sakes they keep that increase. This means that they had to already upgrade it. Which they didnt.

As someone stated in another thread, EA/BW are no longer in the business of selling games with SWTOR, they are providing a service for which we pay. They need to offer the service in the best way possible. Yet again this is not entitlement, its a fact.

To be honest Id rather wait 1 month longer on 1.6 and get good servers now

And yes you can. As Ive said Ive worked in a multimillion dollar company before and Ive helped research potential inflow for any new product we launched. Its called a forecast. The forecast could be wrong of course but by this much it means you have bad analysts and need to take immediate action.
The Peacecraft Legacy
Elycia , Mariemaia , Minagoroshi

DarthZak's Avatar


DarthZak
11.21.2012 , 02:11 PM | #29
Quote: Originally Posted by Lium View Post
This is the side of the argument I come down on. BioWare is in a darned if they do, darned if they don't position. If they open up f2p servers, it may alleviate some of the lag and crowding now, but then in a few weeks or so, those servers will be ghost towns, and this absolutely terrible community, (and make no mistake, this community really is terrible) will be flaming BioWare for opening up too many servers. Can't you hear it now? I can.

"OMG BIOWARE WHY YOU OPEN SO MANY SERVERS WHY DIDN'T YOU LEARN FROM BEFORE FAIL EA!!1"

While I agree that the server lag is incredibly aggravating (we wiped last night in HM Kaon Under Siege a couple times because of weird lag and rubberbanding) I don't think there's much BioWare can do about it that wouldn't imbalance the game in the long term.

I don't mean to flame the developers or anything, but I'm just not confident in their abilities to fix things, because their solutions always seem to create more problems or do just enough to exasperate and already irritable community.
The solution is simple, make the servers bigger by upgrading the hardware. Upgrading hardware wouldnt imbalance anything
The Peacecraft Legacy
Elycia , Mariemaia , Minagoroshi

LordArtemis's Avatar


LordArtemis
11.21.2012 , 02:12 PM | #30
Lag spikes do seem to be an issue. I would be against the idea of adding new servers to solve the problem however.

I would rather they adjust the server to launch a new instance early if lag presents itself. Perhaps an adjustment could be made there to reduce the lag a bit.