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Good Job SWTOR

First BioWare Post First BioWare Post

SootyTX's Avatar

11.16.2012 , 09:33 AM | #101
Quote: Originally Posted by ImperialSun View Post

Many of the negative posts have 4chan written all over them and I do not blame the devs for not responding to these types of posts at all.

Agreed...actually, many of the long standing vtriolic anti-BW posters have "paid for by Blizzard" stamped all over them if you ask me. I mean, how long do these posters continue to sub for a game they apparently hate so much....

Devs- I want to say thank you for a fantastic game that I will be playing for many years to come. It's not perfect, I don't agree with some decisions and I wish EA wasn't involved but you guys are doing an outstanding job under an amount of pressure I don't think many really understand (and given the nature of creative people, much of it self-imposed pressure as well).

Next time I'm driving through Austin I'm gonna drop off a couple cases of beer for you guys

sarazoul's Avatar

11.16.2012 , 10:47 AM | #102
Quote: Originally Posted by filhodaputa View Post
I will be impressed if this game lasts another 1-2 years in this f2p model
It won't obviously. We'll have to wait for bioware to see the numbers dropping before they realise. And by the time they do, the arm will already be done. Same as the server merging which was done WAY to late.

The only good thing this F2P does is give potential Kotor fan who are against paying a monthly fee to try the "Kotor 3" side of the game. The story quests. Past that, F2P is pointless.

A nice update for subs. Cartell is very nice and should help put this game back on track. I feel sorry for non-subs however, who surely are disappointed.

chimex's Avatar

11.16.2012 , 11:38 AM | #103
I'm going to Chimex (haha!) in here and say bravo BW. Last night was a great first night of f2p. I've been socialising with so many people regarding cartel packs. Many of us have been chatting and friending each other to arrainge swapmeets when the bound cooldowns have expired!

Great to see so much life reinstalled in this game and the server community!

The Progenitor (RP): Shazmi:<Crimson Moon>

Darth_Haderach's Avatar

11.16.2012 , 01:43 PM | #104
Every new update adds great quality content and improvements. You're on the right track, keep up the tempo!

Anzel's Avatar

11.16.2012 , 01:55 PM | #105
We have four accounts at my house and we are all having a blast. Yes we complain here on the forums and Facebook and elsewhere. Yes we are critical... but we are all playing SWTOR and having an awesome time.
ANZEL - Master Bounty Hunter - Corbantis Galaxy - 06/23/2003
ANZEL - Bounty Hunter / Mercenary - The Corbantis Legacy - 12/13/2011
ANZEL - SWG EMU - CORE 1 Developer - 06/2006

Rafaman's Avatar

11.16.2012 , 02:02 PM | #106
Kudos on 1.5, the HK-51 quest and F2P options are excellent! Keep it up devs! Looking forward to more!

seekerofpower's Avatar

11.16.2012 , 02:07 PM | #107
I play both SWTOR and The Secret World and don't have any plans to leave either any time soon.
"Definition: 'Love' is making a shot to the knees of a target 120 kilometers away using an Aratech sniper rifle with a tri-light scope. Statement: This definition, I am told, is subject to interpretation. Obviously, love is a matter of odds. Not many meatbags could make such a shot, and fewer would derive love from it. Yet for me, love is knowing your target, putting them in your targeting reticle, and together, achieving a singular purpose, against statistically long odds."

LordArtemis's Avatar

11.16.2012 , 02:09 PM | #108
I'm of the opinion that we need all balanced opinions, negative and positive. I want the game to flourish in the end, and it most certainly will not if all it ever receives is blind praise... the same time blind rage helps no one.

I am cautiously optimistic, and cannot deny that the very fact that I am here, subbed, is due to F2P and the items they are offering, ESPECIALLY the legacy unlocks. It is how legacy should have been in the first place IMO.

I commend Bioware for a job well done...great presentation, I appreciate the time you guys took to test the market out thoroughly and that you listened to feedback. The graphics for the market are great, very appealing, and the system is reasonably intuitive. So far (crosses fingers) everything seems to working pretty well.

I can say for the first time in a LONG time my Sorc looks the way I think he should. That is thanks to the market.

Now, that said....

I feel pretty strongly that the market should not have launched without transfers, appearance changes, name and legacy name changes and permanent but expensive unlocks for FP/Ops/Wzs. I also feel it was not wise to restrict FORMER PLAYERS to 2 bars.

I think there should have been a fourth tier for the folks that purchased the game and payed for at least 3 months (side note: I would not qualify). I am not saying that the other restrictions for preferred players were bad moves...on the contrary, I think they would have been perhaps disappointing but not perceived as overly prohibitive.

I think it should have been 4 bars ONLY for prior players returning the the game. Even if you offered bonus coins to purchase those bars, and indicated that you were doing so SPECIFICALLY for that purpose.

Now...I do still hold to the belief that the armor should have been level one, orange adaptive with low level mods in place. Even level 10 would have been a better setup IMO. That does not mean I am against what you are currently offering...only that I think it would have had a larger impact if they had been almost purely cosmetic.

I think you did a great job, I think the coin purchase options are great, sub options are great, the "card purchase" one time 60 day sub purchase is fantastic, offering the digital upgrade is great (provides a great speeder to all characters) and the markets overall presentation is really top notch.

I wish I could convince you to add a third tier, or at the very least drop a few extra coins on returning players to purchase two bars.

CosmicKat's Avatar

11.16.2012 , 02:18 PM | #109

The first non-warning, non-announcement post from 'staff' in I don't know how long is a "thanks" for a positive post that could be used for ad copy?

You guys aren't really helping your non-communication rep here.

Andryah's Avatar

11.16.2012 , 03:23 PM | #110
Quote: Originally Posted by CosmicKat View Post
The first non-warning, non-announcement post from 'staff' in I don't know how long is a "thanks" for a positive post that could be used for ad copy?
Completely NOT true CK.

There is a flurry of post patch posts on both sides of this one (time wise) acknowledging reported issues and asking for additonal information. They are communicating quite a bit right now...and doing a good job of it.
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