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$10-$15 for armor sets/crystals? Really?

STAR WARS: The Old Republic > English > General Discussion
$10-$15 for armor sets/crystals? Really?

Izorii's Avatar


Izorii
11.09.2012 , 04:02 PM | #101
I am always amazed at the price of Vanity items in games. But most people only buy one or two items, if there were dirt cheap I suspect there would not be the reason to invest in them. I am sure BW have a simple rule when it comes to items where they want to charge the maximum amount they can for items and the item must have a very low investment cost. New outfits, pets and speeders are what they want, boosts are even better as veyveyr little development time and selling legacy stuff is just cash in hand as next to no development time.

Exgrunt's Avatar


Exgrunt
11.10.2012 , 01:13 AM | #102
If you don't like the prices don't buy them then pretty easy. I personally tgink the prices are fairly reasonable after all they still have to make money. Now that its going free to play their money will not be coming solely from subs.
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Darth-Rammstein's Avatar


Darth-Rammstein
11.10.2012 , 01:52 AM | #103
Quote: Originally Posted by Exgrunt View Post
If you don't like the prices don't buy them then pretty easy. I personally tgink the prices are fairly reasonable after all they still have to make money. Now that its going free to play their money will not be coming solely from subs.
They probably won't lose any current subs to downgrading due to f2p restrictions and the cash shop is pure profit, most of that crap was probably already in the game and is just surfacing. It's called double dipping, wow makes a fortune off idiots with too much extra cash to blow.
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Ellipsys's Avatar


Ellipsys
11.10.2012 , 04:20 AM | #104
Could someone please clarify the nature of this? Are these prices for free players to have access to those items, but Subscribers will be able to attain them without paying? Or is this the case for subscribers as well? If subscribers have access to these items without paying, then I can understand but if they have to pay additionally, I can't abide that.

Costello's Avatar


Costello
11.10.2012 , 07:13 AM | #105
Everyone has to pay for them if they want them.

They may also be sold on the galactic market as its a means to turn real cash into in game credits without using an illegal gold selling sight. This option will not be available to free to play players as they are limited to 200k credits and nobody will sell an items that cost this many cartel coins for that.

What I suspect though is this is a means to get players to spend their 'free' cartel coins from the last year. 1500 isn't hat much for a set if you have just been given 2000. Once all this has been spent then we will see a drop in prices to encourage free to play players where instead of the value of one months sub it will be on mega sale at 75% off. Suddenly 5 bucks for a set of orange armour doesn't seem to so bad.

Give it a month or so untill the initial interest dies off and most causal f2p gamers realise there are better titles that offer more for free go elsewhere then the prices will drop.

schwartzpedro's Avatar


schwartzpedro
11.10.2012 , 07:15 AM | #106
Can anyone tell me if there's mandalorian armor with medium weight on the Marketplace?I'd spend 15$ on that!

Soluss's Avatar


Soluss
11.10.2012 , 08:44 AM | #107
Quote: Originally Posted by Ellipsys View Post
Could someone please clarify the nature of this? Are these prices for free players to have access to those items, but Subscribers will be able to attain them without paying? Or is this the case for subscribers as well? If subscribers have access to these items without paying, then I can understand but if they have to pay additionally, I can't abide that.
Yes and no. Subscribers still have to pay for cash shop stuff too but they also get a 500 stipend per month to spend. You could save up and get stuff without ever paying anything extra. However, if you are the type that wants everything you see or you want it all right away.... you are going to pay extra.
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Ellipsys's Avatar


Ellipsys
11.10.2012 , 08:26 PM | #108
Quote: Originally Posted by Soluss View Post
Yes and no. Subscribers still have to pay for cash shop stuff too but they also get a 500 stipend per month to spend. You could save up and get stuff without ever paying anything extra. However, if you are the type that wants everything you see or you want it all right away.... you are going to pay extra.
This was exactly the sort of thing that I was worried about when SWTOR decided to go F2P. Subscribers shouldn't have to pay extra atop their subscription to have access to any in-game content. Now, it would be one thing if all these items were available in-game (at a reasonable chance of acquiring them) for in-game credits for Subscribers, and they could optionally pay Cartel Coins for things to give them access to them swifter (ie currency/experience "boosters", or "licenses" that make some items available below their normal requirements in game, such as an item that cuts the price of mounts and driving licenses in half etc...), but I find it repugnant if someone paying $15 a month is told they have to buy a 320 Cartel Coin "lottery ticket" to have a CHANCE to get the Sith Meditation Throne; and that is the only way to get in in game. Its preposterous that the "neat stuff" should be denied to those who are already paying the full subscription fee per month unless they pony up more cash.

At absolute minimum, I think we as the community need to insist that

1. ALL items, cosmetic and otherwise, should be available through a reasonably accessible in-game method for subscribers.
2. The "Stipend" needs to be much higher to encourage both F2P users to subscribe, and subscribers to play and enjoy their included bonus Cartel coins by spending them on "boosters" for various things.

SWTOR ended up with the "TORTanic" and necessitated its switch-over to F2P because of cutting corners, lack of content added at a reasonably swift manner and more. Huge numbers of players played at the start and found that it just didn't hold up to other MMOs and not enough was being done to improve and make the game a better value. The answer to getting renewed interest in the F2P model is not to put all the "cool stuff" and updates that many of us paid our $15 expecting to see on the way, behind an additional paywall for those who are willing to actually subscribe!

I'm so bloody tired of the greed. The model that allowed MMORPGS to rise to prominence in the West (including WoW's meteoric rise to millions of new subscribers, all before they started offering pets/mounts that were not charity-donations) was the "All you can play subscription model". You pay your monthly fee, you get complete access to the in-game experience. Cosmetic items were accessed through in-game means; you didn't need to pull out your wallet again. You paid, you played as you wished. If that meant you raided the biggest bosses, fine. If that meant you wanted to find every posh set of clothing in the game, fine. There was no bias, no tax on players that wanted to enjoy cosmetic items etc... Now, we're seeing developers who want it both ways. The playerbase needs to show this isn't acceptable, but sadly thus far they keep opening their wallets again and again. You should not put up with being nickled and dimed...or rather "5-dollared" again and again atop your subscription fee for ANY kind of in-game content! Until people stop and vehemently reject this paradigm, I don't see many changes coming. I hope it is early enough in the process that for SWTOR at least, these elements can be tweaked and "reconsidered".

Kourage's Avatar


Kourage
11.10.2012 , 08:43 PM | #109
They will eventually go on sale. Just look at other games like LotRO. Always running a sale or special.
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Diefenbaker's Avatar


Diefenbaker
11.10.2012 , 08:44 PM | #110
Government bailout so that I can buy vanity items in the SWTOR shop! Make it happen politicians!
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