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If we don't have CC, what DO we have?

STAR WARS: The Old Republic > English > PvP
If we don't have CC, what DO we have?

TheAlopex's Avatar


TheAlopex
11.07.2012 , 07:24 PM | #1
As a DPS Sage/Sorc.

We don't have the tools to stand against the big boys of damage. PT/ Van, Snipe/Guns, Mara/Sent, Jugg/Guard all outdps us and slice through our squishiness in no time.

They all do huge burst DPS while our DPS is DoT, meaning they wipe us before our damage even gets the chance to tick all the way through.
Everyone knows burst is king in PvP. That makes us peasants. Possibly even pheasants.

All of their attacks are instant, ours can be interrupted with extreme ease (except for 10 secs every 2 mins... Woo). Guns/Snipe are immune to interrupts. And while they even get CC immunity (every 60 secs for 20 secs) to counter their lack of mobility, we get nothing and are still not mobile at all due to our cast times.

All of them have defensive cooldowns and can outsurvive us easily.

All our DPS can be effectively nullified by a 5 sec cooldown Restoration/Purge.

So everyone whines about resolve, CC, bubble stun, and overall wanting CC to be way less effective, and what will that leave us with? At the moment our only purpose is CCing. It's what balances us and gives us some survivability.

Maybe the problem is TOO MANY OTHER CLASSES CAN CC TOO MUCH. Maybe instead we should nerf everyone else's CC and make Sage/Sorc possibly a dedicated CC AC. If you want to lock someone down, you'll need a Sage/Sorc. I think that would be better balance.

We already have more CC related talents in our trees than any other AT, so maybe that was the original vision at some point...

Amebia's Avatar


Amebia
11.07.2012 , 07:27 PM | #2
Exactly...

Dopes just don't get it.

Lejune's Avatar


Lejune
11.07.2012 , 07:40 PM | #3
You're correct. Not to mention that most of your hunters chasing you are immune to mostly everything you have...you CAN'T get away. They have soooooo many cc/interrupts that it is mind boggling.... Oh even a warrior class disappearing is a form of interrupt. Can't finish a cast on an invisible target. I agree with you 100%. Amazed how many defensive cooldowns some classes have when there are hardly any for the ones that need them lol

MidichIorian's Avatar


MidichIorian
11.07.2012 , 08:09 PM | #4
50 % buff to shock/project
25 % buff to deathfield/FiB
25 % TT/FL
100 % buff to our dots
Instant turbulence on a 12 sec CD and a 50 % buff to it.....

....would correlate with our squishiness. Once they've done that they're more than welcome to get rid of the bubble stuns.

Another idea would be to have TT/FL stack a dmg boost for every tick (10% per tick up to 50 %). That would however require a new mechanic and delay the class buff a good 6 months.

JackNader's Avatar


JackNader
11.07.2012 , 08:22 PM | #5
Fix the resolve system first.. Then we can talk about fixing sorcs.

vimm's Avatar


vimm
11.07.2012 , 08:49 PM | #6
Quote: Originally Posted by JackNader View Post
Fix the resolve system first.. Then we can talk about fixing sorcs.
The resolve system is fine; there are some abilities which should add more resolve, perhaps - namingly the stun bubble.
geeR
Phantom of the Operative

TheAlopex's Avatar


TheAlopex
11.07.2012 , 08:50 PM | #7
Quote: Originally Posted by JackNader View Post
Fix the resolve system first.. Then we can talk about fixing sorcs.
Quote: Originally Posted by vimm View Post
The resolve system is fine; there are some abilities which should add more resolve, perhaps - namingly the stun bubble.
Like I said in the OP, what everyone seems to want "fixed" about resolve is to make CCs less effective.

You want CCs being less effctive to be a sweeping change, but this sweeping change would nerf us harder than any other class because we simply don't have the damage, survivability, or utility otherwise.

You're angry because you're getting CCd too much, well maybe the real problem is that too many classes can CC too well. Maybe people would whine less about resolve if everyone else's CCs got nerfed and Sorc/Sage became the dedicated CC class.

In light of that, the bubble stun currently is probably a first step in that direction.

truchaos's Avatar


truchaos
11.07.2012 , 09:41 PM | #8
Quote: Originally Posted by TheAlopex View Post
You want CCs being less effctive to be a sweeping change, but this sweeping change would nerf us harder than any other class because we simply don't have the damage, survivability, or utility otherwise.
If you truly believe that sages/sorcs don't have damage, survivability, or utility... then you are doing something very wrong.
There are circumstances in which you can destroy and enemy, without loss to your own, and yet the victory may still be his. In all situations, you must first decide on the nature of victory, and then take steps to secure it. Avoid the instinct of fight first and think later.

MidichIorian's Avatar


MidichIorian
11.07.2012 , 10:13 PM | #9
Quote: Originally Posted by truchaos View Post
If you truly believe that sages/sorcs don't have damage, survivability, or utility... then you are doing something very wrong.
Burst: Probably the lowest in the game
Survivability: By far the lowest in the game. And no, I'm not counting having to run away as some form of survivability perk. That's like saying that lingering in the back or staying in the spawn is an ability.
Sustained dps: Ok, a bunch of other ac'es can match it.
Utility: Hybrids have bubble, pure specs have nothing. Are you going to bring up pull? It's far better to have leap. Not to mention that a sorc won't last more than 3 secs on a ledge in Huttball against a good team.

But hey, I'm willing to hear about the things you think sorc is better than other classes at.

DariusCalera's Avatar


DariusCalera
11.07.2012 , 10:19 PM | #10
Quote: Originally Posted by MidichIorian View Post
Burst: Probably the lowest in the game
Survivability: By far the lowest in the game. And no, I'm not counting having to run away as some form of survivability perk. That's like saying that lingering in the back or staying in the spawn is an ability.
Sustained dps: Ok, a bunch of other ac'es can match it.
Utility: Hybrids have bubble, pure specs have nothing. Are you going to bring up pull? It's far better to have leap. Not to mention that a sorc won't last more than 3 secs on a ledge in Huttball against a good team.

But hey, I'm willing to hear about the things you think sorc is better than other classes at.
And a dps commando has what?