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Star Wars: The Old Republic State of the Game

STAR WARS: The Old Republic > English > General Discussion
Star Wars: The Old Republic State of the Game
First BioWare Post First BioWare Post

HotStuff_SW's Avatar

11.06.2012 , 06:52 PM | #101
Thank you for the update. To ask a couple of questions:

1. When can we expect to see more Chapters of our Class Stories?

2. When can we expect to be able to play Cathar?

Thank you!

Grayseven's Avatar

11.06.2012 , 06:53 PM | #102
On the discussion of bugs I have two questions:

Why does it seem that the majority of CS responses to bugs and in-game issues boil down to basically telling the players "sorry, but there is nothing we can do"?


Why are there still long term bugs that have been reported and commented on for considerable amounts of time (for example, the Alderaan Bonus Series bug which appears to have been around for the life of the game) but which yet still have not been fixed or in some cases even acknowledged?
"50 Grades of Shae", a heart-warming novel about a Mandalorian that delivers beat-downs and assigns grades to her victims.

dscount's Avatar

11.06.2012 , 06:53 PM | #103
Thank you for the update! Keep them coming - this type of communication is good to hear, just needs more meat.

Suggested items to Address:

Level DPS % Spread! Many topics of conversation that SORC/SAGE and other classes are 15% difference in output from the FOTM (MDPS). I think decreased GCD and maybe buff DPS Tree's top items with % would close that gap.

Make PVP Fun! It's not fun when you force Recruit/PVE geared to fight Elite WH geared teams.
LIMIT que's by level of Expertise (3 Tiers) 0-900, 901-1200, 1201+.
- You want to smack around recruits? Then pull some gear off to make it a more even fight.
- Nothing fun about a 50 in recruit gear playing (STUN > DIE > STUN DIE Again > STUN > DIE, repeat...)
- Lets PVE folks POP in and still remain somewhat effective and not rage quit ALL PVP or SWTOR

Cartel Coins - Price Tag per coin (Real money)? Plus - The 200/150 per month for previous months of SUB's should be bumped up some. (Since you are giving 500 a month going forward - why not previously)

QA Review Prices! Example: Hazmat's @350 BH Comms (~20 points more over next tiered gear for only 35 BH Comms? ~150 seems to be more realistic)

Gear Progression / Set Bonus. Gearing is an issue and fixing the Set Bonus is the solution. If the bonus is the same for Dread Master 4pc as a Columi 4pc you have an issue. No reason not to purchase all the (63) Mods/Enhancements and place into Columi. Scale set bonus with actual SET and make them count for something more (THEN you will see more people cranking in HM's for that Set Bonus gear).
Reference Link: Why not?
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Skodan's Avatar

11.06.2012 , 06:59 PM | #104
Quote: Originally Posted by bbates View Post
Unless new content comes out tonight and I think we would agree that isn't going to happen, how do you feel about missing your first new content every 6 weeks timeline.

I myself was a little disappointed to see that it was missed. Unless of course what you meant to say is once F2P comes out we will be offering new content every 6 weeks, in which case you haven't missed the mark yet but again communicated it very poorly.

I do appreciate the state of the game message, I hope in the future it actually address issues in the game bugs, fixes, class updates, and such.
i do believe that they stated they intended to have a 6ish week timeline for releases once they release f2p, for now they are still on their own schedule
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Gritfiend's Avatar

11.06.2012 , 07:03 PM | #105
Why does this come to mind when I read the state of the game?

Kelbun's Avatar

11.06.2012 , 07:06 PM | #106
Quote: Originally Posted by soluss View Post
we already know you are going f2p. We already know why you are going f2p. If you need to restate it then atleast be honest about it. People did not quit because of a 15 dollar barrier. People quit because they didnt feel your game was worth 15 bucks. There is a huge difference.
amen brotha!

Cheezfriend's Avatar

11.06.2012 , 07:08 PM | #107
Dear Jeff and the BW team

As the creator of this thread

All i can say is I am very disappointed that the concerns of the players have not been addressed. By waiting to see how F2P impacts the APAC servers you are only prolonging their death.

Please do not allow this to happen! We have suffered enough! Read my thread, read all the responses. F2P is not going to save our servers. I can only predict you will continue to prolong the APAC servers death and continually cause angst to the APAC players over the next few months whilst you try and implement a solution.

Please listen to the people THAT PAY FOR THE GAME, not wait for some miracle that F2P will save the APAC servers.


<3 (a very hesitant love heart) Chippy

Lord_Ravenhurst's Avatar

11.06.2012 , 07:09 PM | #108
good to see a state of the game letter.

ad.subs, I really do not think the 15$ were the problem, but anyway a f2p option is not a bad thing.

also regarding future content

Dakkongj's Avatar

11.06.2012 , 07:11 PM | #109
1. Our game is awesome. People love it and want to play it.

The game has its moments and has kept me here with its story though it could be so much better with a little more polish. That being said you went from around 2 million players to 500k players, so something must be up with that. So some people love it and want to play it, some people have played it and hated it now they are gone.

2. The subscription requirement was driving away huge numbers of people who do not want to commit to paying monthly.

This isn't the reason at all, I won't attempt to speak for those who left but I do know why the people around me left. They left because the story, as great as it is, gets very predictable, very repetitive, and in some cases doesn't really fit for various classes.

The next reason was the game is very linear, each class may have its own class quests, but each character you make does the exact same side quests with very little variations. Having different dialog for each race would have added a little variety. As an example Jedi Twi'lek would likely be treated differently when going into the first Twi'lek settlement in the Jedi starting area. I hate to bring it up but having multiple ways/paths for leveling and ensuring a rich endgame experience is one of the reasons WoW has been as successful as it is.

3. The frequency of our Game Updates was way too slow. People were leaving because we were not releasing new content fast enough to keep up with the pace at which it was being consumed.

This is very true. Though had the game started out strong and didn't feel half complete at the start those I know would have been far more willing to wait for content. They don't mind that Blizzard has a "we will release it when it is as ready as it is ever going to be" mentality.

Foward-Unto-Dawn's Avatar

11.06.2012 , 07:17 PM | #110
Quote: Originally Posted by Jamus_Divinus View Post
Can we have an official announcement on the SSSP (Super Secret Space Project) please?

Some info, timeframe, a screenshot etc.

I know a lot of people who are interested in this subject.

Thanks in advance.
This. I would kill an ewok to find out.
Quote: Originally Posted by GeorgZoeller View Post
Yes, you may say 'Georg, then give us the real information'. That's fair, we totally appreciate that you guys are impatient.