Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

How Expertise Changes 1.2 have ruined PvP

STAR WARS: The Old Republic > English > PvP
How Expertise Changes 1.2 have ruined PvP

Thexremstar's Avatar


Thexremstar
11.05.2012 , 03:19 PM | #1
1.2 brought about some interesting changes, before 1.2 all expertise boosts was the same for everyone, then because so many NUBS complained that they could not kill any healers (not my fault they cant interupt). BW in there wisdom changed it so even though they nerfed some of wat was thought to be OP classes (still are) they then boosted them again In PVP with a MASSIVE bonus on the damage OUTPUT! Now you all Complain that the damage burst is to great and the healers cant keep you alive. BW have catered for the majority of the whineing babys and in doing so this is the result make up your minds what you want. Us healers have hung around trying to make do with what we have. But you all still cant FOCUS healers KILL healers.

You whiners have brought this upon us and will not agree with me that the expertise changes were wrong.

Thexremstar been complaining about the expertise changes since 1.2 because they are simply not balanced and totally unfair to the healer.

Capt_Beers's Avatar


Capt_Beers
11.05.2012 , 03:48 PM | #2
Wait until see you see what they did 1.3!!11!!

Oh wait, we did see that. And 1.4. And coming up on 1.5.

Not seeing the point of this thread
<HVND> <MALEVOLENT>
Keef-Stone 60 Serenity | | Keets-Stone 60 Seer | | Keith-Stone 60 Combat Medic | | Keeth-Stone 60 Vigilance
Keet-Stone 55 Focus | | CaptBeers 60 Arsenal | | Kee'th 60 Pyrotech | | FOTM-Reroll 55 Tactics

SlimsPicken's Avatar


SlimsPicken
11.05.2012 , 04:55 PM | #3
Talk about a slow boil... did it really take you this long to get worked up about 1.2?
For every man there is a sentence, a string of words, which has the power to destroy him.

SOULCASTER's Avatar


SOULCASTER
11.05.2012 , 04:59 PM | #4
Quote: Originally Posted by SlimsPicken View Post
Talk about a slow boil... did it really take you this long to get worked up about 1.2?
ROFL hahahahaha
Soulcaster
www.twitch.tv/Cidxgaming
Come watch me log on and hit the buttons that light up!

Didy_Kush's Avatar


Didy_Kush
11.05.2012 , 05:21 PM | #5
Quote: Originally Posted by SlimsPicken View Post
Talk about a slow boil... did it really take you this long to get worked up about 1.2?
Lol..

Zoom_VI's Avatar


Zoom_VI
11.05.2012 , 07:09 PM | #6
The post 1.2 expertise is why tanks are so less effective in PvP cuase they have to spend 4-5% of their mitigation just to counter expertise boost. I still prefer playing my pure tank in warzones for tactical reasons, but expertise really hampers my mitigation which is the backbone of the vanguard tank.
Personally i think this is another example of bioware paying to much attention to complainers, which is why pvp is messed up becuase so many pvpers only understand dps, dps, dps and cant grasp concepts such as role balance, class balance, actual gear gap vs percieved gap, etc.
Crinn

Sanity is for the weak minded.

MidichIorian's Avatar


MidichIorian
11.05.2012 , 07:33 PM | #7
Yeah it's a bit late but he's not wrong, 1.2 is where the downward spiral started. Since then they've only managed to make it worse by buffing the few classes that actually scale with expertise. Then we have the classes that feel like they're still stuck at lvl 49, they got nothing....well...taken away maybe.

Thexremstar's Avatar


Thexremstar
11.05.2012 , 09:36 PM | #8
Quote: Originally Posted by Capt_Beers View Post
Wait until see you see what they did 1.3!!11!!

Oh wait, we did see that. And 1.4. And coming up on 1.5.

Not seeing the point of this thread
hahaha this post was aimed at the ongoing damage burst's that dps toons have and healers dont and the reason why it is so out of balance, do you think Im that stupid to know what patch we are up to!

i know what BW have done and they are only stacking more mistakes on top of 1.2!

If u have nothing better to say about the obvious mistakes made then dont bother replying to my posts.

the point is 1.2 had some nerfing for classes for PVE obviously because the PVP aspect was then buffed again straight after the nerf with the changes made to expertise. Now as we all know geared players are doing 20k damage in 10 seconds and they freely admit to it and LOL @ all of us, as no healer can out heal that damage!

Healers have suffered since 1.2 and only those geared enuff now are able to break 800k on a regular basis and only then if there team is not retarted and able to peel off the dps from the healers.

Thexremstar's Avatar


Thexremstar
11.05.2012 , 09:43 PM | #9
Quote: Originally Posted by MidichIorian View Post
Yeah it's a bit late but he's not wrong, 1.2 is where the downward spiral started. Since then they've only managed to make it worse by buffing the few classes that actually scale with expertise. Then we have the classes that feel like they're still stuck at lvl 49, they got nothing....well...taken away maybe.
thanks for understanding my post, only the ones who are obvioulsy happy with the changes in 1.2 are not complaining (I wonder why are they a derpsmash and dont wana lose there insane damage burst)

If healing cant be brought up to scale with DPS wats the point of healing at all. it realy doesnt matter I dont think BW care about pvp at all and have only made it worse with minor changes to resolve that obvioulsy didnt help because you can still be CC'ed out of the game till all ur defending players are dead then they kill you.

When I first watch the videos for swtor I seen they were very passionate about PvP but Im not seeing it are any of you ?
I thought BW devs were PvP focused and wanted to make PvP a major part of there game!

well they have alot of good wzs if u can get out of the stuns slows CC and be able to play the game.

Arlanon's Avatar


Arlanon
11.05.2012 , 09:50 PM | #10
PvP was fine after the initial Expertise curve adjustment.

Roll back to that if you want to fix PvP.