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Force bubble way OP

STAR WARS: The Old Republic > English > PvP
Force bubble way OP
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Anishor's Avatar


Anishor
11.07.2012 , 10:34 AM | #81
Quote: Originally Posted by AllisonBerryman View Post
Thanks for posting your thoughts about the stun bubble and its Resolve value. We do plan on making some changes to the bubble in the future, but we're still looking at some different options for addressing concerns about it. We'll continue taking your feedback into account and will let you know more when we can.
Thanks for the update
Nightlife, Ebon Hawk Server

Sranishor, Warden
( Jugg/Guard ) ( Mara/Sent )
"For the best party you've ever had.."

Ycoga's Avatar


Ycoga
11.07.2012 , 10:39 AM | #82
Quote: Originally Posted by AllisonBerryman View Post
Thanks for posting your thoughts about the stun bubble and its Resolve value. We do plan on making some changes to the bubble in the future, but we're still looking at some different options for addressing concerns about it. We'll continue taking your feedback into account and will let you know more when we can.
Just read this after a spate of WZ's being priority targeted for being a sage. The bubble keeps people around me alive for longer and therefore I dont die as often, its a vital part of our toolkit! Sages are so squishy and ephemeral - don't let your solution mean another nerf for sages, bubblestun and egress are both required to function in 50 pvp. Sages are the first chars targeted by enemy DPS - perhaps u should give us an escape like marauders get when at low health or similar.

If you do reduce the bubble's effectiveness then we need something to balance it out, like medium armour or Resilience like shadows get, because I'm certain your metrics support the fact that in pvp sages are the easiest class to kill, when without bubblestun. As it is we're probably the only class that requires a tank guarding them to be sustainable in pvp.

I'm disappointed that you'd even consider what the Ranked crowd has to say when you know they just faceroll PUGs presently and any call for a nerf to bubblestun based on 'Ranked play' must be taken with a pinch of salt.
The ones that cry the most about bubblestun are the Premade teams that faceroll pugs and don't like being stunned near the turrets in Civil War.
'Pre-2.0 PvP... The gear gap was too big and some players became non-contributors quickly because of the gear gap. It wasn’t fun for the majority of players' - Alex Modny

knightow's Avatar


knightow
11.07.2012 , 10:40 AM | #83
Quote: Originally Posted by AllisonBerryman View Post
Thanks for posting your thoughts about the stun bubble and its Resolve value. We do plan on making some changes to the bubble in the future, but we're still looking at some different options for addressing concerns about it. We'll continue taking your feedback into account and will let you know more when we can.
While you're swinging the nerf bat can you please aim it towards the the Focus/Rage tree as well.
50 Scoundrel ~50 Guardian ~50 Gunslinger ~50 Sentinel
50 Shadow ~50 Commando ~50 Vanguard ~42 Sorcerer
<Ghost Infantry>

Avorniel's Avatar


Avorniel
11.07.2012 , 10:52 AM | #84
also keep it to pvp only stop nerfing skills that us in PvE use, it's getting beyond a joke that everyone has to suffer theses downgrades due to some part of the game they don't play or want to play.keep PvP separate from PvE please.
(as if that will happen...)

I sense a great disturbance in the Force... it's as if a million hamsters suddenly cried out in terror... and suddenly fell silent.

cycao's Avatar


cycao
11.07.2012 , 10:54 AM | #85
Quote: Originally Posted by Dovahbrah View Post
More feedback in the PvP forum?
Mind bottling.

BobaStyx's Avatar


BobaStyx
11.07.2012 , 10:56 AM | #86
I've never heard anybody say anything about how they can't clear the INCOMPETENTLY EASY PvE content in this game. So sorry you all can't 1 shot HM/NiM content in Columi/Green gear
Mawgwi - Mara - McGirth - Sniper - Mowri - Merc Heals - Azishess - Assassin - Mègatron - Jugg -

T-Assassin's Avatar


T-Assassin
11.07.2012 , 10:58 AM | #87
Quote: Originally Posted by AllisonBerryman View Post
Thanks for posting your thoughts about the stun bubble and its Resolve value. We do plan on making some changes to the bubble in the future, but we're still looking at some different options for addressing concerns about it. We'll continue taking your feedback into account and will let you know more when we can.
i'm really not being a dick when i say this, but:

how hard is it to get things right the first time??

your failures at PvP are mind bottling. nerfing sorcs, IA's, buffing warriors, etc. just take a quick look at the first 5 pages in PvP.

revert to pre 1.2. when PvP was at it's peak.

P.S. who QA's these decisions?? they need to be held accountable.
"Ib'tuur jatne tuur ash'ad kyr'amur."
"Today is a good day for someone else to die." -

Joesixxpack's Avatar


Joesixxpack
11.07.2012 , 11:05 AM | #88
Quote: Originally Posted by Dovahbrah View Post
More feedback in the PvP forum?
Mind = Blown?

Really though, thanks Allison. The bubble's rather silly as it is. Fine for the players casting it, but everyone who receives it shouldn't have the stun feature.

LoL-K-Noob's Avatar


LoL-K-Noob
11.07.2012 , 11:35 AM | #89
Quote: Originally Posted by AllisonBerryman View Post
Thanks for posting your thoughts about the stun bubble and its Resolve value. We do plan on making some changes to the bubble in the future, but we're still looking at some different options for addressing concerns about it. We'll continue taking your feedback into account and will let you know more when we can.
There you go folks, enjoy your sage/sorc before the Nerf that puts them back on the shelf.

Solarenergy's Avatar


Solarenergy
11.07.2012 , 11:45 AM | #90
Wow, force bubble is what they're going to nerf next? At this point, it figures. What do you really expect from these people? My sorc is a full healer not a hybrid, but it looks like the stun probably won't be the only thing they nerf. People have complained about the bubble absorbing too much damage, but the bubble absorbing that much damage and lasting 30 seconds is key to sorc healing (healer has to keep himself alive in order to heal his team) being viable in PVP. With low dps ability and no bubble or a bubble that absorbs a joke amount, then there goes sorc healing. Now I can understand when I play my dps, it can get annoying for using major attacks on the sage or sorc and all his bubbled teammates and getting "absorbed" on the screen, but I understand that's the class mechanic, and I don't think it's unfair and needs a nerf. The only way a nerf would be fine is if the only thing they changed was to disallow the stun on anyone who is bubbled unless he is the bubble caster himself.