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Rage Quiting Random HMFP over Nothing

mikebevo's Avatar

10.30.2012 , 10:50 AM | #1
One mistake and runÖ Everyone needs to calm down. This is a game, deaths do not take 10 years off your life or condemn your 1st born to a 2nd tier college.

Went on a HMFP yesterday. Got Taral V was thinking cool, fast easy BH Comms. Tank hops on speeder and off we go. Get to bridge and the DPS in front of me somehow aggro NPC on bridge. Somehow then everything got aggroed and instead of helping tank just cussed as he/she watched us die. Then he cussed some and left the group. Seriously this is Taral VÖI can get a group through this without a tank. This is easy comms. One inadvertent pull means nothing and if you lack the patience to deal with it, what are you doing playing a social game. I apologize to the community because I got a little jerky and whispered bye, bye to him and we finished the instance without the moody tank and without another death. As far as I could tell the DPS did not mess up, he was follow the same line me and everyone else uses to bypass that trash. The only mess up there was the tank, that could have wait 2 sec for me use a CC and then DPS could have taken a safer route by the bridge or he could have pulled once the DPS accidentally pulled instead of cussing us and watching us die.

If you are going to quit at the first sign of trouble or because someone accidentally messes up or inadvertently draws aggro, donít bother doing random groups, I donít understand why you even bother playing a social game because you lack any social abilities.

I heal, I have been in plenty of groups that I would have loved to quit or kick people out of, but once I get in a group I will get that group through that instance if at all possible. Even if I have to do it without a tank. If the tank is reading this, we finished most likely before you even got back in an instance. It was Taral V after all. My sawbones could most likely solo it, but I guess it is too difficult for some.

bravotwentysev's Avatar

10.30.2012 , 12:50 PM | #2

I had one the other day. A tank in ok in mild gear rushes into 7 mobs. Me (healer) and the 2 dps (1 afk ) were not aware of him attacking. Me trying to cc one and heal. Tank dies so me and the DPS kill them. Tank rezzed and wants to ask "what happended". I dont who you are I will be truth full so I told him you rushed 7 mobs. We start to move on to next group and he sitting their doing nothing. As soon as he catches up to us is states " I see how it is you wont heal me after a rez". I am like what you have a nice little button that heals you use it. He starts to rant in chat like if we dont do as he says he will leave. I tell him bye bye and he exist like a cry baby.

I dont who you are, or what class you play. Unless you are in gear to take on 7+ mobs on your own dont rush in with out saying anything. I am getting tired of people playing tanks in tioneese trying to tank Lost island or Koan. They die and want to blame the healer or DPS not killing fast enough. Otherwise wait for a CC or inform the group of a attack.
Jundra Nemaim Pestilence
2 account Subscriber To bad so sad F2P whinners

SleepyKing's Avatar

10.30.2012 , 07:20 PM | #3
Yeah, Taral V is notorious for this. A lot of players just want to skip the early trash and have finely calibrated pathing to avoid pulling aggro. But then somebody accidentally steps a pixel out of place (because there really isn't much room for error on T5) and a mob is pulled and they get slaughtered because the group is all spread out and can't react in time - or won't because they blame the person who accidentally pulled.

Then the player(s) that died have to re-navigate the trash skipping path alone. They get it a bit wrong, and die again. Suddenly the group is scattered all over the place, with some back at the beginning, some waiting ahead at the next boss and everybody annoyed and frustrated. It's here you often get rage quits.

For my part, I would prefer that people just chill out a little, and maybe play less of the trash skipping game. We've all done accidental pulls, and showing some patience and understanding goes a long way. But the fact is that a lot of players have no consideration for others and will just rage quit. Nothing you can do about it, just requeue and go on (and maybe add them to your ignore list).

DSafana's Avatar

10.31.2012 , 07:41 AM | #4
Had this happen yesterday in Foundry. The Sorc came in as healer but wasn't a healer. He was specc'd as DPS and just forgot to uncheck heal role. It's annoying that the role selection resets all possible roles.

Anyway the tank rage quit after first pull when he got no heals. This wasn't an issue, we q'd to replace the tank, but in the meantime I summoned Kaliyo and we facerolled thru the first boss, all the way to HK. At HK I replaced Kaliyo with Lokin for some extra heals for the adds-(Plus Kaliyo likes to get crushed by the chamber). We killed HK easliy and we even lost Lokin for the last 10 % of the fight when the replacement Tank entered the instance.

My point is, HM FP's are so easy if you are geared that you can easily replace the rage quitter with a (geared)companion and still complete your daily quest.

sumuser's Avatar

10.31.2012 , 04:38 PM | #5
While I do not condone rage quitting, as a tank I do get pretty much instant ques so I don't have a lot of motivation to work with a grp who aren't going to keep me healed. Why go through a HM that's going to cost me 50k in repairs? Only exception is when the whole grp is trying their best and I'm not dealing with attitude from the "dime a dozen" healers and dps'ers. Then I don't mind the mission costing me money... Atleast everyone is having fun doing their best...

I once pug'ed into Kaon with a very under-geared guild. Took almost 3hrs to do what should take 30-40 mins. It was fun though and everyone was cool.
Jedi Covenant
Apotheosis | lvl 50 | Bounty Hunter
Utnapishtim | lvl 50 | Sith Warrior

phillynew's Avatar

11.01.2012 , 05:58 AM | #6
If everyone would just /ignore the people who do this then these people would have a hard time in the future doing more high end runs.

Aelther's Avatar

11.01.2012 , 06:47 AM | #7
Well I say let all those cussed whiners leave. I personally only need them to trigger my flashpoint, once I'm in they can leave instantly... I have full black hole geared companions, so they won't prove anything to me by leaving.

mikebevo's Avatar

11.01.2012 , 07:14 AM | #8
Quote: Originally Posted by sumuser View Post
While I do not condone rage quitting, as a tank I do get pretty much instant ques so I don't have a lot of motivation to .
So instead of punishing the person guilty by kicking the healer, you punish the entire group? You do know the healer is the only one within the group responsible for healing the tank right? Kick the healer if they donít heal, but you may want to find out first why they are not healing. I am also sure you understand in some instances like Kaon that the healer can get stun locked making it impossible for them to heal you and it is dps and your responsibility to get the lock off the healer. The healer can escape it once, but when the tank has aggroed everything in creations they just get locked up again and it takes help to get out before the cooldown is up again.

Got in a group last night, Koan, and the tank hadnít been there was bare minimum or below gear and refuse to ask for help. Kept saying he had been there, but it had been awhile when dps asked if he needed help. Got to the turrets and the tank never got on the turret, so we died, one dps quit followed by the tank. No harsh word were exchanged, no blame was assigned. Q for about 3 mins and got new dps and tank, finished with no problems. Before the tank left though, neither the tank or the dps worried about the healer in stun lock constantly.

FYI: Healers can have instant queues too if they go at the right time. If I go as soon as I get home on my healer, then it is instant. On my dps that I do with a guild tank, they are usually instant, but have taken 5 to 10 mins at times. The only way I know to get a true instant queue it to hit group finder with a tank and healer. Which we do on weekends.

DracJedi's Avatar

11.01.2012 , 08:34 AM | #9
I am sick of people cuing up for a pug and bug out on the first moment of adversity. If you want to have a quick instance, cue up with a premade. Don't wast everyone's time cuing up for a pug if you are expecting perfect execution. It's generally not going to happen.

I know its 5 whole bh coms, but seriously people need to relax a bit and remember it is just a game.

P.S. Do your team a curtesy when skipping and wait for your whole team to pass by a group before charging ahead. It will be quicker if there is an accidental pull and it will save your but if you (gasp) make a mistake and accidentally pull a mob.

mikebevo's Avatar

11.01.2012 , 10:53 AM | #10
Quote: Originally Posted by DracJedi View Post
P.S. Do your team a curtesy when skipping and wait for your whole team to pass by a group before charging ahead. It will be quicker if there is an accidental pull and it will save your but if you (gasp) make a mistake and accidentally pull a mob.
What is even funnier, with pipe jumping and getting stealth CC's in place, some mobs would be faster just to kill rather than skipping. Yet they have to be skipped..