moonshoter Posted October 29, 2012 Share Posted October 29, 2012 (edited) is it me or The HK Bug in the foundary lately is getting worse, no matter how you kill him , he will just bug , the shield will come down and it's not clickable and at that point all you can do is die or run out to pull him out of the shield ... Edited October 29, 2012 by moonshoter Link to comment Share on other sites More sharing options...
LydMekk Posted October 29, 2012 Share Posted October 29, 2012 When he bugs, aka the shield wont come up, take your WHOLE group and run to the entrance to the room, he will follow from under the hood to near the entrance. Kill him. Easy. This must be done as he won't take damage standing under the bugged hood. Link to comment Share on other sites More sharing options...
moonshoter Posted October 29, 2012 Author Share Posted October 29, 2012 (edited) When he bugs, aka the shield wont come up, take your WHOLE group and run to the entrance to the room, he will follow from under the hood to near the entrance. Kill him. Easy. This must be done as he won't take damage standing under the bugged hood. ty , man, I know that all ready and kinda said that .. In most cases its not clickable ... no Matter what way you kill him ... at that point you can ether die or run out to pull him out of shield ... what I want to know,does it seem to be getting worse ... ???? Edited October 29, 2012 by moonshoter Link to comment Share on other sites More sharing options...
LydMekk Posted October 29, 2012 Share Posted October 29, 2012 Nope, same FUBAR level as always. I just soloed him with Quinn out. He didn't bug just now but that's just a coincidense. Link to comment Share on other sites More sharing options...
Ms_Sunlight Posted October 30, 2012 Share Posted October 30, 2012 Nope, same FUBAR level as always. I just soloed him with Quinn out. He didn't bug just now but that's just a coincidense. No, it's not. The fight bugs when he's DPSed too fast. Soloing, you're unlikely to do that. When I run it with my guildies, we simply designate one DPS to not hit him. That DPS concentrates on adds. The other DPS prioritises adds too, to slow down the DPS on HK. Voila, no bug. Link to comment Share on other sites More sharing options...
wetslampigduex Posted October 30, 2012 Share Posted October 30, 2012 No, it's not. The fight bugs when he's DPSed too fast. Soloing, you're unlikely to do that. When I run it with my guildies, we simply designate one DPS to not hit him. That DPS concentrates on adds. The other DPS prioritises adds too, to slow down the DPS on HK. Voila, no bug. ^^^^^^^^^^^^^^^^^^^ this happens in a few other fights as well i.e. last bos of cadimemu or what ever it is called the whole room fills with fire leaving u no place to hide Link to comment Share on other sites More sharing options...
Athena-Nike Posted November 1, 2012 Share Posted November 1, 2012 The HK bug that drive me nuts is after a wipe or a pull he sometime randomly suicides and drops no loot. The quest is updated and you continue but no loot always sucks.... Link to comment Share on other sites More sharing options...
Petnil Posted November 1, 2012 Share Posted November 1, 2012 cademimu last boss was fixed a long time ago, in 1.2 maybe ? i actually liked it when you had to pay attention not to over dps. More complex combats are a good thing imo. Link to comment Share on other sites More sharing options...
DarkSavage Posted December 2, 2012 Share Posted December 2, 2012 Apparently there are other types of bugs with HK in Hard Mode, my team were not having trouble with the shield as much as when we got him out he would rage and then 1 shot all of us, starting with the tank, then the healer, then the 2 dps. Is anyone else having this problem? Link to comment Share on other sites More sharing options...
Ms_Sunlight Posted December 2, 2012 Share Posted December 2, 2012 Apparently there are other types of bugs with HK in Hard Mode, my team were not having trouble with the shield as much as when we got him out he would rage and then 1 shot all of us, starting with the tank, then the healer, then the 2 dps. Is anyone else having this problem? It's all the same bug. You're DPSing him too fast. Just run out of the room the way you came in until his soft enrage ends, or get one of your DPS to not hit him. Link to comment Share on other sites More sharing options...
Beslley Posted December 2, 2012 Share Posted December 2, 2012 cademimu last boss was fixed a long time ago, in 1.2 maybe ? i actually liked it when you had to pay attention not to over dps. More complex combats are a good thing imo. It's pretty obvious that it was an unintentional thing. I'm all for bosses that you have to slow dps for for various reasons, but bugs should not be the reason for it. Link to comment Share on other sites More sharing options...
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