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BW, do you ever plan on addressing DPS Mercs/Commandos PvP-wise?

STAR WARS: The Old Republic > English > PvP
BW, do you ever plan on addressing DPS Mercs/Commandos PvP-wise?
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ArchangelLBC's Avatar


ArchangelLBC
03.26.2013 , 06:42 AM | #1681
HA! Like I'm letting this fall off the front page.
In update 2.9 the game will simply uninstall itself for you.

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MarkXXIV's Avatar


MarkXXIV
03.26.2013 , 06:48 AM | #1682
Quote: Originally Posted by ArchangelLBC View Post
For those who missed it:




Thoughts: Nice small QoL buff in PVE, and even in PVP there are some not total crap benefits. Doubt it will make us ranked viable, but I can't really see any downside, so that's a nice change.

Any changes that aren't effective nerfs is a win for us.

All betting now closed.
Do these buffs make merc alot better? I thought that the problem was the cast times and mobility. These changes make me feel better about playing a sniper now.

Macroeconomics's Avatar


Macroeconomics
03.26.2013 , 07:23 AM | #1683
Quote: Originally Posted by MarkXXIV View Post
Do these buffs make merc alot better? I thought that the problem was the cast times and mobility. These changes make me feel better about playing a sniper now.
Sniper all the way. Merc Pyro wasn't a great counter to snipers, but they did better vs. snipers than Arsenal did. Now Merc Pyro is kaputt. There is really nothing holding back snipers now. Some people might claim that stealth classes are a good counter to snipers, but once you start having multiple snipers able to cover each other this is questionable. Even solo, consider the mid part of the Civil War map - the sniper can easily cover any approach up the ramp. Who is going to counter him?

KhalDrogoe's Avatar


KhalDrogoe
03.26.2013 , 07:32 AM | #1684
This is interesting. Now that I don't HAVE to shoot 3 tracers to get the full benefit in PvP...

I think I'm smelling a wicked sexy hybrid dps spec

Majram's Avatar


Majram
03.26.2013 , 07:37 AM | #1685
Quote: Originally Posted by KhalDrogoe View Post
This is interesting. Now that I don't HAVE to shoot 3 tracers to get the full benefit in PvP...

I think I'm smelling a wicked sexy hybrid dps spec
Why go gybrid...the full tree gonna be awsome know...no?
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ArchangelLBC's Avatar


ArchangelLBC
03.26.2013 , 08:30 AM | #1686
Quote: Originally Posted by MarkXXIV View Post
Do these buffs make merc alot better? I thought that the problem was the cast times and mobility. These changes make me feel better about playing a sniper now.
Not a lot better no. Not even ranked viable really I don't think. As you say the problem was cast reliance and mobility, and while this *sort* of helped with that, its not going to be the difference between ranked viable and not. Really we just get part of our burst out quicker.

Quote: Originally Posted by Macroeconomics View Post
Sniper all the way. Merc Pyro wasn't a great counter to snipers, but they did better vs. snipers than Arsenal did. Now Merc Pyro is kaputt. There is really nothing holding back snipers now. Some people might claim that stealth classes are a good counter to snipers, but once you start having multiple snipers able to cover each other this is questionable. Even solo, consider the mid part of the Civil War map - the sniper can easily cover any approach up the ramp. Who is going to counter him?
Honestly, my guess is that the counter to snipers are gonna be other snipers. Distraction knocks people out of cover, one of the few abilities that does, and I think it works against hunker down too which means that you use distraction and then the rest of your team focuses them down now that they can leap to them.

Quote: Originally Posted by KhalDrogoe View Post
This is interesting. Now that I don't HAVE to shoot 3 tracers to get the full benefit in PvP...

I think I'm smelling a wicked sexy hybrid dps spec
Easy there Annie Oakley. You get full armor debuff and you get a fully buffed HSM, but in a hybrid you won't be taking HSM and you still need 3 full casts to get a fully buffed Rail Shot, and that's assuming you take Light em' up.
In update 2.9 the game will simply uninstall itself for you.

-Wnd

PerinnAybara's Avatar


PerinnAybara
03.26.2013 , 08:32 AM | #1687
Lol.

I guess me spamming Shatter shot vs Tracer missile really worked.

From now on, all my important suggestions will be phrased with a side by side comparison with a sniper skill.
Character: Mathrim Cauthon, 50 Mercenary on Prophecy of the Five

ArchangelLBC's Avatar


ArchangelLBC
03.26.2013 , 09:06 AM | #1688
Quote: Originally Posted by PerinnAybara View Post
Lol.

I guess me spamming Shatter shot vs Tracer missile really worked.

From now on, all my important suggestions will be phrased with a side by side comparison with a sniper skill.
HA! When I first saw the changes that is exactly what I thought. In fact I think I said as much when I responded to that quote in the thread it was posted in. We may be on to something.
In update 2.9 the game will simply uninstall itself for you.

-Wnd

cashogy_reborn's Avatar


cashogy_reborn
03.26.2013 , 09:34 AM | #1689
Quote: Originally Posted by KhalDrogoe View Post
This is interesting. Now that I don't HAVE to shoot 3 tracers to get the full benefit in PvP...

I think I'm smelling a wicked sexy hybrid dps spec
the only thing different is that the full armor break and full HSM buff is applied with 1 TM.

you still need to fire 3 to fully buff Rail Shot damage. we also need to spam it for barrage procs (or power shot).

so some of our burst potential got moved from the back-end to the front-end. which is a very solid step in the right direction, but if this is the only change coming then Merc will still be bad.
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TUXs's Avatar


TUXs
03.26.2013 , 09:45 AM | #1690
I'm still very much in a wait and see mode. Austin has proven his "worth" over the past year+. There's no justification for making these changes without testing them. They obviously don't know the classes or how to maximize them and I very much that he suddenly has it right...but I'll be patient...
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