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Vanguard Tank Avoiding Direct Combat?

STAR WARS: The Old Republic > English > Classes > Trooper
Vanguard Tank Avoiding Direct Combat?

AArciel's Avatar


AArciel
10.28.2012 , 10:43 AM | #1
Vanguard Tank has no way to avoid Direct Combat.
No Immunity or a second skill that cures a Root or Slow Down.
No way to advance except for that BAD 2 point skill that
gives 30% Movement Speed for 4 secs that actually makes you jump to another enemy.
No stealth.
No skill that makes you stop receiving damage of any kind.
No friendly Leap.
No push back.

My point is that when you get rooted or stunned and focused
you can barely start moving again, as simple as that,
you are there hardly moving, receiving damage and being
healed if you have a healer, and you are lucky if you live
against good enemy players. You can use your leap to another
distant enemy which is one of the methods I use, you can use a 2.5 sec
stun or stun them, but that hardly can save you.

This class needs urgently some kind of help with Mobility,
Defensive CD, Immunity of some kind, a Push back or
some kind of skill that helps avoiding direct combat like
the other two tanks, that will make it more viable as a TANK.

This is not a matter of being bad or good player,
is that while not having such things it makes this
class a pain for Normal Warzone and very
dependent on healers.

Any person that have played all 3 tanks will understand
the point I'm trying to address here.
I still enjoy playing Vanguard Tank but it is obvious this
class needs a way to avoid Direct Combat like the other tanks,
or pretty much all classes.

ezrafetch's Avatar


ezrafetch
10.28.2012 , 11:28 AM | #2
Srsly? >.>

1. You're a tank. If you're "avoiding combat," you're doing it wrong.
2. Vanguards have the best passive mitigation. Much better than Shadows and slightly better than Guardians.
3. You have a leap and a pull. Guardians only get a leap, Shadows only get a pull. You have more gapclosers than any other tank. Mobility isn't just getting to people; bringing people to you is another way to provide "mobility."
4. Vanguards have a DR CD, a -% Accuracy CD, and a minor self-heal CD. That's plenty for tanking. Stealth is the most useless thing for a tank: since you actually, you know, want people to attack you.
5. If this is a PvP concern, tanks are generally not that great in PvP. You're not going to get a lot of DPS out of your tank stance...it's just a fact of life. If this is a PvE concern, you're doing it wrong.
6. It sounds like you need to look before you Storm off somewhere if it's not saving you.
7. That being said, if they're focusing you and not your healer/your DPS/your objective-takers, then you're doing it right.
8. Don't play a tank if you don't want to get attacked.

Royox's Avatar


Royox
10.28.2012 , 11:40 AM | #3
I have a guardian tank and a Vanguard and I swear that for PVP Guardian is GOD and Vanguard is just a "sponge". Guardian can stun, grip and keep moving, push, insta aoe slow with 0 cost and 0 cd, have 3 Defensive skills, and have a "30% hp Skill" to deal big damage on low hp enemyes.

Vanguard.....vanguard has "reactive shield".

AArciel's Avatar


AArciel
10.28.2012 , 12:00 PM | #4
Shadows can stealth, rush to healing item get healed and back in combat,
they can avoid direct damage and stuns with their CDs and TANK. They can gain some distance
with force speed or push back people from them while being healed. Do you understand my point
or you need more ideas of what I mean? Guardians can push people away, 8 sec stun them while being healed,
slow them down then leap to a friendly target avoiding damage and being healed.
Tanking as a tank in this game is not necessarily taking the Direct Damage But Bubbling people
taking it. Other Tanks can bubble the Person being focused and have more efficient ways to avoid Direct Damage
than Vanguard Tanks. Having more Defense and taking constant damage is not better than having
ways of Avoiding it for a couple secs.

I know how to tank, I'm Elite Warlord,
Top wz very often, play for objective,
full tank gear and spec.

So yeah?
That doesn't change the facts.

AArciel's Avatar


AArciel
10.28.2012 , 12:05 PM | #5
Quote: Originally Posted by Royox View Post
I have a guardian tank and a Vanguard and I swear that for PVP Guardian is GOD and Vanguard is just a "sponge". Guardian can stun, grip and keep moving, push, insta aoe slow with 0 cost and 0 cd, have 3 Defensive skills, and have a "30% hp Skill" to deal big damage on low hp enemyes.

Vanguard.....vanguard has "reactive shield".
Exactly. Vanguard Tanks are the less played of tanks in PVP
because of the points I'm bringing here, I have enough experience
playing the class to know of what I'm talking about.
But there will be always the "Pro" ones that will say Learn to play
and I probably play better than them.
Topping the wz is not the problem, that's something I do quite often.
The problem is that they have no way to avoid Direct Damage.
They are SPONGES.

klham's Avatar


klham
10.28.2012 , 04:25 PM | #6
I found this comparison of tank ACs useful as a frame of reference: http://www.tankingtor.com/2012/06/ov...omparison.html There are a few things that Shield spec Vanguards excel at relative to Guardian/Juggernaut and Shadow/Assassin tanks.