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The sky isn't falling. A numbers based view.

STAR WARS: The Old Republic > English > General Discussion
The sky isn't falling. A numbers based view.

Andryah's Avatar


Andryah
10.31.2012 , 01:05 PM | #441
Quote: Originally Posted by Soluss View Post
Im sure almost all games will have a cash shop ready from now on though =)
On that we agree.
When you find yourself surrounded by hostile Clowns... always go for the "Juggler" first.

CosmicKat's Avatar


CosmicKat
10.31.2012 , 01:05 PM | #442
Quote: Originally Posted by Andryah View Post
So... you are denying the fact that EA is focused on box sales over all else?

MMOs is mice nards to EA. They want box sales. They will take profitable contribution of revenue from their MMOs, but make no mistake about it.... EA is a box sales company first and foremost.
No, I'm saying that going F2P would likely have been their absolute worst-case-scenario, plan Z.

EA is transitioning away from box sales and going all out for digital downloads. I think this has more to do with retailers refusing to stock PC games over higher margin console games.

Arlon_Nabarlly's Avatar


Arlon_Nabarlly
10.31.2012 , 01:06 PM | #443
Quote: Originally Posted by malangus View Post
In the news I read the adquisition included:
  • Lucasfilm
  • Industrial Light and Magic
  • Skywalker Sounds
  • Skywalker Ranch

No mention of LucasArts. Either (a) the adquisition was to get another movie division like Marvel or Pixar, where a game division has nothing to do with, or (b) the game division has some money loss somewhere and they said no.
Disney bought it all. Most ariticles don't list everything under the umbrella because there's so much and unless the reporter was focused on gaming they probably didn't care to mention LucasArts since it has a dramatically smaller reach then those listed above.

Articles that list LucasArts:
http://venturebeat.com/2012/10/30/di...ide-lucasfilm/
Quote:
“Disney bought all Lucasfilm companies, including LucasArts. For the time being, all projects are business as usual. We are excited about all the possibilities that Disney brings,” Lucasfilm publicist Barbara Gamlen said.
Read more at http://venturebeat.com/2012/10/30/di...F8OFM3ciJVF.99
http://www.joystiq.com/2012/10/30/di...arts-included/
http://worthplaying.com/article/2012/10/30/news/87386/
http://www.geeksofdoom.com/2012/10/3...ode-7-in-2015/

Tim-ONeil's Avatar


Tim-ONeil
10.31.2012 , 01:07 PM | #444
Quote: Originally Posted by Andryah View Post
It does not matter guys.

Since corporations account for capital investments in product development as a sunk captial cost, amortized over a period of years (and regardless if they ever launch a product), there is no direct cost recovery in their financials. In other words, it's not part of a calculation against the margins and contribution of the product.
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Andryah's Avatar


Andryah
10.31.2012 , 01:11 PM | #445
Quote: Originally Posted by CosmicKat View Post
EA is transitioning away from box sales and going all out for digital downloads. I think this has more to do with retailers refusing to stock PC games over higher margin console games.
Knock knock... from a business standpoint..... digital sales ARE box sales..... just without the cardboard box. They are point of sale retail merchant transactions... only the medium of delivery is different. And the margins are much higher... hence the business driver.

As for who is driving digital sales.... follow the profits.... the big game companies with native digital distribution capabilities is where the focus is. EA is one of them.

In fact.. EA makes a business out of distributing 3rd party games as well. Profit margins on digital sales of a product are simply higher margins if you own the product IP. For EA, selling 3rd party products through their infrastructure is sauce for the goose since it costs them virtually nothing.

Note: your inventory statement is invalid and obsolete. Retail merchants built agreements over the years for the product producer to hold inventory until "just in time". All the very large merchant chains do it this way now days. Some, like Best Buy Online are even having some inventory shipped directly from the product producer after sale to a customer. That said... when discussing digital delivery... correct.... no inventory.
When you find yourself surrounded by hostile Clowns... always go for the "Juggler" first.

Roalmo's Avatar


Roalmo
10.31.2012 , 02:02 PM | #446
Quote: Originally Posted by Tim-ONeil View Post
.... Since they didn't change the data I would believe the old estimate is still valid.

....
No new data equals same as old data.

Very scientific......

Jeffor's Avatar


Jeffor
10.31.2012 , 02:09 PM | #447
If there are 500k to a million subs then where are the players? Anytime I log on I see 100-200 on fleet and a spattering where ever I go. I am not necessarily saying these numbers are wrong but they just don't seem to gel with what I see in game.
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Arlon_Nabarlly's Avatar


Arlon_Nabarlly
10.31.2012 , 02:11 PM | #448
Quote: Originally Posted by Roalmo View Post
No new data equals same as old data.

Very scientific......
You'd rather he just make numbers?
Very scientific

CosmicKat's Avatar


CosmicKat
10.31.2012 , 02:14 PM | #449
Quote: Originally Posted by Andryah View Post
Knock knock... from a business standpoint..... digital sales ARE box sales..... just without the cardboard box. They are point of sale retail merchant transactions... only the medium of delivery is different. And the margins are much higher... hence the business driver.

As for who is driving digital sales.... follow the profits.... the big game companies with native digital distribution capabilities is where the focus is. EA is one of them.

In fact.. EA makes a business out of distributing 3rd party games as well. Profit margins on digital sales of a product are simply higher margins if you own the product IP. For EA, selling 3rd party products through their infrastructure is sauce for the goose since it costs them virtually nothing.

Note: your inventory statement is invalid and obsolete. Retail merchants built agreements over the years for the product producer to hold inventory until "just in time". All the very large merchant chains do it this way now days. Some, like Best Buy Online are even having some inventory shipped directly from the product producer after sale to a customer. That said... when discussing digital delivery... correct.... no inventory.
Umm no. It is virtually impossible for any PC game developer to get shelf space now. Most large retailers have exclusives with EA and Blizzard and are unable to sell anything not EA or Blizzard, even if they wanted to. Yes they make more profit selling a digital download, but for most software written in the last decade, it is the only avenue they have. EA is way late to the game, others have been doing it for years because they had to.

TMar's Avatar


TMar
10.31.2012 , 02:27 PM | #450
Quote: Originally Posted by Rayla_Felana View Post
I think people are missing out that they also stated that they still have 'well above' 500,000 and later stated that their sub numbers are 'much larger' than 500k.
Lol but those people will say the the "much larger than" is old info but the 500k is still a valid number.
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