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HuttBall 101 - A Player Guide

STAR WARS: The Old Republic > English > PvP
HuttBall 101 - A Player Guide

Zedowel's Avatar


Zedowel
01.13.2012 , 04:55 PM | #101
Some Huttball 101. Be over geared enough where you can take all day to pass a ball and you win every time, if not GG you lose the game.

pizzabrad's Avatar


pizzabrad
01.14.2012 , 09:26 AM | #102
Very nice guide, found some things that will help, thanks for the tips ;P
The Drunken Order shall be one more!

StarKillerJay's Avatar


StarKillerJay
01.14.2012 , 08:42 PM | #103
How often do you guys even get into huttball? I have played in Warzones like 20-30 times so far (I know it's not much.) And have NEVER had a game of Huttball come up.... Is there some restriction to that gamemode for players to get in that I don't know about or is it just random in a rotation like the other two types? I have wanted to play this gametype since I got the game and just can't get in.

Splitgifts's Avatar


Splitgifts
01.14.2012 , 09:20 PM | #104
This was very helpful to me, found some useful tips in here thanks for putting this together
<(-_-)> - "Do or do not! There is no try!" Yoda

Evil_Whiskey's Avatar


Evil_Whiskey
01.15.2012 , 12:46 AM | #105
THANK YOU SO MUCH for this guide, and all of the useful tips and explanations in the responses. I could not, for the life of me, figure out how to pass the ***damn ball. For those of us new to MMO's/activating skills, it's not very intuitive. Hope Bioware at minimum puts together better instructions, or makes the mechanic simpler. I would suggest that a "How to Pass the Ball" section is added to the original post of this thread.

Quote: Originally Posted by StarKillerJay View Post
How often do you guys even get into huttball? I have played in Warzones like 20-30 times so far (I know it's not much.) And have NEVER had a game of Huttball come up.... Is there some restriction to that gamemode for players to get in that I don't know about or is it just random in a rotation like the other two types? I have wanted to play this gametype since I got the game and just can't get in.
From my own experience, comments of other people in forums and chat, as well as Bioware's stats, you are in the super small minority. First, as of right now, the gametype you play in PVP warzone is totally random. Bioware has posted on the official SWTOR blog that they are looking to implement a system where you can choose what gametype you want to play in the future.

Next, according to Bioware, about 39% of all games played so far are Huttball. I myself have been put into it 6 times in a row at some points, and it comes up more than anything else in the rotation. You've "lucked out", so to speak.

As I learn how to play it better, it's starting to grow on me, but at first I utterly hated it. A lot of others in chat seem to feel the same way - probably not because the mode itself is bad, but because it is coming up too often, and it only really is fun when everyone knows how to play (but right now, a lot, probably even most, people don't know how).
"I am altering the deal...pray I don't alter it any further!" -

Karkais's Avatar


Karkais
01.15.2012 , 03:33 AM | #106
For me huttball comes up roughly 5 times out of 6.

Thank you for the guide. I tried pvp for the first time yesterday and I admit I was more than a bit confused what was going on. After a while I noticed how to find the ball carrier (provided it wasnt me) and finding the throw ball ability. There were two things that I was sure about even after few games of huttball.

- Noticing that I have huttball myself (someone threw it on me). I think there should be some kind of bigger icon right in front of my UI that I have the ball.. I died several times while carrying the ball without even realizing I had it. Only noticed it from the commentator saying "ball carrier goes down!".

- where exactly the finishing lines are. Are those the doors that people enter the arena? The problem for me that when the screen is so chaotic, a beginner like me can miss even big "GO THIS WAY" pointers..

Can you put a picture about where the ball is supposed to be delivered to the guide?
"Their strength became my own. Their minds became my own. All flesh is my flesh. None move, save I will it. This is the rule the Sith were promised, and I have made it real!"
- From the codex of Karness Muur

CurtisKilljoy's Avatar


CurtisKilljoy
01.16.2012 , 08:36 AM | #107
Quote: Originally Posted by StarKillerJay View Post
How often do you guys even get into huttball? I have played in Warzones like 20-30 times so far (I know it's not much.) And have NEVER had a game of Huttball come up.... Is there some restriction to that gamemode for players to get in that I don't know about or is it just random in a rotation like the other two types? I have wanted to play this gametype since I got the game and just can't get in.
I am also on another server where I end up playing a lot of Huttball. The big difference... Faction Population. You must be on one of the rare servers where a balanced amount of both republic and empire players play pvp and most of the time you will be put in the other 2 warzones. Huttball is the only warzone for same faction play so that there is always some PVP to play even if the enemy faction PVP population is low.

Consider yourself very lucky. The reason we need a guide like this one is because Huttball is the most played warzone out there with a not so simple layout and ball carrying techniques and rules. Put that on top of the fact that when you are on a one sided Faction server, you will be forced to play it over and over and over and over and over and over and over and over and over and over and over and over and over and this is the song that doesnt it end... yes it goes on and on my friend!
At last we will reveal ourselves to the Jedi. At last we will have revenge.

Tothjowii's Avatar


Tothjowii
01.16.2012 , 09:49 AM | #108
Read this post and found it very enlightening. Granted I have a dozen or so huttballs under my belt it still helps seeing the strategies he made and seen and also the importance of pass or not to pass is an important thing too for it can often make or break a game.

Along with this wisdom sticking with the ball carrier is also key for if the ball carrier goes down you have a chance to get it from them or stoping the other side from getting to far in terms of distance to your goal line.
FOR THE REPUBLIC!!

Windkull's Avatar


Windkull
01.17.2012 , 01:20 PM | #109
Not sure if anyone mentioned this, you can instant kill someone by force pulling them up to your starting area, which is a great way to deny a score if you spawn when they are carrying the ball to your goal line... You don't get credit for the kill or objective though.

Laran's Avatar


Laran
01.17.2012 , 03:10 PM | #110
In huttball acid and fire should = death but it doesn't. You should not be able to shield the ball carrier and have them run through acid and two sets of fire without taking damage to score. Jedi and sith should also not be able to just through the fire, fire should = wall.....