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Stupid F2P Restrictions


Coldin's Avatar


Coldin
10.17.2012 , 01:33 AM | #71
Quote: Originally Posted by Ifrica View Post
posted this in the other topic too, since they are popping up like mushrooms.

What people here still don't seem to understand that there is going to be a free to play 'option', to get people to try out the game and subscribe if they like it, maybe extended trial would have been better wording, but in a way you get to play for free, your story.. I fully understand and agree on that pvp restriction, i still remember the qq here on the forums about why even bother to stay sub, well here it is, subscribers keep the game as it is, a subscribing mmo.. but new players get the change to see what it's about, how it plays, so when they like it they can sub and play the game in full.
So those that stopped their subscription cuz they wanted a free to play game, sorry, should have listened to official news and not rumours. because it's the community that spread the word this game was going free to play, biggest misconception ever.
They shouldn't bother calling it F2P then.

If you want to see a real F2P model, take a look at DDO, or LOTRO, or STO. They have models that work, and don't make the paying F2P player feel like a second class citizen. All of this nickle and dimeing is ridiculous, and it will not do SWTOR any favors with trying to court new players.

Ifrica's Avatar


Ifrica
10.17.2012 , 01:47 AM | #72
Quote: Originally Posted by Coldin View Post
They shouldn't bother calling it F2P then.

If you want to see a real F2P model, take a look at DDO, or LOTRO, or STO. They have models that work, and don't make the paying F2P player feel like a second class citizen. All of this nickle and dimeing is ridiculous, and it will not do SWTOR any favors with trying to court new players.
please read my post again and then come back again, they didn't say free to play, they said free to play option, and if i'm correct they even said 'restricted free to play option' =/= 'free to play'

edit : plus, you get to play your story for free, which makes the story part of the game free to play the way you see it, it also makes the kotor fans happy because they get to come in and play the story of the game without any extra cost.
Mirobi Snowdrifter - Sage \\ // Pulian Snowdrifter - Sorcerer
System : AMD Phenom II 955 - 16GB DDR3 (1600) - Radeon HD7950 - Samsung SSD

LordArtemis's Avatar


LordArtemis
10.17.2012 , 02:17 AM | #73
Im torn on this. There is a need to get people to sub for this game, at the same time F2P can actually be more profitable than a sub (and has been for some games apparently), we don't want people to leave the game in frustration, but at the same time will they really know that players have these features normally?

It seems a bit odd to restrict some of the items at the level they have...requiring constant purchases it seems Unlocks would have been better IMO...much like the way legacy works.

Also they should be adding convenience features that both F2P and paying customers could use, like a way to reduce or remove recharge times on QT and Fleet, speeder rentals, etc. But I guess restricting game features is one way to go.

One thing that does concern me is that this game is already pretty lean on features. The purple restriction is a bit odd, especially considering some purple items are technically orange gear...but if they stay unlocked for former paying subs this may not be a problem.

I like F2P because I can pay for features I want when I want them. If I am interested in PVP I can pay to unlock it. I can also pay for extra cargo slots, extra bag space instead of using in game currency, which is very light early on in the game. That is, if they go this way.

As long as they do not treat F2P as a punishment, and add grat convenience features that used to be credit sinks in the game for both sub and f2p players I think it's a good thing.

mitrikzoltan's Avatar


mitrikzoltan
10.17.2012 , 02:46 AM | #74
Quote: Originally Posted by MoltenRog View Post
Yeah i know that but you shouldn't have to pay cartel coins to unlock abilities, thats pretty much game breaking.
If you are subscriber, you won't have to.These restrictions are designed good, they are different from other games, but TOR is different too. First time I'm ever saying this: Bioware is right, this is going to work. Don't be so negative. Subscribers will not be inflicted negatively anyways.

goodnamebro's Avatar


goodnamebro
10.17.2012 , 03:02 AM | #75
Quote: Originally Posted by Faladis View Post
When I heard SWTOR was going FTP, I actually went and bought a month just so that I could come back into the game and fall in love with it. Now that I see the kinds of restrictions on FTP players, I'm once again facing the sinking, ice-in-the-gut feeling that is one simple fact: The game isn't worth paying to play, and FTP is just going to be a headache.

Three flashpoints a week? Outrageous. I run that on a new toon in the Esseles instantly. Three warzones a week? I burn them out in about two hours if that. Limiting inventory space and cargo hold space for cartel coins? Sheesh Bioware and EA, you might as well tell players "here is a butchered, neutered trial version of our game for you" and just get rid of the free-to-play notion.
Soooo you basically wanted to pick up your previous gaming experience but for free with no penalties? they informed there would be restrictions since day one of the f2p press release.

vichkaya's Avatar


vichkaya
10.17.2012 , 03:10 AM | #76
as a subscriber i already find that the game is lacking features - like no possible change of haircut - face (like buy a Sith tattoo ^^) - no real vanity gear - useless legacy perks - hours of waiting for a queue to pop up - tons of glitches and bugs - 50% of playing time spent on running from 1 place to another on a humongus empty map and so on.
i already feel cheated - so how a f2p user will feel about a slice of an already incomplete game ?

i used to play f2p games and spend quite a lot on them - a lot more than a sub - but i was spending money on items i had FUN with (social or vanity) or that were needed for PvP survival. so far i don't see any real interesting offer neither for bored subscribers to stay subscribed nor for F2Pers to buy one - i sadly see more possibilities to milk the cow tho even if that poor cow has been quite dry for some times.

my grand mother used to say "you don't catch flies with vinegar" - but at times we all need to fail somewhere to gain experience and learn and grow stronger (wiser?)

so it'll be a wait and see approach for me but i don't have high hopes.

lklinga's Avatar


lklinga
10.17.2012 , 03:20 AM | #77
Quote: Originally Posted by wolfmith View Post
totally agree with you. I've seen Cash Shops with things like this ruin some cool F2P games where I spend money on items to get augmented bag space, another char slot, stuff like that. I think the death penalty is gamebreaking enough as it is now, there's no need to mess that up even more.
LOL Death what ? There is not penalty to speak off. Bunch of crybabies.

-Holmes's Avatar


-Holmes
10.17.2012 , 03:27 AM | #78
Doesn't all this only apply to F2P players?

Jamus_Divinus's Avatar


Jamus_Divinus
10.17.2012 , 03:28 AM | #79
Quote: Originally Posted by -Holmes View Post
Doesn't all this only apply to F2P players?
Yes.

Doesn't stop the entitlement issues though
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Ifrica's Avatar


Ifrica
10.17.2012 , 03:30 AM | #80
Quote: Originally Posted by -Holmes View Post
Doesn't all this only apply to F2P players?
correct this applies to players going into the free to play option, nothing changes for subscribers
Mirobi Snowdrifter - Sage \\ // Pulian Snowdrifter - Sorcerer
System : AMD Phenom II 955 - 16GB DDR3 (1600) - Radeon HD7950 - Samsung SSD