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Stupid F2P Restrictions


Coldin's Avatar


Coldin
10.17.2012 , 09:40 AM | #141
Quote: Originally Posted by bravotwentysev View Post
F2P players I say should never see end game content at all or allowed end game gear. Not even if they buy into it. It should be sub only.
Why? Because their money isn't as good as yours?

The whole point of going to a F2P model is to encourage players that would otherwise not subscribe to put down some money for your game.

These restrictions do not accomplish that goal at all in my opinion. They're unnecessarily punitive, and will only make players cease to play the game once they get to end-game. No F2P is going to hit level 50, run 3 warzones, and then feel willing to pay more. Even more so when they have to buy a pass to equip the gear they just earned.

kirorx's Avatar


kirorx
10.17.2012 , 09:46 AM | #142
Quote: Originally Posted by Coldin View Post
Why? Because their money isn't as good as yours?

The whole point of going to a F2P model is to encourage players that would otherwise not subscribe to put down some money for your game.

These restrictions do not accomplish that goal at all in my opinion. They're unnecessarily punitive, and will only make players cease to play the game once they get to end-game. No F2P is going to hit level 50, run 3 warzones, and then feel willing to pay more. Even more so when they have to buy a pass to equip the gear they just earned.
i agree, cant help but feel that F2P is a trial option. We already have a trial to 15, what is the point of having one to 50. That wont help new subs. Just going to decrease the amount of paying players.

Icebergy's Avatar


Icebergy
10.17.2012 , 09:57 AM | #143
Quote: Originally Posted by Coldin View Post
They shouldn't bother calling it F2P then.

If you want to see a real F2P model, take a look at DDO, or LOTRO, or STO. They have models that work, and don't make the paying F2P player feel like a second class citizen. All of this nickle and dimeing is ridiculous, and it will not do SWTOR any favors with trying to court new players.
But...if you aren't paying...you...are...a second class citizen? Why should you have the same stuff as someone who is paying? Suck it up and pay your 50 cents a day if you want the same perks as subscribers.
Unsubscribed due to no new Operations.
I am happy that there will be a renewed focus on story, I love story, its why I picked this MMO. But I picked an MMO, not an episodic single player RPG that I have to pay a subscription to receive the episodes.

Icebergy's Avatar


Icebergy
10.17.2012 , 10:00 AM | #144
The whole point of them adding the f2p option is to make more money. It is not charity, it is not to give cheap people a way to play.

They want to attract two types of people: They want people who will buy a lot of stuff in the shop, and they want people who will get hooked on the game through f2p and then decide to sub.

The people ************ and moaning in this thread are not the type of people they are hoping to attract with the f2p option.
Unsubscribed due to no new Operations.
I am happy that there will be a renewed focus on story, I love story, its why I picked this MMO. But I picked an MMO, not an episodic single player RPG that I have to pay a subscription to receive the episodes.

Coldin's Avatar


Coldin
10.17.2012 , 10:13 AM | #145
Quote: Originally Posted by Icebergy View Post
But...if you aren't paying...you...are...a second class citizen? Why should you have the same stuff as someone who is paying? Suck it up and pay your 50 cents a day if you want the same perks as subscribers.
Really, in a good F2P model, the F2P player is still paying money, just in a different manner than the subscriber.

Players pay for a subscription for the convenience. They don't have to worry about restrictions and can play completely unhindered. They also get a stipend of the store currency so they can buy what they like without buying coins directly.

F2P players should be instead paying more piecemeal. They get to decide what they like, but will run into some restrictions unless they unlock them. For other MMOs, this can mean F2P players essentially buy to own parts of the game. They pay more than what it would cost for a month, but they ultimately get to come back.

It's not about "sucking it up". It's about having a reasonable limitations and reasonable ways to lift those restrictions. Weekly passes, pay to unlock raid gear. Those are not reasonable.

Slurmez's Avatar


Slurmez
10.17.2012 , 10:18 AM | #146
Quote: Originally Posted by Coldin View Post
Really, in a good F2P model, the F2P player is still paying money, just in a different manner than the subscriber.

Players pay for a subscription for the convenience. They don't have to worry about restrictions and can play completely unhindered. They also get a stipend of the store currency so they can buy what they like without buying coins directly.

F2P players should be instead paying more piecemeal. They get to decide what they like, but will run into some restrictions unless they unlock them. For other MMOs, this can mean F2P players essentially buy to own parts of the game. They pay more than what it would cost for a month, but they ultimately get to come back.

It's not about "sucking it up". It's about having a reasonable limitations and reasonable ways to lift those restrictions. Weekly passes, pay to unlock raid gear. Those are not reasonable.
Of course its entirely reasonable

Want to use all features? Get a sub.

Want to use some features? Get some coins.

Want to pay nothing? You still have a huge segment of the game available, crying over having to walk after 5 deaths is comedic to say the least

Want everything for nothing? Well I guess that sums up most of the whiners in this thread. "I dont want to pay but I want it ALL!!!"

Its like being given a free big mac and then complaining you didnt get fries and a shake.

Icebergy's Avatar


Icebergy
10.17.2012 , 10:20 AM | #147
Quote: Originally Posted by Coldin View Post
It's not about "sucking it up". It's about having a reasonable limitations and reasonable ways to lift those restrictions. Weekly passes, pay to unlock raid gear. Those are not reasonable.
Why aren't they reasonable? Given that we know nothing about how many coins they will cost and how much each coin will cost, how is it possibly unreasonable? Once we have that information, the COST MAY BE unreasonable, but the feature?

No, I am sorry, if you think its unreasonable, you have a bad case of entitlement. You are getting the game FOR FREE! Complaining it is not free enough is not reasonable.

Quote: Originally Posted by Slurmez View Post
Its like being given a free big mac and then complaining you didnt get fries and a shake.
Basically this.
Unsubscribed due to no new Operations.
I am happy that there will be a renewed focus on story, I love story, its why I picked this MMO. But I picked an MMO, not an episodic single player RPG that I have to pay a subscription to receive the episodes.

gofortheko's Avatar


gofortheko
10.17.2012 , 10:24 AM | #148
If it includes pvp deaths then I understand, but there have been times when I took 1 death from 1 to 50 and that was me just being stupid and fighting something I shouldnt have.
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AlienEyeTX's Avatar


AlienEyeTX
10.17.2012 , 10:30 AM | #149
Quote: Originally Posted by gamegenieny View Post
My question is, why didnt they just use the method DCUO used for f2p. I started playing that game when it went f2p, where you werent restricted to the gameplay. Because i was able to play through most of the game, i started to support it, buying the expansions which made me a premium member (which gave me more access to things like more inventory space and more room for more toons) and buying things like cosmetic changes to my toons. I also wasnt restricted to not using the gear i earned cause i wasnt paying.

Whats been done here with f2p is they've made this a f2p single player game. The f2p model does nothing for the endgame community. New players are gonna be running around the leveling zones adding nothing more to the game . I dont see the point to it if its not bringing people to the game to play it beyond leveling. I'm not advocating for all access to all for f2p, but what they are going to be doing makes no sense. I've been here since beta, and i dont see this going well when other games are doing it better and are making it more enjoyable for the players.

DCUO may not be for everyone, but atleast they do f2p right imho. They give you choices and let you decide what level of the game you'd want to pay/play for. This seems like a waste of time.
So people get to level for free and then they can decide if they want to pay to stick around for the end-game. Why should they get all that for free? If I can do everything on F2P, why in the world would I subscribe?
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Illyean's Avatar


Illyean
10.17.2012 , 10:39 AM | #150
I dont see how this f2p model is supposed to entice players back, any ex-player who is looking to return but has been put off by the sub is not going to come back to this highly restricted and limited sub set of the game, are they?

http://www.swtor.com/free/features is about as vague and un-informative as BW get, do we assume that the full set of f2p restrictions are to apply to returning players too or only to new sign ups? Lotro had an additional f2p option where existing players returning did not lose anything, sure they didnt get a full set of character slots but they didn't get ONE only, they could use any items they had, yes they were locked out of some content without the appropriate purchase but it allowed anyone to come back, get back into the game and either buy access or resub. It worked. I cant see how this is going to work at all.

At best its a free trial of the 1-50 levelling experience, after that its sub or quit, you have no where near enough access to the game in f2p to have any sort of enjoyable game play experience IMHO. And isn't that the point? to create a free access path that will let people experience the game and want to buy access or a sub? so why create a path with so many gates over some pretty petty things too?

the 1 to 50 experience is pretty good, generally accepted to be the games strength, its got almost nothing to do with the level 50 experience at all, many many times people have remarked that they are two games grafted onto each other.

Sorry BW, but I don't think you have grasped the point of this at all.