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Premades are ruining non-ranked warzones

STAR WARS: The Old Republic > English > PvP
Premades are ruining non-ranked warzones

Cordorian's Avatar

03.31.2014 , 12:33 PM | #7081
Quote: Originally Posted by sanchito View Post
dude i'm all with you in that we need more competitive matches and less one sided stomps, but i honestly think your solution is all wrong. imho very few premades actually contain 4 very good players, and those are the reason this thread exists, but if you make it a habit to check your team you'll see that quite frequently you'll have a premade on your side as well, just one that is not very good. On the other hand if you solo queue often i'm sure there's some names that if you see two of them in your team you know you're going to put up a fight no matter who you are facing.

I strongly believe it has never been about premades, it's all about the amount of good, average and bad players. If a premade contains 4 great players then yes, they are stacking the deck and we need to get very lucky with our team to have a shot, but most premades are not that good, and there are a lot of very good solo queuers, we just need to match the best solos in the queue against the good premades and it's gonna be a decent fight.
if i wasn't overly pessimistic about the game and especially about the future development of the game (i think i have every reason to be pessimistic), the perfect solution would be a hitten ranking attached to the player on which base pug matches are matched. Since i definitely hear year... most premade you see these days, arent all that great and i plenty of times have seen them defeated by pure pugs (or seemingly pure pugs, guild tags dont mean anything). But i have definitely seen decent players coordinating beautifully without voip, just because they know what to do. I have been on void with some excellent player that i consider way better than me, and way better that the average joe playing this game, and they didn't call anything or used complex tactics. They just did their stuff and joked arround.

Actually if you watch some of the old 8v8 ranked on streams where you get the sound of their mumble ts or what every, you might notice they actually dont talk as much as you would expect.

So matching good against good players and not yet so good against equally skilled is the only fair solution for maximal enjoyment (since you might wonder, those that play at the top level are actually quite bored just farming inexperienced players, it is no challenge, on of the reasons why the death of 8v8 made a lot of them leave the game). There is a quality difference, but everybody started with little skill at this (or another) game, and it would be one of the best feature if your entry into endgame pvp wouldnt be as harsh as it currently is - i remember my weeks of pain pretty well, where i had little to no clue on what to do -. I can sense that if somebody is new to endgame pvp and just tries it out the experience can be shocking, downing and deterring, so it would be a nice to have feature.

but it is not gonna happen, they have no plans for pvp, and soon people dont even have to worry about premades or good pvpers. This part of the game will simply die, or dumb down to a very low level. No further investment will come.

L-RANDLE's Avatar

03.31.2014 , 12:48 PM | #7082
Quote: Originally Posted by MotorCityMan View Post
As has been pointed out many times in the this thread, no one is asking for grouping to be banned. What is being requested is that match making be instituted so that premades vs premades (or more precisely, competitive teams vs competitive teams) and pugs vs pugs.

Of course that is what is intended with the 2 existent queues, reg and ranked. However, when it comes to playing ranked and facing other teams that have the same advantages, friends apparently evaporate.
t's easy to conclude that "friends" are in abundance when it comes to easy mode wins vs pugs or sync queuing to gain an advantage in solo ranked, but are in very short supply when it comes to facing other teams on equal footing.
Pretending that match making would victimize grouping is just another specious argument.
Where did I say anything about matchmaking?

Actually matchmaking is the answer, not split ques. A group of four bads shouldnt be subjected to epeen overlords either. And as a yolo-que I shouldnt be subjected to bads or roflstompers either.

This lame *** thread has always been about matchmaking, or lack thereof.
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Anyakaschala's Avatar

04.01.2014 , 04:31 PM | #7083
Personally, for me, pre-mades are not the issue as there are many types and qualities of pre-mades. Some pre-mades are just guildies grouping to do some pvp, no thought to skill, communication, class balance between heals, dps, tanks, just grouping to group.

Then there are those teams that plan out have 2 tanks, 2 heals, and 4 dps and work to try and queue-sync.

And imo, pre-mades are not a problem. Just because someone chooses to run their pvp with the luck of the draw option. People shouldn't be penalized for having friends and wanting to queue together. No different than going to any kind of open gym for basketball or another sport. Some gyms just line people up and you count off (or luck of the draw). Some gyms let people form their own teams. Thus if you just line up, you could get stuck with 5 centers and no point guard. How is this good, and how is this good for the game.

Just as, the same can be said for entering a pvp match with no healers. How does that help you and your team win.

There should be some form of unranked, that at least tries to balance the scales and not have 4 healers vs 4 dps. The same would hold true for 8v8. Maybe a higher comms reward since the queue time might be longer.

Exly's Avatar

05.26.2014 , 06:53 PM | #7084
Premades are still ruining warzones. It is not a subject for debate, it is provable by the very fact that me and others like me say so. Premades do ruin the warzone experience for many of us. If you don't believe me just read though the posts in this thread for proof that what I am saying is true.

KcirSirrah's Avatar

05.26.2014 , 09:26 PM | #7085
Premades DO NOT ruin the fun of WZ's whether they are in 55 or 10-54. What DOES ruin the fun is people who quit at the first sign of trouble in the match. I have been in several matches (ill just use Civil War as an example) where if the team doesn't capture 2 turrets within 30s-1 minute people start to leave saying the match is unwinable. That ruins the WZ. Or perhaps people who just want to whine about how good they are but are sucking because of the team is ruining the WZ experience for all.

As for 55 pvp, what I think ruins it is the fact that 55 pvp gear cannot be purchased until you reach lvl 55. So you have to go through a curbstomping (unless you heal) before you can earn enough pieces to be successful. Now if 55 gear could be purchased at say lvl 53 but not worn till 55 i think that would see a lot more involvement in 55 WZ's
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Dayshadow's Avatar

05.26.2014 , 09:28 PM | #7086
Quote: Originally Posted by Monoth View Post
Less and less people are pvp'ing now, sometimes it takes 45-60 mins for a pop to happen.... I've noticed a trend on certain servers you get a few PvP guilds that do nothing but make up 4 man premades and ruin all the fun for people who just want jump into a quick warzone... What happens is you can go against a fully geared out premade who's on vent/mumble/team speak and they pretty much just own everyone...

Bioware you need to add a PUG only warzone option, this will level the playing field more and allow people to just have fun.... If not, less and less people are going to pvp due to frustration with the situation..
The problem with WZs is people who don't know how to play.

Premade means nothing. It's an advantage to have voice, but you don't need voice and it doesn't guarantee a win. If you understand the concept of the WZ chat is not necessary. You can check on a team mates status on the little map. If I see the guarded door in Voidstar has my guy running about I mouse over to see health. I'm always checking.

To be honest I wish there was a client chat like Eve Online has so that the ****** players could use it. Granted, In EvE you have to have voice. If it can help them so be it, but let's be honest... all you'd have is people cursing and belittling each other.
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Zoom_VI's Avatar

05.26.2014 , 09:46 PM | #7087
Quote: Originally Posted by Exly View Post
it is provable by the very fact that me and others like me say so.
You are not our mother, "because I said so" is not a valid argument here.

Sanity is for the weak minded.

JeepWithGuy's Avatar

05.27.2014 , 04:15 AM | #7088
Quote: Originally Posted by Zoom_VI View Post
I believe necro'ing this thread should be worthy of capital punishment.
I don't think it's been necro'd. I've seen this thread before recently...somewhere...
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cycao's Avatar

05.27.2014 , 05:53 AM | #7089
I thought they deleted this thread.

Uber_the_Goober's Avatar

05.27.2014 , 07:10 AM | #7090
Quote: Originally Posted by Exly View Post
Premades are still ruining warzones. It is not a subject for debate, it is provable by the very fact that me and others like me say so. Premades do ruin the warzone experience for many of us. If you don't believe me just read though the posts in this thread for proof that what I am saying is true.
By that logic, what I am saying is also true.

Warzones are only fun BECAUSE of premades.

When I'm in one, it's pretty nice.

When I am pugging with my buddy, and we beat one, and we shout "Nice FAILMADE bros!", it's pretty nice.

See you in the warzones, muppets.