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Premades are ruining non-ranked warzones

STAR WARS: The Old Republic > English > PvP
Premades are ruining non-ranked warzones

Aluvi's Avatar


Aluvi
11.02.2012 , 02:33 PM | #301
Quote: Originally Posted by HuaRya View Post
Since this is THE MOST important thread in this section as it effects PVP as it currently is I'm going to continue to contribute.


This game should have a separate group and solo queue.

1. Group PVP - Consisting of Groups of 2 or more

2. Solo PVP - Individual players only





The trolls on this thread are AFRAID this Rational FIX would ever occur as it would be the end of them collecting medals with their buddies in mostly non-ranked PVP. The truly messed up thing is that most of these kids are already MAX'ed out with WH and Augs. The only thing they are doing is preventing newcomers to lvl 50 pvp from ever attaining WH gear. But they know they are doing that.
I would honestly be Ok with this. I'd be fine with solo queuing, as long as I know that the other team has just as much of a chance at getting baddies, and not a 4 man premade. In it's current state, I refuse to solo queue. I at least need to have a healer with me, preferably also a tank and another excellent dps. It's especially demoralizing when you have people from some ***** talking 4 man premade saying things to you in /say like "guess you don't matter" and "wow you must suck" after their fully geared 4 man part of their ranked group rolls over your pug team that's in recruit.. with you being the only WH person. It doesn't matter that my rated team stomps theirs... because none of them are on at the moment to queue with me. It's even more fun being made the objective of a PvP match because certain republic guilds are butthurt that they get owned all day by our premades. So yeah, if I could avoid this with solo queue, I probably would PvP more and solo queue again.
Aluvian (now Aluvien) Sith Marauder <Infinite Darkness> POT5
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ZomgAChicken's Avatar


ZomgAChicken
11.02.2012 , 02:43 PM | #302
I agree with OP.

cycao's Avatar


cycao
11.02.2012 , 02:47 PM | #303
Quote: Originally Posted by Brool View Post
I find it funny how people say they get matched up against premades all day every day, I solo queue only and find that I get matched up against a premade group maybe 25% of the time or less.

Quit exaggerating the numbers.
Well that and everyone who is pugging is in recruit gear and the team they are facing are always double premades in fully augmented min/maxed wh gear.

I honestly pug for a few hours and then when my guildies start getting on usually late then I will group up with them.

SammuelSK's Avatar


SammuelSK
11.02.2012 , 02:48 PM | #304
I play GW2, as well as SWTOR, and have in the past played now countless other MMOs. While it has many flaws, and honestly which games don't, probably the best thing GW2 does for PVP is make the unranked PVP completely randomized.

There are NO premades stomping people who are just queuing up for FUN.

It honestly continues to amuse me the ammount of justification people use to prevent devs from realising that this is a needed change. It hurts nobody, despite what people might have you think, to randomize the queues completely.. I've personally had just as much fun killing my friends, as teaming up with them and killing other players.

Ranked PVP already exists, it should be the only place premades exist. Unranked PVP should be a place for people who want to enjoy themselves without having to justify their gameplay style to wannabe elitist *****s who are telling them they suck. Shame on you, games a game.. what happened to having fun.
Originally Posted by GeorgZoeller
We have very measurable statistics that tell us if people lose a certain number of Warzones in a row being stun locked by a team of Operatives, then that might be part of that, and they will be not as likely to re-subscribe.

Ordo's Avatar


Ordo
11.02.2012 , 03:47 PM | #305
Quote: Originally Posted by LenrocNewDawn View Post
Or you should get 4 more friends and go do ranked. How about that? I bet you don't like me telling you how to play the game but what goes around comes around .
Here's the thing. I do. So, please, try again.
It ain't about how hard ya hit. It's about how hard you can get hit and keep moving forward. How much you can take and keep moving forward. That's how winning is done!

LenrocNewDawn's Avatar


LenrocNewDawn
11.02.2012 , 07:10 PM | #306
LOL Grats to you friend. Hope you are having fun. Now try to explain why should one be forced to do that in order to have fun. No quarell with pps that run in premades. To each his own but why people that enjoy that shouldn't be matched against people of similar taste and valor? Wouldn't that be the right path to follo? I mean how can a new commer enjoy the pvp when they are put against teams of well geared veterans? If we have gear progression shouldn't be appropriate to have some sort of skill progression? And, as somebody said above, this is a game people play for fun so that should be the paramount concern for the devs. Most people will leave if they dont have fun and between the gear grind and fighting uphilll battles fun eludes the newer players and the casuals. That is IMHO biggest flaw SWTOR PVP has at this moment.
“Being defeated is often a temporary condition. Giving up is what makes it permanent.”

Doomsdaycomes's Avatar


Doomsdaycomes
11.02.2012 , 07:57 PM | #307
Quote: Originally Posted by Theodulus View Post
PvE people has to find 16 people to do the endgame content so can you. So exactly what is the problem? Is there a magical 8 friend limit in MMOs? Don't come here claiming the queue is bugged for your rwz trading farm. If it certainly was bugged then you should /bug it. I've not seen any other post on this PvP forum claiming the RWZ queue doesn't work.
No, PvE people can choose 8 or 16. They also have a week long lock out of each raid, and each raid produces 1 or more -complete- pieces of gear. Even if by extreme bad luck it's not a piece of gear, it's a schematic, mount, armoring, rare crafting mat, rare shell, etc... sure there are downsides (like repairs), but you can not compare PvE to PvP. Doesn't work.

If the excuse is we should have to wait for 16 people to be online, in ranked, and hope it pops and isn't bugged for whatever reason to do "end game content" (and have fun mind you, since you're all big on that word) then make damn sure people in this "solo/casual" bracket get -nothing.- No WH for you till you man up, find 7-15 other people to get into the real end game pvp content

How laughable,that you chide me for "not having more than 8" when clearly the "solo" queuer's can't manage 3, or even 1. You can't tell someone else to do more work when you are unwilling to do even a little?

Your comment about winning trading is cute... like a little kid tantrum cute. So if we form 8 and queue and nothing pops, "what's the matter, can't find 8 -more friends?-" but if we do form 16 to get a ranked going... now we're losers who trade wins? *rolls eyes.*

What makes you think I didn't /bug it? I don't post bugs on this forum, dev's barely read them. In-game tickets.

Quote: Originally Posted by Theodulus View Post
This is offtopic and I don't see how it connects with playing a game on your free time. If I wanted to play competitive professional sports I would not chose a video game with focus on light-sabers. I also don't live on the American continent so I can't tell why USA has been in a moral and economical decline for at least the past 30 years. Other countries' internal politics doesn't interest me. Instead of complaining how about you put in some effort to fix the current situation in your country? Playing a commercial MMO and preaching on its game forum hardly counts as doing something to fix it. If you don't like the situation and don't see a way out you can always move to another country with similar views as your own. I did that for a few years for work and it was a good decision.
It is a bit off the general topic, but it's very much the underlying problem. Game or not, more and more people are choosing the quick "feel good" easy mode, and not striving. Strive whether at work or in play, and new levels are unlocked. Do you think organized play isn't fun? Do you know the joy of a well coordinated assault? Of moving as one with your team? Victory tasting so sweet when you know it was from a perfect play? That every healer healed to their full potential, guarded by their allies, aided by thier fellow healer? How they laughed happily for the dps they kept alive, whom fought tooth and nail for the node, the door, the goal?

Fun and Easy are not the always the same.

Theodulus's Avatar


Theodulus
11.03.2012 , 03:15 AM | #308
Quote: Originally Posted by Doomsdaycomes View Post
No, PvE people can choose 8 or 16. They also have a week long lock out of each raid, and each raid produces 1 or more -complete- pieces of gear. Even if by extreme bad luck it's not a piece of gear, it's a schematic, mount, armoring, rare crafting mat, rare shell, etc... sure there are downsides (like repairs), but you can not compare PvE to PvP. Doesn't work.
Both require team work and coordination which means making a lot of friends. If someone isn't onlie for your raid you need replacements.
Quote: Originally Posted by Doomsdaycomes View Post
If the excuse is we should have to wait for 16 people to be online, in ranked, and hope it pops and isn't bugged for whatever reason to do "end game content" (and have fun mind you, since you're all big on that word) then make damn sure people in this "solo/casual" bracket get -nothing.- No WH for you till you man up, find 7-15 other people to get into the real end game pvp content

How laughable,that you chide me for "not having more than 8" when clearly the "solo" queuer's can't manage 3, or even 1. You can't tell someone else to do more work when you are unwilling to do even a little?

Your comment about winning trading is cute... like a little kid tantrum cute. So if we form 8 and queue and nothing pops, "what's the matter, can't find 8 -more friends?-" but if we do form 16 to get a ranked going... now we're losers who trade wins? *rolls eyes.*
I have no problem with having a casual PvP bracket with no rewards greater than BM (as long better geared people aren't allowed to queue). It seems you have a problem with not having easy cannon fodder to kill when you get carried by your friends to grind out WH on your alts. Why is your amount of friends just right and enough work put in? Who decided that your 4-man team is just right?
Quote: Originally Posted by Doomsdaycomes View Post
Your comment about winning trading is cute... like a little kid tantrum cute. So if we form 8 and queue and nothing pops, "what's the matter, can't find 8 -more friends?-" but if we do form 16 to get a ranked going... now we're losers who trade wins? *rolls eyes.*
Judging from your recent post history you've only tried RWZ once and that was when you set up a trading farm because you otherwise couldn't get enough willing friends to queue with you. So much for competition and better yourseld facing tough opponents.
Quote: Originally Posted by Doomsdaycomes View Post
What makes you think I didn't /bug it? I don't post bugs on this forum, dev's barely read them. In-game tickets.
I've had either personal chat with CS for more details or a message acknowledging my issue that said it's been forwarded to a dev for all my bug reports. Sounds like you are lying or that your server has bad CS.
Quote: Originally Posted by Doomsdaycomes View Post
It is a bit off the general topic, but it's very much the underlying problem. Game or not, more and more people are choosing the quick "feel good" easy mode, and not striving. Strive whether at work or in play, and new levels are unlocked. Do you think organized play isn't fun? Do you know the joy of a well coordinated assault? Of moving as one with your team? Victory tasting so sweet when you know it was from a perfect play? That every healer healed to their full potential, guarded by their allies, aided by thier fellow healer? How they laughed happily for the dps they kept alive, whom fought tooth and nail for the node, the door, the goal?

Fun and Easy are not the always the same.
When I want competitive warzones I queue for ranked. When I queue for solo queue I do so because I'm time constrained and no friends online because this is a game after all and not a professional sport I do 24/7. In most solo queue pops there are at least 4-5 solo queuers working as a team focusing on objectives. I enjoy the entire group of ragtags forming as a group bond and working to a common goal. That is fun. A 4-man premade in optimized gear having no business in NWZ usually makes the warzone not fun because people start leaving and just give up. I don't blame them when they have 14-18k hp and are facing opponents that have both superior coordination and 22k+ hp. I can't see how the premade in your example can feel good at all since that's an effortless and easy win. They should feel ashamed of themselves for not facing tougher opposition.

Queuing for ranked I wouldn't classify as fun. I classify it as a means of satisfying my competitive spirit. That's two separate things. Besides I usually get my fill of that at my work which I get paid to do.

UncelSam's Avatar


UncelSam
11.03.2012 , 06:24 AM | #309
The only ones opposing that there is a solo / grouped queue are those hiding in premade teams. They want easy kills, theyr not seeking challange or heroic monents. They just seek to stomp the little guy while getting 1 mill heals.

FourTwent's Avatar


FourTwent
11.03.2012 , 07:28 AM | #310
Quote: Originally Posted by UncelSam View Post
The only ones opposing that there is a solo / grouped queue are those hiding in premade teams. They want easy kills, theyr not seeking challange or heroic monents. They just seek to stomp the little guy while getting 1 mill heals.
if you say the same thing over and over to yourself. it becomes believable right? like your lies are the actual truth. keep it up kid