Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

lock box debate


bravotwentysev's Avatar


bravotwentysev
10.15.2012 , 09:44 AM | #121
The if the boxes are drops than the keys better not be dropped also. That would defeat the purpose. Paying players should be able to unlock them with out paying for anything or getting the keys from drops also.

Foobert's Avatar


Foobert
10.15.2012 , 10:00 AM | #122
Quote: Originally Posted by utio View Post
I do think there needs to be something for the players who sub, like a chance to loot a key from npc's, whereas FTP players would have to buy the keys.
In STO you can grind currency to buy the keys too (that is in addition to the stipends). But again people conveniently forget you can grind for a couple days to get enough currency to buy a 10 pack of keys as they rail against the system (I guess they are jealous over their misfortune in not being able to get a ship drop).

kooffee's Avatar


kooffee
10.15.2012 , 10:04 AM | #123
interesting, well i've been in contact with a few people over the last week. this is one reply i received today with a nice telephone meeting booked for tomorrow.

Quote:
The Commission does have an overarching interest in technological developments and is monitoring developments in gambling-style social games and other innovations. Even where a product is not strictly gambling (ie there is no gambling for money or money's worth) we are keeping a close eye on developments to see if there are particular risks, especially to young people and other vulnerable groups, from the growing convergence of social gaming and commercial gambling that we should advise the government about. Also, technological advances are testing the boundaries of the Act so the Gambling Commission monitors what is going on across a wide range of activities, whether on-line or terrestrial, (such as lotteries, gaming machine sales and including social gaming sites) to ensure that unlicensed gambling (as defined by the Act) is not taking place.

Once more, thank you for bringing this to our attention.
that's from the commission, i think it means we already seen what's going on and we are watching.

Quote:
Although some operators are outside of our regulatory authority we recognise the concerns over the way that these games are being marketed. Our advice is that players take this up with the operator directly in the first instance. and if you believe that their advertising is unfairly targeting young people then you can complain to The Advertising Standards Authority who are responsible for all advertising in the UK.

i think its just a matter of time before these company's start getting there hands smacked. just a matter of US players keeping the heat on. after all without our money these company's are nothing.

kooffee's Avatar


kooffee
10.15.2012 , 10:07 AM | #124
Quote: Originally Posted by Foobert View Post
In STO you can grind currency to buy the keys too (that is in addition to the stipends). But again people conveniently forget you can grind for a couple days to get enough currency to buy a 10 pack of keys as they rail against the system (I guess they are jealous over their misfortune in not being able to get a ship drop).

156 was the average it took to gain anything of decent quality out of the sto boxes, now tell me how long it will take u to get 156 keys the free way? even someone that subs to sto would have to save longer than a couple of days.... there is no way in sto you can gain 10 keys for free in 2 days... and even if you could 10 keys if alot different to the 156 you would need.

TUXs's Avatar


TUXs
10.15.2012 , 10:13 AM | #125
Quote: Originally Posted by Setsugetsuka View Post
That's exactly my damn point. Meaning that they're going to eventually put things in there that people HAVE to buy to have an edge, because from what we've seen so far, instead of make the game worth the subscription, they just want a cash cow, so they're going to do whatever they can to milk you, they have thrown integrity out of the window.
Yes they have, great replies!!!

And to answer the guys question about "what would you like them to put in there", I'd answer NOTHING that a subscriber doesn't have access to IN-GAME! Yet even that's going to be tampered with...just look at the new things that cost 350 BH comms...they'll make the grind so godawful long that nobody in their right mind would do it that way.
All warfare is based on deception If his forces are united, separate them If you are far from the enemy, make him believe you are near A leader leads by example not by force

My referral code: here (what you get here)

utio's Avatar


utio
10.15.2012 , 10:49 AM | #126
Quote: Originally Posted by kooffee View Post
156 was the average it took to gain anything of decent quality out of the sto boxes, now tell me how long it will take u to get 156 keys the free way? even someone that subs to sto would have to save longer than a couple of days.... there is no way in sto you can gain 10 keys for free in 2 days... and even if you could 10 keys if alot different to the 156 you would need.
Wrong. There is no data to back that up. Its speculation. It's completely random, someone could get the top prize with their first box. Someone could never get it. Regardless, it matters not, if the player is willing to take the chance 156 times, that's their decision, no one is forcing them
PROPER SPACE COMBAT PLEASE

kooffee's Avatar


kooffee
10.15.2012 , 11:14 AM | #127
Quote: Originally Posted by utio View Post
Wrong. There is no data to back that up. Its speculation. It's completely random, someone could get the top prize with their first box. Someone could never get it. Regardless, it matters not, if the player is willing to take the chance 156 times, that's their decision, no one is forcing them

the only data is data from players.. and untill company's give us odds then thats all we have. ofc it is random but we talking about a business model, are u telling me that these company's use this model based on randomness? doesn't make business sense to me and when these company's go to the board room are they giving them predictions based on "randomness"

thats where odd's come into play to stop this kind of behaviour from casinos. you think those who do scratch cards want u to have a 1 in 5 chance of winning? if they had it there way it would be 156 in 1 chance of winning.

and if people wasn't being conditioned to spend money on these boxes then the game would go bust. so it is IN the GAME interest to FORCE you and at the same time condition you into thinking it was a free choice.

maybe a tad tinfoil hat, but i have a masters in business, and there is no way on this planet it is totally random

utio's Avatar


utio
10.15.2012 , 11:44 AM | #128
Umm correct me if I'm wrong, but isn't it random when a group of people get boxes, they all open them, and they all get different sets of items? The chances are the same, but one guy might get a ship, another guy might get a battery. They all have the same chance of getting the ship. There's an equal probability that they will get the ship, but not everyone gets it.
As for the poll made by players, that's all it is. I took part in that, and I made up my data.
PROPER SPACE COMBAT PLEASE

Fornix's Avatar


Fornix
10.15.2012 , 11:48 AM | #129
Quote: Originally Posted by kooffee View Post
the only data is data from players.. and untill company's give us odds then thats all we have. ofc it is random but we talking about a business model, are u telling me that these company's use this model based on randomness? doesn't make business sense to me and when these company's go to the board room are they giving them predictions based on "randomness"

thats where odd's come into play to stop this kind of behaviour from casinos. you think those who do scratch cards want u to have a 1 in 5 chance of winning? if they had it there way it would be 156 in 1 chance of winning.

and if people wasn't being conditioned to spend money on these boxes then the game would go bust. so it is IN the GAME interest to FORCE you and at the same time condition you into thinking it was a free choice.

maybe a tad tinfoil hat, but i have a masters in business, and there is no way on this planet it is totally random
A masters in business maybe, but apparently not a master in statistics, nor a master in game design. Random in statistics means little more than slot A having an equal probability of being chosen as slot B. In game design this is translated into random number generators, where each number can be read as a slot and based on loot tables developers can asign a single or multiple slots to a certain item.

Everything can be asigned a single slot, with 3000 of which 2980 items are various crappy items for example, or there can be 10 items in the bunch with 8 of them taking up 12 slots a piece for example.

Nothing is guaranteed for the player in such a model. It's all left up to chance.

And if definitely doesn't have to drive people to use them, for example look at GW2. The lockboxes truly don't have a driving force to be used. They're fun if you're already planning on using the boosters anyway to get a shot at a random booster with some bonuses, but it's not something required to play competitive or anything.
Member of <Helix>

dipstik's Avatar


dipstik
10.15.2012 , 11:52 AM | #130
... its EA, so there will prolly be boxes for 2 bux that might contain something useful every 10 or so boxes.