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Tanks doing 5K damage need a NERF

STAR WARS: The Old Republic > English > PvP
Tanks doing 5K damage need a NERF

Entropicus's Avatar

10.05.2012 , 08:22 PM | #31
In full WH beside weapon/offhand with a dps/tank hybrid spec my maul rarely hits over 4k. Only time I've ever seen over 5k is with a dps powerup and recruit gear led pub.
When I run, I am running as if I am running towards someone attacking my family. When I lift, I am lifting the weight that is about to crush my child. Every workout you do is preparation for a time where it really matters. If you do not train like someone's life depends on you, what will you do when one does?

Siorac's Avatar

10.06.2012 , 02:42 AM | #32
Quote: Originally Posted by Devilk View Post
Except they still have 2 other skills that build the stacks for lol smashes.
One is on a 1 min CD, the other is on a 40 sec CD.

BigGoatBR's Avatar

10.06.2012 , 05:00 AM | #33
I see two issues with the discussion really:

1. Some believe that Guardians/Juggs (and Shadows for that matter) are tanks period. However, the game itself proposes both roles for them (Tank and DPS!). So if a Guardian or a Shadow gets spec'd and geared for DPS, he should do as well as other DPS classes. There's nothing strange here - you just can't assume he is a tank and call him a tank from his class, not even if he is wearing heavy armor, a specific form or "popping a shield"...

If you see a Guardian getting 300K+ in heals, then you are seeing something actually strange, post it in forums..

2. Burst damage x sustained damage. This game is all about those little details, and many miss it. So you see a crit going above average and you assume something is wrong. Nope.

I'm not saying Force Sweep/Smash should be hitting what it hits today, I'm saying that in order to determine if the class/build is unbalanced, you have to look at the whole picture. Guardian DPS have right now a great OPENER. An opener that Sentinels/Maras can also get by the way... Yes it can crit for 6K. But after that, Guardians have very few options concerning high damage and a much harder time controlling focus. You can't even say they have good BURST DMG really, they have ONE pretty awesome burst damage skill, and that's pretty much it.

They balance this fact by having better mitigation than other DPS classes, which is expected because they get heavy armor and a shield generator. But as a pure guardian tank I can tell you this: even spec'd and geared for pvp tanking, mitigation in PvP sucks big time. So don't be so jealous of a Guardian DPS mitigation...

JediMasterSarynn's Avatar

10.06.2012 , 11:03 AM | #34
This has been like this since beta. On my Guardian, in Focus spec with tank gear (yes, tank gear) and power augments I was routinely doing 5k+ AoE hits and warzones with 400k+ damage and 150k+ protection.
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